Monster Racers

Last updated
Monster Racers
Monster Racers cover.jpg
North American cover art
Developer(s) Koei
Publisher(s)
Director(s) Osamu Mieda
Programmer(s) Masafumi Takano
Composer(s) Haruki Yamada
Platform(s) Nintendo DS
Release
  • JP: January 22, 2009
  • NA: May 11, 2010
Genre(s) Role-playing, racing
Mode(s) Single-player, multiplayer

Monster Racers [lower-alpha 1] is a monster-taming and racing game hybrid developed and published by Koei, and published by UFO Interactive Games in North America. [1] It was released on January 22, 2009 in Japan, with a KOEI The Best re-release on December 10, 2009, [2] and on May 11, 2010 in North America, for Nintendo DS. [3] The game, set in a Pokémon -esque modern fantasy world, allows players to catch monsters and use them to compete in races. It is a spiritual sequel to the unrelated Monstar Race [lower-alpha 2] series, originally released in 1998 on Game Boy. It received mixed reception from critics, who praised its gameplay and graphics, but decried its lack of originality and weak story.

Contents

Plot

After choosing a male or female main character and obtaining their first monster, the player sets out to obtain a license to compete in annual monster racing tournaments held on each of the seven continents of the world. They plan to beat all of the reigning champions, becoming the world's top racer, while facing off against an evil group. [4]

Gameplay

The game plays in the manner of a top-down JRPG, in which the player can explore towns and talk to NPCs to obtain quests. In the wilds, the player finds other characters to fight, and also directly controls their chosen monster in races against wild monsters to defeat or befriend them. Races have a combat element, and attacking enemies from behind or above slows them down. Players must blast opposing wild monsters with energy before the race is finished in order to capture them. Short 2D platforming races level up the player's monster, while races against other trainers are longer and give more experience points. Tournament matches have four tiers of qualifiers and four monsters racing at once. [4]

Development

Monster Racers was first announced at Tokyo Game Show 2008, [5] and was unveiled in Europe at MCM Expo 2008 and North America at E3 2009, [6] [7] presented by Koei trade show models and featuring a promotional costume of Furion [lower-alpha 3] , one of the game's legendary monsters. [8] [9] Prior to the game's release, Koei Tecmo announced it was being published by UFO Interactive in North America as part of a partnership with the company, alongside Monster Rancher DS . [1]

Reception

Monster Racers received an aggregate score of 70/100 on Metacritic, indicating "mixed or average" reviews. [3]

In pre-release E3 impressions, Rus McLaughlin of IGN described the game's races as "mildly fun", but "tough to see [...] being diverting for long", saying the game's real appeal would be in the collecting and breeding of monsters. He noted that the game seemed to directly copy the Pokémon formula. [8]

Following the game's release, Nathan Meunier of GameSpot rated it 7.5/10 points, describing it as addictive but unoriginal. Describing its "blatant" riffing off the Pokémon franchise, he nevertheless described the races as enjoyable, with "a lot of variety and subtle depth". He called the game's campaign "a colorful and exuberant affair", saying that there was a lot to explore, and praising the local multiplayer matches. He described the game as having "fun [...] hiding beneath the surface" despite its derivative aspects leaving a "bad aftertaste". [4]

Jason Schreier of GamesRadar+ rated the game 3/5 stars, calling it repetitive and hard to play for more than short bursts. He described the races as monotonous, and said that there were "inexcusable graphical hang-ups". While saying it had potential to be a great game, he noted that there was too little variety. [10] Zach Welhouse of RPGamer similarly rated the game 3/5 points, describing its monster designs as "clever" but the overall graphics as "generic". Calling the game's dialog more spirited than Pokémon, he nevertheless said that the game never escaped "mediocrity". [11]

Notes

  1. Known in Japan as Monster☆Racer (Japanese: モンスター☆レーサー, Hepburn: Monsutā☆Rēsā)
  2. Known in Japan as Monstar☆Race (Japanese: もんすたあ☆レース, Hepburn: Mon suta a☆Rēsu)
  3. Known in Japan as Flare (Japanese: フレア, Hepburn: Furea)

Related Research Articles

<i>Pokémon Ruby</i> and <i>Sapphire</i> 2002 video games

Pokémon Ruby Version and Pokémon Sapphire Version are 2002 role-playing video games developed by Game Freak and published by The Pokémon Company and Nintendo for the Game Boy Advance. They are the first installments in the third generation of the Pokémon video game series, also known as the "advanced generation". After years of Nintendo being the sole publisher of the franchise in all regions, The Pokémon Company co-published the games for the first time since the establishment of the joint-owned company in 1998. They were first released in Japan in late 2002, and internationally in 2003. Pokémon Emerald, a third version, was released two years later in each region. Remakes of the two games, titled Pokémon Omega Ruby and Alpha Sapphire, were released for the Nintendo 3DS worldwide in November 2014, exactly twelve years to the date of the original Ruby and Sapphire release date, with the exception of Europe, where it released a week later.

<i>Pokémon Stadium</i> 1999 video game

Pokémon Stadium, known in Japan as Pokémon Stadium 2, is a strategy video game developed and published by Nintendo for the Nintendo 64. First released in Japan on April 30, 1999, it was later released as the first Stadium title in Western regions the following year, and is a sequel to the Japanese-only 1998 Nintendo 64 release Pocket Monsters’ Stadium. The gameplay revolves around a 3D turn-based battling system using the 151 Pokémon from the Game Boy games Pokémon Red, Pokémon Blue, and Pokémon Yellow.

<i>Pokémon FireRed</i> and <i>LeafGreen</i> 2004 video games

Pokémon FireRed Version and Pokémon LeafGreen Version are 2004 remakes of the 1996 role-playing video games Pokémon Red and Blue. They were developed by Game Freak and published by The Pokémon Company and Nintendo for the Game Boy Advance. FireRed and LeafGreen were first released in Japan in January 2004 and in North America and Europe in September and October 2004. The games are part of the third generation of the Pokémon video game series and hold the distinction of being the first enhanced remakes of previous games within the franchise.

<i>Pokémon Gold</i> and <i>Silver</i> 1999 video games

Pokémon Gold Version and Pokémon Silver Version are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color. They are the first installments in the second generation of the Pokémon video game series. They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. In 2009, on the 10th anniversary of Gold and Silver, remakes titled Pokémon HeartGold and SoulSilver were released for the Nintendo DS.

Tecmo Co., Ltd., was a Japanese video game corporation founded in 1967. It had its headquarters in the Kudankita district of Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Prior to 1986, Tecmo was formerly known as Tehkan.

<i>Pokémon Pinball: Ruby & Sapphire</i> 2003 video game

Pokémon Pinball: Ruby & Sapphire is a 2003 pinball game developed by Jupiter and published by The Pokémon Company and Nintendo for the Game Boy Advance handheld game console. It was first revealed at E3 2003. The North American release was done to coincide with the fifth anniversary of the North American release of Pokémon Red and Blue. It is based on Pokémon Ruby and Sapphire, and is a sequel to Pokémon Pinball for the Game Boy Color. In some ways, it plays like a traditional pinball game, where the objective is to get a high score by keeping the ball in play as long as possible and hitting bumpers. In keeping with the theme of Pokémon, it features Pokémon collection, where while the players play pinball, they must also capture the eponymous creatures.

<i>Monster Rancher</i> Video game series

Monster Rancher, known in Japan as Monster Farm, is a Japanese media franchise and series of life simulation role-playing video games created by Tecmo. The series consists of fifteen games across numerous different video game platforms, and an anime adaptation that aired from 1999 to 2000.

<span class="mw-page-title-main">Team Ninja</span> Japanese video game developer

Team Ninja is a Japanese video game developer, and a division of Koei Tecmo, founded in 1995 as a part of Tecmo. It was founded by Tomonobu Itagaki, and is best known for franchises such as Ninja Gaiden, Dead or Alive and Nioh.

<i>Berserk and the Band of the Hawk</i> 2016 video game

Berserk and the Band of the Hawk, known in Japan as Berserk Musou, is a Musō game developed by Omega Force and published by Koei Tecmo for PlayStation 3, PlayStation 4, PlayStation Vita, and Microsoft Windows. It is a collaboration between Koei Tecmo's Dynasty Warriors video game series and Kentaro Miura's Berserk manga series. Berserk and the Band of the Hawk was released for PlayStation 4 and PlayStation Vita, as well as PlayStation 3 in Japan on October 27, 2016, and was released worldwide for Microsoft Windows, PlayStation 4, and PlayStation Vita in February 2017.

<span class="mw-page-title-main">Koei Tecmo</span> Japanese entertainment holding company

Koei Tecmo Holdings Co., Ltd. is a Japanese video game, amusement and anime holding company created in 2009 by the merger of Koei and Tecmo. Koei Tecmo Holdings owns several companies, the biggest one of those being its flagship video game developer and publisher Koei Tecmo Games that was founded in 1978 as Koei.

<i>Dead or Alive Paradise</i> 2010 video game

Dead or Alive Paradise is a 2010 video game developed by Project Venus and published by Tecmo Koei for the PlayStation Portable as part of the Dead or Alive series. It is a PSP port of Dead or Alive Xtreme 2 for the Xbox 360, expanding upon the activities available in the original which consisted of mainly beach-related minigames.

<i>Champion Jockey: G1 Jockey & Gallop Racer</i> 2011 video game

Champion Jockey: G1 Jockey & Gallop Racer is a 2011 horse racing simulator video game from Tecmo Koei, released for the PlayStation 3, Wii and Xbox 360. The game replicates real-life events such as the Jockey's Cup and the Louisville Derby. The Xbox 360 version was not released in North America. A Nintendo Switch port, titled Champion Jockey Special, was released exclusively in Japan in 2017.

<i>Pokémon Conquest</i> 2012 video game

Pokémon Conquest, known in Japan as Pokémon + Nobunaga's Ambition, is a 2012 tactical role-playing video game developed by Tecmo Koei and published by The Pokémon Company and Nintendo for the Nintendo DS. The game is a crossover between the Pokémon and Nobunaga's Ambition video game series. The game was released in Japan on March 17, 2012, in North America on June 18, 2012, and in Europe on July 27, 2012.

<i>Toukiden: The Age of Demons</i> 2013 video game

Toukiden: The Age of Demons is an action role-playing game developed by Omega Force for the PlayStation Portable and PlayStation Vita. It was released on June 27, 2013 in Japan. Tecmo Koei Games showcased the PlayStation Vita version of the game at E3 2013, and released the game within North America on February 11, 2014 exclusively on PlayStation Vita. A sequel titled Toukiden 2 was released in 2016 on the PlayStation 3, PlayStation 4 and PlayStation Vita.

Chronos Materia is a cancelled role-playing video game by Gust Co. Ltd. The title was announced in 2013 as a PlayStation Vita exclusive title, but was quietly cancelled in April 2016. The game was intended to be a new IP by Gust, that would have mixed many of the elements of their Atelier and Ar Nosurge series of games with elements of time travel.

<i>Blue Reflection</i> 2017 role-playing video game and its adaptation

Blue Reflection is a role-playing video game developed by Gust. It was published by Koei Tecmo in March 2017 in Japan for the PlayStation 4 and PlayStation Vita, and was released in September 2017 in North America and Europe for the PlayStation 4 and Microsoft Windows. The player takes the role of Hinako Shirai, a ballet dancer who due to a knee injury no longer can dance, but who is given magical power allowing her to fight and move freely. The game follows a day cycle, which sees Hinako attend school and spend time with classmates, and visit another world where she fights monsters in a turn-based battle system. By becoming close friends with her classmates, Hinako can use support abilities from them in battle.

Omega Force is a Japanese video game developer and a division of Koei Tecmo, founded in 1996 by Akihiro Suzuki and Kenichi Ogasawara, and is best known for the Dynasty Warriors video games.

<i>Enigma</i> (1998 video game) 1998 adventure video game

Enigma is an action-adventure video game developed by Omega Force and published by Koei for the PlayStation. Set in 1920, the game features three playable characters from England, Japan, and America, who travel the world solving puzzles in various ruins and temples. The game was never released outside of Japan.

Monster-taming game is a subgenre of role-playing video game that significantly resembles the Pokémon franchise. While Pokémon is the most recognizable example of such a game to Western audiences, the origins of the genre were in the Megami Tensei series, which involved fighting, negotiating with and recruiting demons and other mythological beings. Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns.

References

  1. 1 2 Siliconera Staff (2010-03-23). "UFO Interactive Picks Up Tecmo Koei's Monsters". Siliconera . Retrieved 2023-04-09.
  2. "「モンスター☆レーサー」の廉価版が12月10日に登場". 4Gamer.net (in Japanese). 2009-11-10. Retrieved 2023-04-10.
  3. 1 2 "Monster Racers". Metacritic. Retrieved 2023-04-08.
  4. 1 2 3 Meunier, Nathan (2010-06-29). "Monster Racers Review". GameSpot . Retrieved 2023-04-08.
  5. IGN Staff (2008-10-09). "TGS 2008: KOEI Announces New Titles". IGN . Retrieved 2023-04-09.
  6. GamesIndustry International (2008-10-20). "Koei's London MCM EXPO line-up". GamesIndustry.biz. Retrieved 2023-04-09.
  7. GamesIndustry International (2009-05-29). "KOEI's E3 line-up". GamesIndustry.biz. Retrieved 2023-04-09.
  8. 1 2 McLaughlin, Rus (2009-06-05). "E3 2009: Monster Racers Hands-On". IGN . Retrieved 2023-04-10.
  9. Sliwinski, Alexander (2009-06-04). "Seen@E3: Beauty and Koei's Monster Racer beast". Joystiq . Archived from the original on 2009-10-13. Retrieved 2023-04-10.
  10. Schreier, Jason (2010-06-08). "Monster Racers review". GamesRadar+ . Retrieved 2023-04-08.
  11. Welhouse, Zach (2010-06-04). "Monster Racers - Staff Review". RPGamer. Archived from the original on 2010-06-04. Retrieved 2023-04-08.