Overshoot (signal)

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An illustration of overshoot, followed by ringing and settle time. Dh is absolute value of overshoot Gueteforderungen SollwertfolgeDynamik.png
An illustration of overshoot, followed by ringing and settle time. Δh is absolute value of overshoot

In signal processing, control theory, electronics, and mathematics, overshoot is the occurrence of a signal or function exceeding its target. Undershoot is the same phenomenon in the opposite direction. It arises especially in the step response of bandlimited systems such as low-pass filters. It is often followed by ringing, and at times conflated with the latter.

Contents

Definition

Maximum overshoot is defined in Katsuhiko Ogata's Discrete-time control systems as "the maximum peak value of the response curve measured from the desired response of the system." [1]

Control theory

In control theory, overshoot refers to an output exceeding its final, steady-state value. [2] For a step input, the percentage overshoot (PO) is the maximum value minus the step value divided by the step value. In the case of the unit step, the overshoot is just the maximum value of the step response minus one. Also see the definition of overshoot in an electronics context.

For second-order systems, the percentage overshoot is a function of the damping ratio ζ and is given by [3]

The damping ratio can also be found by

Electronics

Overshoot and undershoot in electronic signal Clock signal.png
Overshoot and undershoot in electronic signal

In electronics, overshoot refers to the transitory values of any parameter that exceeds its final (steady state) value during its transition from one value to another. An important application of the term is to the output signal of an amplifier. [4]

Usage: Overshoot occurs when the transitory values exceed final value. When they are lower than the final value, the phenomenon is called "undershoot".

A circuit is designed to minimize rise time while containing distortion of the signal within acceptable limits.

  1. Overshoot represents a distortion of the signal.
  2. In circuit design, the goals of minimizing overshoot and of decreasing circuit rise time can conflict.
  3. The magnitude of overshoot depends on time through a phenomenon called "damping." See illustration under step response .
  4. Overshoot often is associated with settling time, how long it takes for the output to reach steady state; see step response.

Also see the definition of overshoot in a control theory context.

Gibbs phenomenon

The sine integral, demonstrating overshoot Sine integral.svg
The sine integral, demonstrating overshoot

In the approximation of functions, overshoot is one term describing quality of approximation. When a function such as a square wave is represented by a summation of terms, for example, a Fourier series or an expansion in orthogonal polynomials, the approximation of the function by a truncated number of terms in the series can exhibit overshoot, undershoot and ringing. The more terms retained in the series, the less pronounced the departure of the approximation from the function it represents. However, though the period of the oscillations decreases, their amplitude does not; [5] this is known as the Gibbs phenomenon. For the Fourier transform, this can be modeled by approximating a step function by the integral up to a certain frequency, which yields the sine integral. This can be interpreted as convolution with the sinc function; in signal processing terms, this is a low-pass filter.

Signal processing

Overshoot (bottom of image), caused by using unsharp masking to sharpen an image Usm-unsharp-mask.png
Overshoot (bottom of image), caused by using unsharp masking to sharpen an image
The sine integral, which is the step response of an ideal low-pass filter. Sine integral.svg
The sine integral, which is the step response of an ideal low-pass filter.
The sinc function, which is the impulse response of an ideal low-pass filter. Sinc function (normalized).svg
The sinc function, which is the impulse response of an ideal low-pass filter.

In signal processing, overshoot is when the output of a filter has a higher maximum value than the input, specifically for the step response, and frequently yields the related phenomenon of ringing artifacts.

This occurs for instance in using the sinc filter as an ideal (brick-wall) low-pass filter. The step response can be interpreted as the convolution with the impulse response, which is a sinc function.

The overshoot and undershoot can be understood in this way: kernels are generally normalized to have integral 1, so they send constant functions to constant functions  otherwise they have gain. The value of a convolution at a point is a linear combination of the input signal, with coefficients (weights) the values of the kernel. If a kernel is non-negative, such as for a Gaussian kernel, then the value of the filtered signal will be a convex combination of the input values (the coefficients (the kernel) integrate to 1, and are non-negative), and will thus fall between the minimum and maximum of the input signal  it will not undershoot or overshoot. If, on the other hand, the kernel assumes negative values, such as the sinc function, then the value of the filtered signal will instead be an affine combination of the input values, and may fall outside of the minimum and maximum of the input signal, resulting in undershoot and overshoot.

Overshoot is often undesirable, particularly if it causes clipping, but is sometimes desirable in image sharpening, due to increasing acutance (perceived sharpness).

A closely related phenomenon is ringing, when, following overshoot, a signal then falls below its steady-state value, and then may bounce back above, taking some time to settle close to its steady-state value; this latter time is called the settle time.

In ecology, overshoot is the analogous concept, where a population exceeds the carrying capacity of a system.

See also

References and notes

  1. Ogata, Katsuhiko (1987). Discrete-time control systems. Prentice-Hall. p. 344. ISBN   0-13-216102-8.
  2. Kuo, Benjamin C & Golnaraghi M F (2003). Automatic control systems (Eighth ed.). NY: Wiley. p. §7.3 pp. 236–237. ISBN   0-471-13476-7.
  3. Modern Control Engineering (3rd Edition), Katsuhiko Ogata, page 153.
  4. Phillip E Allen & Holberg D R (2002). CMOS analog circuit design (Second ed.). NY: Oxford University Press. Appendix C2, p. 771. ISBN   0-19-511644-5.
  5. Gerald B Folland (1992). Fourier analysis and its application. Pacific Grove, Calif.: Wadsworth: Brooks/Cole. pp. 60–61. ISBN   0-534-17094-3.

Related Research Articles

A low-pass filter is a filter that passes signals with a frequency lower than a selected cutoff frequency and attenuates signals with frequencies higher than the cutoff frequency. The exact frequency response of the filter depends on the filter design. The filter is sometimes called a high-cut filter, or treble-cut filter in audio applications. A low-pass filter is the complement of a high-pass filter.

<i>Q</i> factor Parameter describing the longevity of energy in a resonator relative to its resonant frequency

In physics and engineering, the quality factor or Q factor is a dimensionless parameter that describes how underdamped an oscillator or resonator is. It is defined as the ratio of the initial energy stored in the resonator to the energy lost in one radian of the cycle of oscillation. Q factor is alternatively defined as the ratio of a resonator's centre frequency to its bandwidth when subject to an oscillating driving force. These two definitions give numerically similar, but not identical, results. Higher Q indicates a lower rate of energy loss and the oscillations die out more slowly. A pendulum suspended from a high-quality bearing, oscillating in air, has a high Q, while a pendulum immersed in oil has a low one. Resonators with high quality factors have low damping, so that they ring or vibrate longer.

<span class="mw-page-title-main">Sinc filter</span> Ideal low-pass filter or averaging filter

In signal processing, a sinc filter can refer to either a sinc-in-time filter whose impulse response is a sinc function and whose frequency response is rectangular, or to a sinc-in-frequency filter whose impulse response is rectangular and whose frequency response is a sinc function. Calling them according to which domain the filter resembles a sinc avoids confusion. If the domain is unspecified, sinc-in-time is often assumed, or context hopefully can infer the correct domain.

In mathematics, the Gibbs phenomenon is the oscillatory behavior of the Fourier series of a piecewise continuously differentiable periodic function around a jump discontinuity. The th partial Fourier series of the function produces large peaks around the jump which overshoot and undershoot the function values. As more sinusoids are used, this approximation error approaches a limit of about 9% of the jump, though the infinite Fourier series sum does eventually converge almost everywhere except points of discontinuity.

Analog signal processing is a type of signal processing conducted on continuous analog signals by some analog means. "Analog" indicates something that is mathematically represented as a set of continuous values. This differs from "digital" which uses a series of discrete quantities to represent signal. Analog values are typically represented as a voltage, electric current, or electric charge around components in the electronic devices. An error or noise affecting such physical quantities will result in a corresponding error in the signals represented by such physical quantities.

In signal processing, a finite impulse response (FIR) filter is a filter whose impulse response is of finite duration, because it settles to zero in finite time. This is in contrast to infinite impulse response (IIR) filters, which may have internal feedback and may continue to respond indefinitely.

<span class="mw-page-title-main">Pulse (signal processing)</span> Quick, temporary change in amplitude of electrical signals

A pulse in signal processing is a rapid, transient change in the amplitude of a signal from a baseline value to a higher or lower value, followed by a rapid return to the baseline value.

<span class="mw-page-title-main">Step response</span> Time behavior of a system controlled by Heaviside step functions

The step response of a system in a given initial state consists of the time evolution of its outputs when its control inputs are Heaviside step functions. In electronic engineering and control theory, step response is the time behaviour of the outputs of a general system when its inputs change from zero to one in a very short time. The concept can be extended to the abstract mathematical notion of a dynamical system using an evolution parameter.

<span class="mw-page-title-main">Sinc function</span> Special mathematical function defined as sin(x)/x

In mathematics, physics and engineering, the sinc function, denoted by sinc(x), has two forms, normalized and unnormalized.

In electronics, when describing a voltage or current step function, rise time is the time taken by a signal to change from a specified low value to a specified high value. These values may be expressed as ratios or, equivalently, as percentages with respect to a given reference value. In analog electronics and digital electronics, these percentages are commonly the 10% and 90% of the output step height: however, other values are commonly used. For applications in control theory, according to Levine, rise time is defined as "the time required for the response to rise from x% to y% of its final value", with 0% to 100% rise time common for overdamped second order systems, 5% to 95% for critically damped and 10% to 90% for underdamped ones. According to Orwiler, the term "rise time" applies to either positive or negative step response, even if a displayed negative excursion is popularly termed fall time.

<span class="mw-page-title-main">Linear time-invariant system</span> Mathematical model which is both linear and time-invariant

In system analysis, among other fields of study, a linear time-invariant (LTI) system is a system that produces an output signal from any input signal subject to the constraints of linearity and time-invariance; these terms are briefly defined in the overview below. These properties apply (exactly or approximately) to many important physical systems, in which case the response y(t) of the system to an arbitrary input x(t) can be found directly using convolution: y(t) = (xh)(t) where h(t) is called the system's impulse response and ∗ represents convolution (not to be confused with multiplication). What's more, there are systematic methods for solving any such system (determining h(t)), whereas systems not meeting both properties are generally more difficult (or impossible) to solve analytically. A good example of an LTI system is any electrical circuit consisting of resistors, capacitors, inductors and linear amplifiers.

In physical systems, damping is the loss of energy of an oscillating system by dissipation. Damping is an influence within or upon an oscillatory system that has the effect of reducing or preventing its oscillation. Examples of damping include viscous damping in a fluid, surface friction, radiation, resistance in electronic oscillators, and absorption and scattering of light in optical oscillators. Damping not based on energy loss can be important in other oscillating systems such as those that occur in biological systems and bikes. Damping is not to be confused with friction, which is a type of dissipative force acting on a system. Friction can cause or be a factor of damping.

In a mixed-signal system, a reconstruction filter, sometimes called an anti-imaging filter, is used to construct a smooth analog signal from a digital input, as in the case of a digital to analog converter (DAC) or other sampled data output device.

In mathematics, and specifically in potential theory, the Poisson kernel is an integral kernel, used for solving the two-dimensional Laplace equation, given Dirichlet boundary conditions on the unit disk. The kernel can be understood as the derivative of the Green's function for the Laplace equation. It is named for Siméon Poisson.

<span class="mw-page-title-main">Lanczos resampling</span> Application of a mathematical formula

Lanczos filtering and Lanczos resampling are two applications of a certain mathematical formula. It can be used as a low-pass filter or used to smoothly interpolate the value of a digital signal between its samples. In the latter case, it maps each sample of the given signal to a translated and scaled copy of the Lanczos kernel, which is a sinc function windowed by the central lobe of a second, longer, sinc function. The sum of these translated and scaled kernels is then evaluated at the desired points.

<span class="mw-page-title-main">Settling time</span> Time required for the output of an amplifier to stabilize

In control theory the settling time of a dynamical system such as an amplifier or other output device is the time elapsed from the application of an ideal instantaneous step input to the time at which the amplifier output has entered and remained within a specified error band.

<span class="mw-page-title-main">Transient response</span> Response of a system to a change from an equilibrium state

In electrical engineering and mechanical engineering, a transient response is the response of a system to a change from an equilibrium or a steady state. The transient response is not necessarily tied to abrupt events but to any event that affects the equilibrium of the system. The impulse response and step response are transient responses to a specific input.

First-order hold (FOH) is a mathematical model of the practical reconstruction of sampled signals that could be done by a conventional digital-to-analog converter (DAC) and an analog circuit called an integrator. For FOH, the signal is reconstructed as a piecewise linear approximation to the original signal that was sampled. A mathematical model such as FOH (or, more commonly, the zero-order hold) is necessary because, in the sampling and reconstruction theorem, a sequence of Dirac impulses, xs(t), representing the discrete samples, x(nT), is low-pass filtered to recover the original signal that was sampled, x(t). However, outputting a sequence of Dirac impulses is impractical. Devices can be implemented, using a conventional DAC and some linear analog circuitry, to reconstruct the piecewise linear output for either predictive or delayed FOH.

<span class="mw-page-title-main">Gaussian filter</span> Filter in electronics and signal processing

In electronics and signal processing, mainly in digital signal processing, a Gaussian filter is a filter whose impulse response is a Gaussian function. Gaussian filters have the properties of having no overshoot to a step function input while minimizing the rise and fall time. This behavior is closely connected to the fact that the Gaussian filter has the minimum possible group delay. A Gaussian filter will have the best combination of suppression of high frequencies while also minimizing spatial spread, being the critical point of the uncertainty principle. These properties are important in areas such as oscilloscopes and digital telecommunication systems.

<span class="mw-page-title-main">Ringing artifacts</span> Form of error in digital signals; spurious signals near sharp transitions

In signal processing, particularly digital image processing, ringing artifacts are artifacts that appear as spurious signals near sharp transitions in a signal. Visually, they appear as bands or "ghosts" near edges; audibly, they appear as "echos" near transients, particularly sounds from percussion instruments; most noticeable are the pre-echos. The term "ringing" is because the output signal oscillates at a fading rate around a sharp transition in the input, similar to a bell after being struck. As with other artifacts, their minimization is a criterion in filter design.