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Pandora's Box | |
---|---|
Developer(s) | Microsoft Game Studios |
Publisher(s) | Microsoft Game Studios |
Designer(s) | Alexey Pajitnov |
Platform(s) | |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Pandora's Box is a 1999 video game created by Alexey Pajitnov for Microsoft. [2]
In the game, players must travel around the world to different cities solving various kinds of puzzles to capture the seven "tricksters" - Maui, Puck, Eris, Coyote, Monkey, Anansi and Raven. Each trickster has a challenge puzzle after finding all the missing box pieces, acquired by solving the puzzle with each piece behind it in each city. The location of the pieces is randomized each game. The game offers sporadic bonuses. Hints are used to find where one piece goes if the player needs help figuring it out. Free puzzle tokens solve puzzles for the player if needed. A free puzzle token is awarded for every ten puzzles solved. Some puzzles, if solved in a limited amount of time, grant the location of the piece or additional hint/puzzle token.
Most puzzle types in the game are variations on the basic concept of a tiling puzzle, and often involve famous paintings, statues, photos (usually from Corbis' archive) of notable places around the world, or other artifacts:
Towards the end of the game, as the difficulty ramps up, some puzzles get combined into being stages of one larger puzzle, e.g. the player must first solve a Rotascope puzzle, where the result of that puzzle is actually a Focus Point puzzle.
Pandora's Box won GameSpot 's "Puzzles and Classics Game of the Year" award. The editors wrote that it "proved that [Pajitnov] was more than just the king of the simple game." [3] It was a runner-up for Computer Games Strategy Plus 's 1999 "Classic Game of the Year" award and Computer Gaming World 's 1999 "Puzzle/Classics Game of the Year" award. [4] [5] The Electric Playground named it the best computer puzzle game of 1999. [6] As a result, the game was re-released in a "Puzzle Game of the Year Edition", containing an additional 50 puzzles. During the 3rd Annual Interactive Achievement Awards, Pandora's Box received a nomination for "Computer Family Entertainment Title of the Year" by the Academy of Interactive Arts & Sciences. [7]
Alexey Leonidovich Pajitnov is a Russian computer engineer and video game designer who is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union.
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Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies for multiple platforms, most prominently during a dispute over the appropriation of the rights in the late 1980s. After a significant period of publication by Nintendo, the rights reverted to Pajitnov in 1996, who co-founded the Tetris Company with Henk Rogers to manage licensing.
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