Nancy Drew: The Final Scene | |
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Developer(s) | Her Interactive |
Publisher(s) | DreamCatcher |
Director(s) | Max Holechek |
Producer(s) | Erin Brown Janet Sairs |
Designer(s) | Wayne Sikes |
Artist(s) | Max Holechek |
Writer(s) | Erin Brown Max Holechek |
Composer(s) | Kevin Manthei |
Platform(s) | Windows |
Release | |
Genre(s) | Adventure Puzzle |
Mode(s) | Single player |
The Final Scene is the fifth installment in the Nancy Drew point-and-click adventure game series by Her Interactive. [2] [3] [4] The game is available for play on Microsoft Windows platforms. Players take on the first-person view of fictional amateur sleuth Nancy Drew and must solve the mystery through interrogation of suspects, solving puzzles, and discovering clues. There are two levels of gameplay, including a Junior and Senior detective mode. Each mode offers a different difficulty level of puzzles and hints, but neither of these changes affect the actual plot of the game. The game is loosely based on a book of the same name, The Final Scene (1989). [5] [6]
Nancy Drew and her friend Maya Nguyen are at the Royal Palladium theater in St. Louis for the premiere of a new movie Vanishing Destiny. Maya is set to interview the star of the film, Brady Armstrong, for her school's newspaper, but as Maya goes into his dressing room, she is kidnapped. Nancy has to race against time to find Maya and the kidnapper before the theater is demolished in three days.
According to PC Data, The Final Scene sold 23,557 units in North America during 2001, [8] and another 15,947 units in the first three months of 2002. [9] Its sales in the region for the year 2003 totaled 38,064 units. [10] In the United States alone, the game's computer version sold between 100,000 and 300,000 units by August 2006. [11] Combined sales of the Nancy Drew adventure game series reached 500,000 copies in North America by early 2003, [12] and the computer entries reached 2.1 million sales in the United States alone by August 2006. Remarking upon this success, Edge called Nancy Drew a "powerful franchise". [11]
Charles Herold of The New York Times declared The Final Scene one of the best games of 2001. Praising its characters, he wrote that the game "sticks to the [Nancy Drew] formula but refines and improves it, adding a little suspense, more interesting suspects and sharper dialogue." [13] The Final Scene also received a "Gold" Parents' Choice Award in summer 2002. [14]