King's Quest II: Romancing the Stones

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King's Quest II: Romancing the Stones
KQ2RTS logo.png
Developer(s) AGD Interactive (formerly Tierra Entertainment)/Himalaya Studios
Series King's Quest (unofficial)
Engine Adventure Game Studio
Platform(s) Microsoft Windows, Macintosh
Release2002/2009 (Enhanced Edition)
Genre(s) Adventure

King's Quest II: Romancing the Stones (aka King's Quest II+ and King's Quest II VGA) is a fangame reimagining/retelling of Sierra Entertainment's King's Quest II: Romancing the Throne by AGD Interactive produced through a fan license by Sierra Entertainment (a subsidiary of Activision Blizzard). [1] It was followed up by King's Quest III: To Heir Is Human. In 2009, the version 3.0 Enhanced Edition was released, with improved graphics and full-speech narration. The game earned the AGS award for best music and game in 2002. [2] [3] [4]

Contents

Plot

The game is more of a retelling or reimagining of the story than a simple remake. The overall premise of the game is the same as the original: the recently crowned King Graham travels to Kolyma to find a bride to become her queen, after seeing an image of her trapped in a tower in his magic mirror. However, the adventures of Graham in Kolyma, as well as the backstories of the characters found there, are greatly expanded and changed when needed. Some new characters are added to the game as well, such as Daventry's new prime minister, Gervain, who is the one that suggests Graham to look outside of Daventry for a bride. The character of The Father is also introduced; he is the leader of the Black Cloak Society, a group of evil mages, wizards, and the nemesis of Graham, but his role is not revealed in full. While in Kolyma, Graham must overcome the Black Cloak Society, stop the witch Hagatha and The Father, and save both kingdoms. Other plot points that are changed include "Dracula" now being "Caldaur", a character who redeems himself with Graham's help; and the "Monk" now being "Llowh'wof", the leader of a werewolf clan who plots to keep Kolyma trapped in a dark age. By the end of the game, Graham learns that Gervain is really The Father, who had planted the image in the mirror, to lead Graham to Kolyma in an attempt to kill him there. This was done in hopes of him becoming the new King of Daventry, as he was the next in line to the throne, in order to search for a powerful artifact called "The Item".

The game also contains references to Graham's past and future. This includes his dilemmas and thoughts during King's Quest III: To Heir Is Human , when his infant boy had been lost, his daughter had been abducted and Daventry was being ravaged by the three-headed Dragon. Also notable is the appearance of Connor from King's Quest: Mask of Eternity , when he is meeting King Graham for the first time.

AGD Interactive development

King's Quest II was unofficially remade in 2002 when AGD Interactive, then known as Tierra Entertainment, released the fan-made King's Quest II: Romancing the Stones under a fan license by Vivendi. The game uses a point-and-click interface functionally identical to an advanced SCI game engine, VGA graphics and digital sound, including full speech for all characters. Notably for an unofficial, fan-made project, the game's protagonist King Graham is voiced by Josh Mandel, who also voiced the part in Sierra's official CD-ROM full-speech versions of King's Quest V and VI . In contrast to the group's remake of King's Quest I, a content-wise identical presentation upgrade, King's Quest II VGA redesigns the original game to adding a rewritten plot expanding on the 1985 version, a number of puzzles, new characters and locations including a town, and references to future King's Quest games.

In March 2009, AGD Interactive released version 3.0 of this game. This version showcases redrawn backgrounds and dialogue pictures; the voice-acting was also dramatically improved and, thanks to fan feedback, many problems were attended to.

King's Quest II: Romancing the Stones was meant to be a "retelling" of the game, as a form of fan fiction. One of AGDI's developers mentioned on the forums they would probably have kept the game closer to the original if they had known Vivendi was going to grant them official permission, so people wouldn't think they were trying to create an alternative canon. He said he was personally happy that that didn't happen.

Geography

Characters

KQ2 includes many new characters, and in some cases characters from the original were replaced with new characters. Two characters from the original were cut entirely (a fairy and a genie):

Version history

Tierra

Romancing the Stones Enhanced Edition (AGD Interactive)

Developers

Reception

This game has received positive reception by the press. [5] [6] [7] [8] Games Radar had it listed as one of the top thirty free downloadable games. [9]

See also

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References

  1. AGDInteractive Studio
  2. "King's Quest II VGA Soundtrack". Archived from the original on 2013-03-23. Retrieved 2011-06-11.
  3. "AGS Awards 2002 - AGS wiki". americangirlscouts.org. Archived from the original on 2007-10-31.
  4. "Adventure Game Studio | Games".
  5. King's Quest Fan games recall and rewrite the good old days (WCF Courier)
  6. Adventure Gamer's review
  7. "King's Quest II: Romancing the Stones Review - Just Adventure +". justadventure.com. Archived from the original on 6 December 2010. Retrieved 12 January 2022.
  8. http://www.reloaded.org/download/King%5Cs-Quest-2-Romancing-Stones/21/
  9. Games Radar's top thirty free games Archived 2010-12-27 at the Wayback Machine