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Dan would like us to believe that Modem Wars is "a wargame for the rest of us". That is, Modem Wars is a fast moving game that does not get bogged down in the minutiae of detail so often associated with wargames. Dan feels that Modem Wars is for those gamers who want to "play war" but are turned off by the detailed rules of the typical wargame. [2]
In a 1992 survey of science fiction games, Computer Gaming World gave the title three of five stars. [5] A 1994 survey of strategic space games set in the year 2000 and later gave the game two-plus stars out of five, stating that "it may have been ahead of its time". [4] The magazine in 1996 ranked it sixth on a list of the most innovative computer games. [6]
In 2004, Scott Sharkey of 1up.com compared Modem Wars to the Sega Genesis real-time strategy game Herzog Zwei , saying it was perhaps "the closest predecessor". [7]
Danielle Bunten Berry, was an American game designer and programmer, known for the 1983 game M.U.L.E., one of the first influential multiplayer video games, and 1984's The Seven Cities of Gold.
Panzer General is a 1994 computer wargame developed and published by Strategic Simulations Inc. (SSI). It simulates conflict during World War II. The designers of Panzer General were heavily influenced by the Japanese wargame series Daisenryaku.
Herzog Zwei is a real-time strategy video game developed by Technosoft and published by Sega for the Mega Drive/Genesis. An early real-time strategy game, it predates the genre-popularizing Dune II. It was released first in Japan in 1989 and worldwide in 1990. It is the sequel to Herzog, which was available on the Japanese MSX and PC-8801 personal computers.
Herzog is a strategy video game released by Technosoft in Japan for the MSX and NEC PC-88 computers in 1988. It was a real-time tactics and tactical shooter game with real-time strategy elements. The game served as the prototype for its sequel Herzog Zwei, which was released in 1989 for the Sega Mega Drive and is often considered the first true real-time strategy game.
Advance Wars 2: Black Hole Rising is a turn-based strategy video game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance. It was released in North America and PAL regions in 2003. It is the second game in the Advance Wars sub-series of Nintendo Wars. It is preceded by Advance Wars and followed by Advance Wars: Dual Strike. Despite being developed in the region, the original Japanese release was canceled, but the game was later released in the region alongside the original Advance Wars as part of a compilation cartridge called Game Boy Wars Advance 1+2 in 2004. The game was released on the Wii U's Virtual Console in North America and Europe in 2015. At E3 2021, Nintendo announced that Black Hole Rising, alongside the original Advance Wars, would be remade and released together for the Nintendo Switch by WayForward in another compilation titled Advance Wars 1+2: Re-Boot Camp.
Advance Wars: Dual Strike, known as Famicom Wars DS in Japan, is a turn-based strategy video game developed by Intelligent Systems and published by Nintendo for the Nintendo DS handheld game console. It is the third installment in the Advance Wars series and was released in 2005 for Japan on June 23, in North America on August 22, in Europe on September 30 and in Australia on March 22, 2006. The game is preceded by Advance Wars 2: Black Hole Rising and Advance Wars and succeeded by Advance Wars: Days of Ruin. Advance Wars is the international title of the Wars video game series, which dates back to the Family Computer game Famicom Wars in 1988.
Gunship is a combat flight simulation video game developed and published by MicroProse in 1986. In the game, controlling a simulated AH-64 Apache helicopter, players navigate through missions to attack enemy targets and protect friendly forces. Commercially and critically successful, Gunship was followed by Gunship 2000 and Gunship!.
Destruction Derby is a vehicular combat racing video game developed by Reflections Interactive and published by Psygnosis. Based on the sport of demolition derby, the game tasks the player with racing and destroying cars to score points. The developers implemented simulated physics to make the results of collisions easier to predict, and they kept the game's tracks small to increase the number of wrecks. Versions of Destruction Derby were released for MS-DOS, PlayStation and Sega Saturn. Critics found Destruction Derby enjoyable and they praised its graphics and car damage system, but the Sega Saturn releases received mixed reviews. The game started the Destruction Derby franchise, beginning with its 1996 sequel, Destruction Derby 2.
Eastern Front (1941) is a computer wargame for Atari 8-bit computers created by Chris Crawford and published through the Atari Program Exchange (APX) in 1981. A scenario editor and assembly language source code for the game were also sold by APX as separate products.
Battalion Wars 2, released as Assault!! Famicom Wars VS in Japan, is a 2007 real-time tactics game developed by Kuju London and published by Nintendo for the Wii. It is the sequel to Battalion Wars (2005), in which players take command of a battalion of troops to complete missions and defeat opposing forces in battle. The game amended some existing gameplay from the previous title, while introducing new elements, including multiplayer modes, naval units, and base structures. The game's single-player story focuses on a new conflict emerging following the previous war that is being used to mask the search for a powerful ancient superweapon, with players taking charge of troops across three campaigns in the present, and two set at different points in the past.
Command HQ is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten.
Battleground 4: Shiloh is a turn-based computer wargame developed by TalonSoft in 1996 and the fourth issue in the Battleground series.
Exteel was a third-person shooter game published by NCSOFT, a Korean game company, and was developed by NCSOFT's E & G Studios. Players controlled giant vehicles called Mechanaughts ("mecha") and fought against the computer, or against other online players, in a variety of gameplay modes. The Mechanaughts were customizable. The game was free to download and play, but players could buy "NCcoins" with real money, through the NCcoin micropayment system. NCcoins could be used to purchase exclusive in-game weapons, skills, and parts.
Robert E. Lee: Civil War General is a 1996 computer wargame developed by Impressions Games and published by Sierra On-Line. Set during the American Civil War, it tasks the player with leading the Confederate Army of Northern Virginia to victory against the Union Army of the Potomac. Impressions sought to make Civil War General accessible to wargame newcomers by streamlining its gameplay, and the Panzer General series was a reference point for its design and title.
Tom Clancy's EndWar is a strategy video game available on Microsoft Windows and all seventh-generation platforms except the Wii, with the timing and flow of gameplay differing across platforms. The console and PC version is a real-time tactics game designed by Ubisoft Shanghai, while the handheld versions feature turn-based tactics. It was released on Nintendo DS, PlayStation 3, PlayStation Portable, and Xbox 360 in November 2008. A Windows version was released in February 2009.
Cytron Masters is a computer game by Danielle Bunten released for the Apple II and Atari 8-bit computers in July or August 1982. Developed by Ozark Softscape and released by Strategic Simulations, Cytron Masters is one of the earliest computer games that can be considered a real-time strategy game, or a real-time tactics predecessor to the genre, requiring the players to build up their forces in order to win.
Tornado is a combat flight simulator video game by Digital Integration that models the Panavia Tornado. It was released in 1993 for DOS and Amiga. Tornado is one of the first flight simulations to offer head-to-head online dogfights.
Knights of the Sky is a World War I combat flight simulator designed by Jeff Briggs and published by MicroProse in 1990 for MS-DOS. Ports to the Amiga and Atari ST followed in 1991.
Global Conquest is a video game published by Microplay Software in 1992 for IBM PC compatibles. It is a version of Empire with numerous gameplay upgrades and a multi-player mode supported via modems.
A wargame is a strategy game that realistically simulates warfare. Wargames were invented for the purpose of training military officers, but they eventually caught on in civilian circles, played recreationally.