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It isn't necessarily because such studies have any utility; it's simply that the data are there and academicians have worked hard to learn the mathematical skills needed to manipulate them. Once these skills are acquired, it seems sinful not to use them, even if the usage has no utility or negative utility. As a friend said, to a man with a hammer, everything looks like a nail." [7]
In his 2003 book, Of Paradise and Power , historian Robert Kagan suggested a corollary to the law: "When you don't have a hammer, you don't want anything to look like a nail." According to Kagan, the corollary explains the difference in views on the use of military force the United States and Europe have held since the end of World War II. [9]
Some critics of psychiatry claim that the law of the instrument leads to the over-prescription of psychiatric drugs. [10] [11]
The notion of a golden hammer, "a familiar technology or concept applied obsessively to many software problems", was introduced into information technology literature in 1998 as an anti-pattern: a programming practice to be avoided. [12]
Software developer José M. Gilgado has written that the law is still relevant in the 21st century and is highly applicable to software development. Many times software developers, he observed, "tend to use the same known tools to do a completely new different project with new constraints". He blamed this on "the comfort zone state where you don't change anything to avoid risk. The problem with using the same tools every time you can is that you don't have enough arguments to make a choice because you have nothing to compare to and is limiting your knowledge." The solution is "to keep looking for the best possible choice, even if we aren't very familiar with it". This includes using a computer language with which one is unfamiliar. He noted that the product RubyMotion enables developers to "wrap" unknown computer languages in a familiar computer language and thus avoid having to learn them. But Gilgado found this approach inadvisable, because it reinforces the habit of avoiding new tools. [13]
Other forms of narrow-minded instrumentalism [14] include: déformation professionnelle, a French term for "looking at things from the point of view of one's profession", and regulatory capture, the tendency for regulators to look at things from the point of view of the profession they are regulating.
Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. It is more concerned with the design intuitiveness of the product and tested with users who have no prior exposure to it. Such testing is paramount to the success of an end product as a fully functioning application that creates confusion amongst its users will not last for long. This is in contrast with usability inspection methods where experts use different methods to evaluate a user interface without involving users.
A packet analyzer is a computer program or computer hardware such as a packet capture appliance that can analyze and log traffic that passes over a computer network or part of a network. Packet capture is the process of intercepting and logging traffic. As data streams flow across the network, the analyzer captures each packet and, if needed, decodes the packet's raw data, showing the values of various fields in the packet, and analyzes its content according to the appropriate RFC or other specifications.
William Schutz was an American psychologist.
Digital art refers to any artistic work or practice that uses digital technology as part of the creative or presentation process. It can also refer to computational art that uses and engages with digital media. Since the 1960s, various names have been used to describe digital art, including computer art, electronic art, multimedia art, and new media art.
Project management software are computer programs that help plan, organize, and manage resources.
The Unix philosophy, originated by Ken Thompson, is a set of cultural norms and philosophical approaches to minimalist, modular software development. It is based on the experience of leading developers of the Unix operating system. Early Unix developers were important in bringing the concepts of modularity and reusability into software engineering practice, spawning a "software tools" movement. Over time, the leading developers of Unix established a set of cultural norms for developing software; these norms became as important and influential as the technology of Unix itself, and have been termed the "Unix philosophy."
The Law of Demeter (LoD) or principle of least knowledge is a design guideline for developing software, particularly object-oriented programs. In its general form, the LoD is a specific case of loose coupling. The guideline was proposed by Ian Holland at Northeastern University towards the end of 1987, and the following three recommendations serve as a succinct summary:
Usability can be described as the capacity of a system to provide a condition for its users to perform the tasks safely, effectively, and efficiently while enjoying the experience. In software engineering, usability is the degree to which a software can be used by specified consumers to achieve quantified objectives with effectiveness, efficiency, and satisfaction in a quantified context of use.
Abraham Harold Maslow was an American psychologist who created Maslow's hierarchy of needs, a theory of psychological health predicated on fulfilling innate human needs in priority, culminating in self-actualization. Maslow was a psychology professor at Brandeis University, Brooklyn College, New School for Social Research, and Columbia University. He stressed the importance of focusing on the positive qualities in people, as opposed to treating them as a "bag of symptoms". A Review of General Psychology survey, published in 2002, ranked Maslow as the tenth most cited psychologist of the 20th century.
Various anti-spam techniques are used to prevent email spam.
Computer-aided engineering (CAE) is the general usage of technology to aid in tasks related to engineering analysis. Any use of technology to solve or assist engineering issues falls under this umbrella.
In computer programming, a software framework is an abstraction in which software, providing generic functionality, can be selectively changed by additional user-written code, thus providing application-specific software. It provides a standard way to build and deploy applications and is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of software applications, products and solutions.
Software prototyping is the activity of creating prototypes of software applications, i.e., incomplete versions of the software program being developed. It is an activity that can occur in software development and is comparable to prototyping as known from other fields, such as mechanical engineering or manufacturing.
In software engineering, profiling is a form of dynamic program analysis that measures, for example, the space (memory) or time complexity of a program, the usage of particular instructions, or the frequency and duration of function calls. Most commonly, profiling information serves to aid program optimization, and more specifically, performance engineering.
Self-actualization, in Maslow's hierarchy of needs, is the highest personal aspirational human need in the hierarchy. It represents where one's potential is fully realized after more basic needs, such as for the body and the ego, have been fulfilled. Long received in psychological teaching as the peak of human needs, Maslow later added the category self-transcendence.
Anti–computer forensics or counter-forensics are techniques used to obstruct forensic analysis.
Stages of development may refer to:
Managerial psychology is a sub-discipline of industrial and organizational psychology that focuses on the effectiveness of individuals and groups in the workplace, using behavioral science.
Employee monitoring is the surveillance of workers' activity. Organizations engage in employee monitoring for different reasons such as to track performance, to avoid legal liability, to protect trade secrets, and to address other security concerns. This practice may impact employee satisfaction due to its impact on the employee's privacy. Among organizations, the extent and methods of employee monitoring differ.
A screenshot is a digital image that shows the contents of a computer display. A screenshot is created by the operating system or software running on the device powering the display.
Robert Kagan When you don't have a hammer, you don't want anything to look like a nail..
we must always be wary of the danger of Maslow's Hammer [...] And psychopharmacology is psychiatry's hammer.