No Fear: Dangerous Sports

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No Fear: Dangerous Sports
NoFearPinballFlyer.jpg
Manufacturer Williams
Release date1995
System Williams WPC-Security
Design Steve Ritchie, Dwight Sullivan, Matt Coriale, Greg Freres
ProgrammingMatt Coriale
ArtworkGreg Freres
MechanicsCarl Biagi
Music Dan Forden
SoundDan Forden
VoicesSteve Ritchie (Skull)
Greg Freres (Announcer)
AnimationScott Slomiany
Production run4,540

No Fear: Dangerous Sports is a 1995 pinball game designed by Steve Ritchie and released by Williams. It is based on the clothing line. This game has an extreme sports theme and features skydiving, free climbing, water skiing, extreme skiing, supercross and NASCAR racing. This is the last game Steve Ritchie designed for Williams. [1]

Contents

Design and layout

No Fear is the first completely CAD designed pinball game designed by Steve Ritchie after he learned CAD to speed up the design process, completing it in 5.5 months. [2]

Initial games were produced with a hole in the playfield to place a post. After testing it was decided not to use a post, and the hole is filled with a plug. [3]

The game includes magnets used both as an accelerator and as a divider. [2]

A central feature of the game is the talking skull, [4] with speech written by and performed by Steve Ritchie and Greg Freres. [1] Around this skull is a ramp hit using the upper flipper; this ramp includes a gap that the ball can jump across. Another ramp goes in the other direction around the skull. [5]

Animations on the dot matrix display include Jeremy McGrath, Glen Plake, and Dan Osman. [4]

Launch options

Before launching each ball from the plunger, the player may choose one of five awards with the flipper buttons. Unless otherwise noted, the ball is launched through the Skydive lane and another one is fed into the right inlane from the right scoop. The choices are:

Challenges

The goal in this game is to complete the five main challenges in order to qualify for the Major Challenges:

Major Challenges

After completing the main challenges, one major challenge becomes lit at a time, in the sequence shown below. The first one can be immediately started by shooting the Skull, but the player must spell "NO FEAR" by making loop/ramp shots in order to light each of the others and then shoot the Skull to start it.

Reception

Play Meter liked the flipper response, and found it to be a fast game due to the game having no bumpers, and an open lower playfield. [5]

Digital version

No Fear: Dangerous Sports released for The Pinball Arcade for several platforms in November 2015, [7] and delisted on June 30, 2018 after WMS license expiration. [8] Valvoline logos are replaced by those for No Fear, and other brands such as Ford, Cummins and Goodyear are converted to fictional ones. Mentions of athletes associated with the sports featured in the game, including water-skier Sammy Duvall and NASCAR driver Robby Gordon, are edited out of the announcer's remarks that precede the main challenges. [9]

References

  1. 1 2 Michael Shalhoub (2012). The Pinball Compendium. Schiffer. p. 202. ISBN   978-0-7643-4107-6.
  2. 1 2 "The Flipside profile: Steve Ritchie" (PDF). The Flipside. Vol. 4, no. 3. 1995. pp. 25–26.
  3. "Ask Uncle Willy #14". www.planetarypinball.com. July 29, 1997. Retrieved 2025-10-06.
  4. 1 2 3 "Game Previews - No Fear Dangerous Sports". Coin Cascade. August 1995. p. 39.
  5. 1 2 Reeves, Greg (August 1995). "Player's Perspective". Play Meter. Vol. 21, no. 9. pp. 115–117.
  6. No Fear operations manual (PDF). Williams Electronics Games. April 1995.
  7. "Update Mondays". toucharcade.com. November 30, 1995. Archived from the original on 2025-07-09. Retrieved 2025-08-13.
  8. Lawson, Aurich (2018-05-08). "The Pinball Arcade is losing its classic tables; grab them while you can". Ars Technica. Retrieved 2025-08-13.
  9. Friebus, Chris (January 23, 2021). "Licensing and Censorship Study: Last Week in (Digital) Pinball". www.kineticist.com. Retrieved 2025-09-25.