Super Solvers: Outnumbered! | |
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Developer(s) | The Learning Company |
Publisher(s) | The Learning Company |
Platform(s) | MS-DOS, Macintosh |
Release |
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Genre(s) | Educational |
Mode(s) | Single-player |
OutNumbered! is an educational video game published by The Learning Company in 1990 [1] for both Windows and Macintosh PCs. It is aimed at children ages seven to fourteen and is designed to teach children mathematical computation and problem solving skills. [2]
OutNumbered! is a side-scrolling educational game whose objective is to stop the Master of Mischief, a common antagonist of The Learning Company's Super Solvers series and Treasure series, from taking over a television and radio station before midnight. To do this, the player must deduce which room the Master of Mischief is hiding in by comparing sets of patterns for each room to those of the room the Master of Mischief is hiding in. To obtain the pattern for each room, the player must visit each room and solve a math puzzle related to that room.
During the course of the game, the player will randomly happen upon the Master of Mischief's robot, Telly. Telly will attempt to knock down the player by either crashing into them or hitting them with hurled discs, sound waves, lightning bolts, or energy stars. If the player zaps Telly with his zapper before any of these things happen, and while Telly's screen is red, they will get a chance to earn a clue to the pattern of the room that the Master of Mischief is hiding in.
When the player has all four patterns for the room the Master of Mischief is hiding in as well as those of each room, they must decide which room he thinks the Master of Mischief is hiding in. The player must compare clues obtained by zapping Telly to those for each room. If the player correctly guesses the room the Master of Mischief is hiding in, they will get a bonus score based on time and zapper energy remaining. This score will then be added to the player's lifetime score. If the guess is incorrect or the player fails to gather enough information by midnight, they will lose the game and their lifetime score will not change.
As the player wins more games, their lifetime score will increase. At certain score amounts, the player will advance in rank and the game becomes more difficult, and the match rule changes.
The Super Solvers series is a series of computer games released by The Learning Company that contain both educational and entertainment qualities.
OutNumbered! is the second program of the series to be released. Other programs in this series include Midnight Rescue! , Spellbound! , and Gizmos and Gadgets! among others. [3]
In lieu of original musical scores, OutNumbered! uses famous classical pieces as background music. The music played in the halls is from Mozart's 40th Symphony, specifically, its first and fourth movements. [4] The music played in the rooms is based on Rachmaninoff's variations on Paganini's 24th Caprice. The music played on the title screen is based on Bach's Prelude in C minor, BWV 999.
In 1995, a slightly enhanced and more Windows-friendly version was released on CD-ROM. [1]
OutNumbered! was reviewed in the Oppenheim Toy Portfolio Guide Book where it was praised for its imaginative gameplay. The authors claimed that the game "proves that practicing math problems need not be tedious". [5]
Duck Hunt is a 1984 light gun shooter video game developed and published by Nintendo for the Nintendo Entertainment System (NES) video game console and the Nintendo Vs. System arcade hardware. The game was first released in April 1984, in Japan for the Family Computer (Famicom) console and in North America as an arcade game. It was then released as a launch game for the NES in North America in October 1985, with it also releasing in Europe two years later.
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Zoombinis is a series of educational puzzle computer games that were originally developed by TERC and published by Broderbund until The Learning Company bought Broderbund in 1998 and took over developing and publishing the series in 2001. The series consists of three games: Logical Journey of the Zoombinis (1996), Zoombinis: Mountain Rescue (2001), and Zoombinis: Island Odyssey (2002). Logical Journey was updated and re-released for tablets and modern operating systems by TERC, FableVision, and Learning Games Network in August 2015. The series focuses on the Zoombinis, small blue creatures each with different appearances and personalities, which the player must guide through strange puzzle-filled lands.
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Mystery at the Museums is an educational video game developed by Binary Zoo Software and published by Artech Studios for MS-DOS in 1993. The game is Binary Zoo's second release as well as the second in their "Adventures With Edison" series.
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Math Blaster! is a 1983 edutainment video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster Plus! (1987) followed by New Math Blaster Plus! (1990). A full redesign was done in 1993 as Math Blaster Episode I: In Search of Spot and again in 1996 as Mega Math Blaster.