Mission: Impossible (1990 video game)

Last updated
Mission: Impossible
MissionImpossibleNESBoxart.jpg
North American cover art
Developer(s) Konami
Publisher(s) Ultra Games
Programmer(s) Nobuhiro Matsuoka
Composer(s) Jun Funahashi
Yoshiyuki Hagiwara
Platform(s) Nintendo Entertainment System
Release
  • NA: September 1990
  • EU: November 28, 1991
Genre(s) Action, Third-person shooter
Mode(s) Single-player

Mission: Impossible is a 1990 overhead action adventure video game produced by Konami/Ultra Games for the Nintendo Entertainment System based on the second Mission: Impossible TV series.

Contents

Plot

The objective of the IMF team is to solve a kidnapping case, as a terrorist group by the name of the Sinister 7 has kidnapped both a well-known scientist and Shannon Reed, another IMF operative. The chase will take place through the canals of Venice to the Swiss Alps, and the team is to infiltrate a number of hostile multiple-floor installations in pursuit of the hostages.

Gameplay

The game is played from a top-down perspective. The player gets to control three IMF operatives from the TV series - Max, Grant and Nicholas - all of whom have different skills necessary for completion. The used character may be switched at any time in-game.

On the street at the very beginning of the game, civilians may not be harmed, and such activities will most certainly bring the mission to a highly embarrassing end, as local authorities proceed to arrest the attacker. While infiltrating an enemy's hideout, discretion is advised as detection by the surveillance system will bring security guards.

Reception

Mean Machines Magazine gave an overall score of 86 out of 100, giving praise to the large game levels and creating a faithful rendition of the tv score, although giving criticism to the drab colors and repeated character blocks concluding “A great Blend of action and adventure which captures the spirit of the tv show well and provides a brill game into the bargain.” [2]

Related Research Articles

<i>Maniac Mansion</i> 1987 video game

Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.

<i>Mission: Impossible</i> (1966 TV series) Television series 1966

Mission: Impossible is an American espionage television series that aired on CBS from September 1966 to March 1973. It was revived in 1988 for two seasons on ABC. It also inspired the series of theatrical motion pictures starring Tom Cruise beginning in 1996.

<i>Super Mario RPG</i> 1996 video game

Super Mario RPG: Legend of the Seven Stars is a role-playing video game developed by Square and published by Nintendo for the Super Nintendo Entertainment System in 1996. It was the final Mario game published for the SNES. The game was directed by Chihiro Fujioka and Yoshihiko Maekawa, produced by Mario creator Shigeru Miyamoto, and scored by Yoko Shimomura.

<i>Mission: Impossible</i> (film) 1996 film directed by Brian De Palma

Mission: Impossible is a 1996 American action spy film directed by Brian De Palma and produced by and starring Tom Cruise from a screenplay by David Koepp and Robert Towne and story by Koepp and Steven Zaillian. A continuation of the 1966 television series of the same name and its 1988 sequel series, it is the first installment in the Mission: Impossible film series. It also stars Jon Voight, Emmanuelle Béart, Henry Czerny, Ving Rhames, Kristin Scott Thomas, Vanessa Redgrave, and Jean Reno. In Mission: Impossible, Ethan Hunt (Cruise) seeks to uncover who framed him for the murders of most of his Impossible Missions Force (IMF) team.

<i>Snakes Revenge</i> 1990 stealth action game

Snake's Revenge is a stealth action-adventure video game produced by Konami for the Nintendo Entertainment System in 1990. It is a stand-alone sequel to Metal Gear that was released in North America and the PAL region following the international commercial success of the NES version. Much like the NES version of the first Metal Gear, the game was produced without the involvement of series creator Hideo Kojima, who went on to develop a separate sequel for the MSX2 titled Metal Gear 2: Solid Snake, which was released later during the same year in Japan.

<i>The Magic of Scheherazade</i> 1987 video game

The Magic of Scheherazade is an action-adventure/role-playing video game (RPG) developed and released by Culture Brain for the Nintendo Entertainment System (NES). The game was released in 1987 in Japan and 1990 in North America. The plot is based on Middle Eastern folktales found in One Thousand and One Nights. It involves an amnesic hero traveling through time in an attempt to rescue the princess Scheherazade from the evil wizard Sabaron, who has summoned a horde of demons to bring chaos to the once peaceful land of Arabia. The Magic of Scheherazade is divided into chapters and incorporates elements of both action-adventure and RPG gameplay styles. In each chapter, the player character can freely explore an overworld in a top-down perspective. The player engages hostile enemies with various weapons and spells through both real-time solo action on the overhead map and random, turn-based battles fought alongside befriended allies.

<i>Mega Man X: Command Mission</i> 2004 video game

Mega Man X: Command Mission, known in Japan as Rockman X: Command Mission (ロックマンXコマンドミッション), is a video game developed by Capcom for the PlayStation 2 and Nintendo GameCube. The game is the spin-off to the Mega Man X franchise. It was first released in Japan on July 29, 2004, with releases in North America and Europe following that September and November. The European version featured a completely different logo, which was also used on Mega Man X7, Mega Man X8, Mega Man Zero 2, Mega Man Zero 3, Mega Man Zero 4, Mega Man Network Transmission, Mega Man Battle Chip Challenge, Mega Man Battle Network 3, Mega Man Battle Network 4, and Mega Man Battle Network 5.

<i>The Guardian Legend</i> 1988 video game

The Guardian Legend is a 1988 hybrid action-adventure/shoot 'em up video game developed by Compile for the Nintendo Entertainment System (NES). It is the sequel to the 1986 MSX game Guardic, and was published and released in Japan by Irem in 1988, in North America by Broderbund in 1989, and in Europe by Nintendo in 1990.

<i>Impossible Mission</i> 1984 video game

Impossible Mission is a video game originally written for the Commodore 64 by Dennis Caswell and published by Epyx in 1984. The game features a variety of gameplay mechanics from platform and adventure games, and includes digitized speech. Impossible Mission, which casts the player in the role of a secret agent infiltrating an enemy stronghold, is widely considered one of the best games for several platforms.

<i>G.I. Joe</i> (NES video game) 1991 video game

G.I. Joe: A Real American Hero is a 1991 run and gun game published by Taxan for the Nintendo Entertainment System based on the toyline of the same name. The game was produced by Ken Lobb and developed by the same Japanese team that later formed KID. A sequel developed by the same team, titled G.I. Joe: The Atlantis Factor, was released the following year, but was published by Capcom after Taxan went out of business.

<i>Mission: Impossible</i> (1998 video game) 1998 video game

Mission: Impossible is an action-adventure video game developed by Infogrames and loosely based on the 1996 film of the same name. It was originally released for the Nintendo 64 video game console in 1998. In the game, the player assumes the role of Ethan Hunt, an Impossible Missions Force (IMF) agent who must clear his name after a mole has infiltrated the IMF team. The game features 20 levels where the player must complete several mission objectives with the use of numerous high-tech gadgets.

<i>James Bond 007</i> (1998 video game) 1998 video game

James Bond 007 is an action-adventure game featuring James Bond. The game was developed by Saffire and published by Nintendo for the Game Boy. Released in North America on February 9, 1998, the game features a story that includes characters from multiple James Bond films, such as Oddjob and Jaws.

<span class="mw-page-title-main">Ethan Hunt</span> Fictional character from the Mission: Impossible films

Ethan Matthew Hunt is a fictional character and the protagonist of the Mission: Impossible film series. He is portrayed by Tom Cruise.

<i>Mission: Impossible – Operation Surma</i> 2003 video game

Mission: Impossible – Operation Surma is an action-adventure stealth video game developed by Paradigm Entertainment and published by Atari for Game Boy Advance, Xbox, PlayStation 2 and GameCube. The game takes place between Mission: Impossible 2 and Mission: Impossible III.

<i>Sparkster</i> 1994 video game

Sparkster is a side-scrolling platform game developed and published by Konami for the Super Nintendo Entertainment System. The game, the only one in the series to be released on a Nintendo console, was directed by Hideo Ueda and was released in Japan on September 1994, in North America in October 1994, in Europe in 1994.

<i>Mission: Impossible</i> (1988 TV series) Television series 1988

Mission: Impossible is an American television series that chronicles the missions of a team of secret American government agents known as the Impossible Missions Force (IMF). The show is a continuation of the 1966–1973 TV series of the same name. The only actor to return for the series as a regular cast member was Peter Graves who played Jim Phelps, although two other cast members from the original series returned as guest stars. The only other regular cast member (unseen) to return for every episode was the voice of "The Tape", Bob Johnson.

<span class="mw-page-title-main">Luther Stickell</span> Fictional character

Luther Stickell is a fictional supporting character in the Mission: Impossible film series who first appeared in the 1996 film Mission: Impossible and is the only character besides Ethan Hunt to appear in all six films.

<i>Metroid</i> (video game) 1986 video game

Metroid is an action-adventure game developed and published by Nintendo. The first installment in the Metroid series, it was originally released in Japan for the Family Computer Disk System peripheral beta version in August 1986. North America received a release in August 1987 on the Nintendo Entertainment System in the Game Pak ROM cartridge format, with the European release following in January 1988. Set on the planet Zebes, the story follows Samus Aran as she attempts to retrieve the parasitic Metroid organisms that were stolen by Space Pirates, who plan to replicate the Metroids by exposing them to beta rays and then use them as biological weapons to destroy Samus and all who oppose them.

<i>Lego City Undercover</i> 2013 action-adventure video game

Lego City Undercover is an action-adventure video game developed by TT Fusion and published by Nintendo for the Wii U in 2013. It was later re-released for Nintendo Switch, PlayStation 4, Xbox One and Microsoft Windows via Steam by Warner Bros. Interactive Entertainment in 2017. Based on the City themed toyline by Lego, the narrative follows cop Chase McCain as he returns to Lego City and pursues escaped crime boss Rex Fury. Gameplay features McCain both exploring the open world hub of Lego City, and completing self-contained levels featuring puzzles and combat. The original version was single-player only, while the re-release added local two-player multiplayer.

<i>Mass Effect Infiltrator</i> 2012 video game

Mass Effect Infiltrator was a third-person shooter video game developed by IronMonkey Studios, released on 6 March 2012 for iOS, 22 May 2012 for Android, and 13 June 2013 for BlackBerry 10.

References

  1. Slo' Mo (October 1990). "Nintendo ProView: Mission: Impossible" (PDF). GamePro . p. 66.
  2. Mission Impossible Game Review. United Kingdom: EMAP. January 1992. p. 92. Retrieved December 15, 2020.