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Oscar | |
---|---|
Developer(s) | Flair Software |
Publisher(s) | Flair Software Titus (SNES) [1] |
Designer(s) | Philip Scott Michael Hedley Philip Nixon Mark Sample |
Programmer(s) | Michael Hedley |
Artist(s) | Philip Nixon Mark Sample |
Composer(s) | Philip Nixon |
Platform(s) | Amiga, CD32, MS-DOS, Super NES |
Release | MS-DOS SNES |
Genre(s) | Platform |
Mode(s) | Single-player |
Oscar is a platform game that was released on Amiga, Amiga CD32, and MS-DOS in 1993, and the Super Nintendo Entertainment System in 1996. It was developed and published by Flair Software. The CD32 version was bundled with the CD32 console on the same disc as the puzzle game Diggers . A Sega Genesis version planned but never released. [2] [3]
The player controls a character named Oscar through seven Hollywood-themed levels collecting Oscars.
Computer Gaming World in April 1994 said that the PC version of Oscar was "another very average platformy, arcadey, bounce-'em-around" with "confusing" graphics. The magazine predicted that it "will only appeal to total platform addicts who will likely find something better to waggle their joysticks at anyway". [5]
A series of sequels were later released on DSiWare. In September 2009, the first sequel was released, Oscar in Toyland, and is themed around toys. The second sequel was released in February 2010, called Oscar in Movieland, and is themed around various movie genres. The third sequel, Oscar in Toyland 2, was released in February 2011 and is a sequel to Oscar in Toyland. About 5 months later, on July 28, the fourth and final sequel was released, Oscar's World Tour, and the theme is going around the world.
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