This article needs additional citations for verification .(May 2016) |
Nerves of Steel | |
---|---|
Developer(s) | Rainmaker Software BnB Software |
Publisher(s) | Merit Studios |
Platform(s) | MS-DOS |
Release | 1995 |
Genre(s) | First-person shooter |
Nerves of Steel is a first-person shooter video game developed by Rainmaker Software and BnB Software that was published by Merit Studios in 1995 for MS-DOS computers. [1] A port for the Atari Jaguar was slated for a Q2 1995 release, which never came to fruition. [2]
Nerves of Steel is set in the near future in Southeast Asia where ruler Kim Dung Moon is set on purifying the world. Moon plans to carry out this plan through a system of elaborate tunnels called the "Iron Triangle". The player must infiltrate this tunnel system and defeat all soldiers and monsters in their path to stop Kim Dung Moon's evil plans. [3]
The game is in a first-person perspective where the player uses rifles, pistols, and a rocket launcher to defeat monsters and soldiers in a tunnel complex. This game has a very similar control setup to Doom. The game has a solo campaign as well as multi-player playing options.[ citation needed ]
Nerves of Steel is generally viewed as one of the worst first-person shooter video games of all time. [4] Awkward controls and distasteful graphics are the two main complaints given by most reviewers. [5]
The game was remade in the GZDoom engine by Impie, a member of the Doom community who also adapted Operation Body Count . [6]
Doom is a first-person shooter game developed and published by id Software. Released on December 10, 1993, for DOS, it is the first installment in the Doom franchise. The player assumes the role of a space marine, later unofficially referred to as Doomguy, fighting through hordes of undead humans and invading demons. The game begins on the moons of Mars and finishes in hell, with the player traversing each level to find its exit or defeat its final boss. It is an early example of 3D graphics in video games, and has enemies and objects as 2D images, a technique sometimes referred to as 2.5D graphics.
Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series. In Wolfenstein 3D, the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with a knife and a variety of guns.
Doom II, also known as Doom II: Hell on Earth, is a first-person shooter game in the Doom franchise developed by id Software. It was released for MS-DOS in 1994 and Mac OS in 1995. Unlike the original Doom, which was initially only available through shareware and mail order, Doom II was sold in stores.
Magic Carpet is a 3D flying video game developed by Bullfrog Productions and published by Electronic Arts in 1994 for MS-DOS, PlayStation, and Sega Saturn platforms. Its graphics and gameplay were considered innovative and technically impressive at the time of its release.
I-War is a 1995 shooter video game developed by Imagitec Design and published by Atari Corporation for the Atari Jaguar. The plot takes place in a futuristic setting where the mainframe supercomputer Override begins to mutate databases and create computer viruses. The player is tasked with piloting an antivirus tank vehicle to eliminate mutated databases and viruses clogging the I-Way network, while recovering data pods and facing off against a variety of enemies.
Alien vs Predator is a 1994 first-person shooter developed by Rebellion Developments and published by Atari Corporation for the Atari Jaguar. It was also distributed in Japan by Mumin Corporation, where it became a pack-in game for the console. It is the first entry in the Alien vs. Predator franchise developed by Rebellion. Taking place in a simulation depicting the fall of the Golgotha training base camp, the game offers three playable scenarios: Alien, Predator, or a human of the Colonial Marines. The player is presented with a series of interconnected sublevels and ships to progress through. Each character has different objectives, abilities, weapons, and disadvantages.
Iron Man / X-O Manowar in Heavy Metal is a video game published by Acclaim Entertainment and developed by Realtime Associates for the PlayStation, Sega Saturn, Game Boy, Game Gear, and MS-DOS in 1996. It is a one or two-player side-scrolling action game in which the player battles villains from Marvel Comics' Iron Man and Valiant Comics' X-O Manowar comic book series. It was met with negative reviews which criticized it for dull gameplay and outdated graphics.
Defender 2000 is a 1996 scrolling shooter video game developed by Llamasoft and published by Atari Corporation for the Atari Jaguar. Part of Atari's 2000 series of arcade game revivals, it is an update of Eugene Jarvis' arcade game Defender (1981). The premise takes place in a future where the Alpha Promixian empire attack mining settlements on distant resource planets. Gameplay is divided into three modes, with the player acting as part of the System Defense Team commanding the Threshold ship to defeat waves of invading aliens while protecting humans.
Creature Shock is a 1994 sci-fi game released for MS-DOS and 3DO. It was developed by Argonaut Software and published by Virgin Interactive Entertainment. The game was later ported to the CD-i, Sega Saturn and PlayStation video game systems.
In video games, first-person is any graphical perspective rendered from the viewpoint of the player character, or from the inside of a device or vehicle controlled by the player character. It is one of two perspectives used in the vast majority of video games, with the other being third-person, the graphical perspective from outside of any character ; some games such as interactive fiction do not belong to either format.
Iron Soldier is an open world first-person mecha simulation video game developed by Eclipse Software Design and published by Atari Corporation for the Atari Jaguar in North America and Europe on December 22, 1994, then in Europe in January 1995 and later in Japan on March 24 of the same year, where it was instead published by Mumin Corporation. The first installment in the eponymous franchise, the game is set in a dystopian future where industries and machinery has overrun most of the surface on Earth, as players assume the role of a resistance member taking control of the titular mech in an attempt to overthrow the dictatorship of Iron Fist Corporation, who have conquered the world through usage of military force.
Battlemorph is a 1995 shooter video game developed by Attention to Detail (ATD) and published by Atari Corporation for the Atari Jaguar CD. It is the sequel to Cybermorph (1993), a pack-in game for the Atari Jaguar. Taking place 30 years after the events of the original game, the player pilots the morphing infiltration fighter War Griffon in an extermination mission against the Pernitia empire, which plans to launch a full-scale invasion to eradicate humanity and take over the galaxy after being pushed back to their home planet. The player is tasked with various objectives, while fighting against enemies and bosses, across eight galaxy clusters in order to liberate them from control of the empire.
Isle of the Dead is a point-and-click first-person shooter horror video game developed by Rainmaker Software and published by Merit Software in 1993 for IBM and compatibles. The game centers around Jake Dunbar, the sole survivor of a plane crash, on a mysterious tropical island inhabited by zombies under the control of a mad scientist. Dunbar can interact with non-player characters to acquire weapons and obtain items through adventure game commands.
A first-person shooter (FPS) is a video game centered on gun fighting and other weapon-based combat seen from a first-person perspective, with the player experiencing the action directly through the eyes of the main character. This genre shares multiple common traits with other shooter games, and in turn falls under the action games category. Since the genre's inception, advanced 3D and pseudo-3D graphics have proven fundamental to allow a reasonable level of immersion in the game world, and this type of game helped pushing technology progressively further, challenging hardware developers worldwide to introduce numerous innovations in the field of graphics processing units. Multiplayer gaming has been an integral part of the experience, and became even more prominent with the diffusion of internet connectivity in recent years.
The Fortress of Dr. Radiaki is a first-person shooter developed by Maelstrom Software and Future Visionary. It was released in 1994 for DOS by Merit Studios. The game uses a 2.5D graphic engine, similar to the one used in Wolfenstein 3D. The game was exclusively re-released, alongside Command Adventures: Starship and Harvester, by Lee Jacobson on ZOOM-Platform.com for Linux, macOS and Windows on January 27, 2023.
Virtuoso is a third-person shooter video game developed by MotiveTime and originally published by Nova Spring and Elite Systems in North America and Europe, respectively, for DOS in 1994.
Varuna's Forces is an unreleased sci-fi video game that was in development by Accent Media Productions and planned to be published by Atari Corporation for the Atari Jaguar CD and JVC for 3DO Interactive Multiplayer, Dreamcast, PC, PlayStation and Sega Saturn.
Art Data Interactive was an American video game developer and publisher founded in 1993, associated with its port of Doom for the 3DO Interactive Multiplayer, which was met with negative reception. The company became inactive by 1997, and defunct as a business in 1999.