In cricket, a penalty run is a type of extra. It is a run awarded to one team for various breaches of the Laws by the other team, generally related to unfair play or player conduct. Many of these penalties have been added since 2000. Penalties are awarded under Law 41 for Unfair Play [1] and, since 2017 under Law 42 for Players' Conduct [2]
It has been suggested that penalty runs could be imposed for slow over rates. [3]
The 1798 Laws of Cricket introduced a new law that stated 'that a penalty of five runs would be awarded to the batting side "if the fieldsman stops a ball with his hat"'. [4] The current laws have a direct equivalent, under Law 28, with the same penalty.
Five penalty runs are awarded to the batting team if: [5]
Five penalty runs are awarded to the batting team if:
Five penalty runs are awarded to the fielding side if the batting team:
The penalty runs are added to the fielding team's score in their previous innings, unless they have not yet batted, in which case the runs are added to their next innings.
Under Law 42 [14] five penalty runs are awarded to either team if the umpire judges the conduct of their opponents unacceptable. For Level 1 offences the umpire will warn the offending team first, and award penalties on any repeat occurrence by the same team. After any Level 2, Level 3 ("yellow card") or Level 4 ("red card") offence, no warning is given before awarding penalty runs for the offence, or before awarding penalty runs for any subsequent Level 1 offence by the offending team.
Level 1 offences are:
Level 2 offences are:
Level 3 offences are:
Level 4 offences are:
Examples of some cases are rare in professional cricket to date. One reason for this is that such an award on the pitch by the umpires will be a judgement of a wilful act, and hence of cheating, which the umpires are unable to determine conclusively at the time, or prefer to be made by the Match Referee at more leisure. Some of the recent Law changes are specifically intended to curb deteriorating behaviour in recreational cricket and hence address the retention of umpires [15]
Fielding in the sport of cricket is the action of fielders in collecting the ball after it is struck by the striking batter, to limit the number of runs that the striker scores and/or to get a batter out by either catching a hit ball before it bounces, or by running out either batter before they can complete their current run. There are a number of recognised fielding positions and they can be categorised into the offside and leg side of the field. Fielding also involves trying to prevent the ball from making a boundary where four "runs" are awarded for reaching the perimeter and six for crossing it without touching the grass.
In cricket, an umpire is a person who has the authority to make decisions about events on the cricket field according to the Laws of Cricket. Besides making decisions about legality of delivery, appeals for wickets and general conduct of the Game in a legal manner, the umpire also keeps a record of the deliveries and announces the completion of an over.
The Laws of Cricket is a code which specifies the rules of the game of cricket worldwide. The earliest known code was drafted in 1744 and, since 1788, it has been owned and maintained by its custodian, the Marylebone Cricket Club (MCC) in London. There are currently 42 Laws which outline all aspects of how the game is to be played. MCC has re-coded the Laws six times, the seventh and latest code being released in October 2017. The 3rd edition of the 2017 Code came into force on 1 October 2022. The first six codes prior to 2017 were all subject to interim revisions and so exist in more than one version.
In the game of cricket, the cricket pitch consists of the central strip of the cricket field between the wickets. It is 22 yd (20.12 m) long and 10 ft (3.05 m) wide. The surface is flat and is normally covered with extremely short grass, but can be completely dry or dusty soil with barely any grass or, in some circumstances, made from an artificial material. Over the course of a cricket match, the pitch is not repaired or altered other than in special circumstances - meaning that it will change condition. Any grass on the pitch in the game's first over, for example, may have disappeared by twentieth over due to wear.
This is a general glossary of the terminology used in the sport of cricket. Where words in a sentence are also defined elsewhere in this article, they appear in italics. Certain aspects of cricket terminology are explained in more detail in cricket statistics and the naming of fielding positions is explained at fielding (cricket).
In cricket, a no-ball is a type of illegal delivery to a batter. It is also a type of extra, being the run awarded to the batting team as a consequence of the illegal delivery. For most cricket games, especially amateur, the definition of all forms of no-ball is from the MCC Laws of Cricket.
Indoor cricket is a variant of and shares many basic concepts with cricket. The game is most often played between two teams each consisting of six or eight players.
Dead ball is a term in many ball sports in which the ball is deemed temporarily not playable, and no movement may be made with it or the players from their respective positions of significance. Depending on the sport, this event may be quite routine, and often occurs between individual plays of the game.
In cricket, an extra is a run scored by, or awarded to, a batting team which is not credited to any individual batsman. They are the runs scored by methods other than striking the ball with the bat.
In cricket, a dismissal occurs when a batter's innings is brought to an end by the opposing team. Other terms used are the batter being out, the batting side losing a wicket, and the fielding side taking a wicket. The ball becomes dead, and the dismissed batter must leave the field of play for the rest of their team's innings, to be replaced by a team-mate. A team's innings ends if ten of the eleven team members are dismissed. Players bat in pairs so, when only one batter remains who can be not out, it is not possible for the team to bat any longer. This is known as dismissing or bowling out the batting team, who are said to be all out.
In cricket, a run is the unit of scoring. The team with the most runs wins in many versions of the game, and always draws at worst, except for some results decided by the DLS method, which is used in rain-shortened limited-overs games when the two teams have had a different numbers of opportunities to score runs.
Baseball and cricket are the best-known members of a family of related bat-and-ball games. Both have fields that are 400 feet (120 m) or more in diameter between their furthest endpoints, offensive players who can hit a thrown/"bowled" ball out of the field and run between safe areas to score runs (points) at the risk of being gotten out, and have a major game format lasting about 3 hours.
Obstructing the field is one of the ten methods of dismissing a batsman in the sport of cricket. Either batsman can be given out if he wilfully attempts to obstruct or distract the fielding side by word or action. It is Law 37 of the Laws of cricket, and is a rare way for a batsman to be dismissed; in the history of cricket, there has been only one instance in Test matches, six occasions in One Day International (ODI) games, and only one instance in Twenty20 International matches. There have also been seven instances in Test cricket, and two in ODIs, where a batsman has been dismissed handled the ball, a mode of dismissal now folded into obstructing the field.
Run out is a method of dismissal in cricket, governed by Law 38 of the Laws of Cricket. A run out usually occurs when the batters are attempting to run between the wickets, and the fielding team succeed in getting the ball to one wicket before a batter has crossed the crease line near the wicket. The incomplete run the batters were attempting does not count.
The result in a game of cricket may be a "win" for one of the two teams playing, or a "tie". In the case of a limited overs game, the game can also end with "no result" if the game can't be finished on time, and in other forms of cricket, a "draw" may be possible. Which of these results applies, and how the result is expressed, is governed by Law 16 of the laws of cricket.
Law 41 of the Laws of Cricket covers unfair play. This law has developed and expanded over time as various incidents of real life unfair play have been legislated against.
In sports, an ejection is the removal of a participant from a contest due to a violation of the sport's rules. The exact violations that lead to an ejection vary depending upon the sport, but common causes for ejection include unsportsmanlike conduct, violent acts against another participant that are beyond the sport's generally accepted standards for such acts, abuse against officials, violations of the sport's rules that the contest official deems to be egregious, or the use of an illegal substance to better a player's game. Most sports have provisions that allow players to be ejected, and many allow for the ejection of coaches, managers, or other non-playing personnel. In sports that use penalty cards, a red card is often used to signal dismissals. In some sports, another player is permitted to enter the game in place of the player who has been ejected, but in others the team is required to continue the game with a reduced number of players.
In the sport of cricket, ball tampering is an action in which a fielder illegally alters the condition of the ball. The primary motivation of ball tampering is to interfere with the aerodynamics of the ball to aid swing bowling.
The quarter seam is a small join which runs around a cricket ball at 90 degrees to the main seam. Unlike the main seam, the quarter seam has no stitching and is not raised above the surface of the ball. It is produced during the manufacturing process by the boundary between two pieces of leather forming each half of the ball.
Cricket is a bat-and-ball game played between two teams of eleven players on a field at the centre of which is a 22-yard (20-metre) pitch with a wicket at each end, each comprising two bails balanced on three stumps. The batting side scores runs by striking the ball bowled at one of the wickets with the bat and then running between the wickets, while the bowling and fielding side tries to prevent this and dismiss each batter. Means of dismissal include being bowled, when the ball hits the stumps and dislodges the bails, and by the fielding side either catching the ball after it is hit by the bat, but before it hits the ground, or hitting a wicket with the ball before a batter can cross the crease in front of the wicket. When ten batters have been dismissed, the innings ends and the teams swap roles. The game is adjudicated by two umpires, aided by a third umpire and match referee in international matches. They communicate with two off-field scorers who record the match's statistical information.
"The committee feels that in-match five-run penalties would be the best deterrent to slow over rates," a statement said.