Computer Quarterback | |
---|---|
Developer(s) | LDW Software (ports) |
Publisher(s) | Strategic Simulations |
Designer(s) | Danielle Bunten Berry |
Platform(s) | Apple II, Atari 8-bit, Commodore 64 |
Release | 1981: Apple 1984: Atari, C64 |
Genre(s) | Sports |
Computer Quarterback is an American football simulation video game written for the Apple II by Danielle Bunten Berry (credited as Dan Bunten) and published in 1981 by Strategic Simulations. Ports to the Atari 8-bit computers and Commodore 64 were released in 1984. Add-on disks for new football seasons were also sold by SSI.
Computer Quarterback is a game in which a statistics-based football game features both playbooks for both semi-pro and professional American football. [1]
In a 1997 interview, Danielle Berry talked about the history of the game:
"Computer Quarterback" was written only for myself and friends to play on the computer at work. I later converted it from FORTRAN on a mini-computer to BASIC on an Apple II and sent it to Strategic Simulations. [2]
Wyatt Lee reviewed the game for Computer Gaming World , and stated that "Team Data Disks for individual seasons have been marketed through the company catalog and this is a very playable game." [1]
M.U.L.E. is a multiplayer video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from new company Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. It is primarily a turn-based strategy game, but incorporates real-time elements where players compete directly as well as aspects that simulate economics.
Danielle Bunten Berry, was an American game designer and programmer, known for the 1983 game M.U.L.E., one of the first influential multiplayer video games, and 1984's The Seven Cities of Gold.
The Seven Cities of Gold is a strategy video game created by Danielle Bunten Berry and Ozark Softscape and published by Electronic Arts in 1984. The player takes the role of a late 15th-century explorer for the Spanish Empire, setting sail to the New World in order to explore the map and interact with the natives in order to win gold and please the Spanish court. The name derives from the "seven cities" of Quivira and Cíbola that were said to be located somewhere in the Southwest United States. It is considered to be one of the earliest open world video games.
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Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine. The game was called Ballblaster during development; some pirated versions bear this name.
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Cytron Masters is a computer game by Danielle Bunten released for the Apple II and Atari 8-bit computers in July or August 1982. Developed by Ozark Softscape and released by Strategic Simulations, Cytron Masters is one of the earliest computer games that can be considered a real-time strategy game, or a real-time tactics predecessor to the genre, requiring the players to build up their forces in order to win.
California Pacific Computer Co. was a computer software and game publisher active from 1979 to 1986, founded in Davis, California by Alvin Remmers. Its software was published exclusively for the Apple II computer and was an early commercial outlet for several important game designers including Richard Garriott, Bill Budge, and Michael Pondsmith.
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