Omensight | |
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![]() PlayStation 4 digital artwork | |
Developer(s) | Spearhead Games |
Publisher(s) | Spearhead Games |
Writer(s) | Nadim Boukhira Genese Davis Chris Avellone |
Composer(s) | Vibe Avenue |
Engine | Unreal Engine 4 |
Platform(s) | |
Release |
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
Omensight is an action role-playing game developed and published by Canadian studio Spearhead Games. It is the successor to Stories: The Path of Destinies and is set in the same universe. [1] It was released for Microsoft Windows and PlayStation 4 on May 15, 2018, the Nintendo Switch on December 13, 2018, [2] and the Xbox One on June 7, 2019.
The game centers around the player's role as the Harbinger, a mythical warrior who only appears in times of great crisis. The game's world, Urralia, has been destroyed by a dark god after the death of the priestess Vera. The player is called to use the Omensight power to travel back in time and relive the day of Vera's murder again and again until the murder can be solved and prevented. Preventing the murder prevents the end of the world. [3] Over the course of the game, the Harbinger comes in contact with four other companion characters who are the key to solving the crisis. These are Ludomir, an alcoholic but a powerful Rodentian freedom fighter, Vera's brother Draga, the studious and honorable general of the Pygarian Army, Ratika, a cool and sardonic magical bard and leader of the Rodentian Forces, and Indrik, the ruthless and impatient Emperor of Pygaria. She will not hesitate to kill any of them if they get in the way of her investigation or obtaining vital information to solve the murder and stop the apocalypse.
The game is described as an action murder mystery. However, according to one review, "[a]t its core Omensight is an action RPG." [3] There is a mystery to be solved, but it is solved by playing through the game and not by the player puzzling through the evidence and the facts. In essence, the mystery is the driving story, and the gameplay itself is centered around the combat.
The combat itself is straightforward, based around four abilities: a light attack, heavy attack, a dodge, and a jump. The player also gains special abilities and can use the special ability of the companion character accompanying them. Combat is fast-paced and powerful because of a targeting mechanic that points the player toward the next enemy in the vicinity. [3] The Omensight official website describes it as "fluid, stylish combat that combines swordplay and magical abilities."
Omensight received "generally positive" and "mixed or average" reviews according to review aggregator Metacritic.
Aggregator | Score |
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Metacritic | (PC) 75/100 [4] (PS4) 74/100 [5] (XONE) 81/100 [6] |
Publication | Score |
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Destructoid | 7.5/10 [7] |
GamesRadar+ | ![]() ![]() ![]() ![]() ![]() |
Nintendo World Report | 8.5/10 [9] |
Push Square | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Gamesradar called the game "A time travel tale that manages to be comprehensible and intricate". [11] Destructoid called it "a fun fantasy romp starring fuzzy animal things". [12] Gaming Trend called it "an amazing twist on the "Groundhog Day" style storyline". [13]
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