| PlayStation VR Worlds | |
|---|---|
| North American packaging artwork | |
| Developer | London Studio |
| Publisher | Sony Interactive Entertainment |
| Director | Russ Harding |
| Producers | Tom Handley Andrew Jamison James Oates |
| Designer | Simon Hermitage |
| Artist | Joel Smith |
| Composer | Joe Thwaites |
| Platform | PlayStation 4 |
| Release | 10 October 2016 |
| Genre | Various |
| Mode | Single-player |
PlayStation VR Worlds is a 2016 video game compilation developed by London Studio and published by Sony Interactive Entertainment for the PlayStation 4. It was released on 10 October 2016 as a launch game for the PlayStation VR virtual reality headset. The game includes five different experiences of varying genres, ranging from sports games to first-person shooters. Upon release, the game received mixed reviews from critics, who praised the London Heist experience but criticized the high initial launch price and short length.
PlayStation VR Worlds features five different experiences, which themselves also contain different modes of play: [1] [2]
Each experience is selected through a hub world. [3]
The game was developed by London Studio and was officially revealed on 15 March 2016. [4] [5] Prior to the game's announcement, Ocean Descent (formerly known as Into the Deep), London Heist and VR Luge were all created as tech demos for the PlayStation VR. While each of the games can be played with the headset and DualShock 4 controller, London Heist is the only experience which supports the use of the PlayStation Move controller. [6]
Joe Thwaites, the game's composer, noted that VR Worlds was one of the most difficult games he had worked on. One of the big challenges was to make the sound of each experience sound unique while simultaneously maintaining a sense of cohesion in the whole package. [3]
The game was released on 10 October 2016. [7]
| Aggregator | Score |
|---|---|
| Metacritic | 59/100 [8] |
| Publication | Score |
|---|---|
| GameSpot | 6/10 [1] |
| GamesRadar+ | |
| IGN | 6/10 [10] |
The game received mixed reviews according to review aggregator Metacritic. [8] London Heist was commonly named by critics as one of the game's best experiences, with Jimmy Thang's GameSpot review highlighting the usage of the PlayStation Move controller in gameplay and how the use of VR allowed for a more immersive feeling of violence. [1] Ocean Descent was also praised, though many critics also noted it as a "passive" experience. [1] [10] Scavenger's Odyssey was heavily criticized for inducing motion sickness. [11] [12] The game's lack of replayability and expensive price were also criticized, with Chris Carter from Destructoid referring to the title as a "paid demo". [13]
Many of the gameplay ideas that first got introduced in London Heist were expanded into a full game, Blood & Truth , which released on May 28, 2019. [14] Like PlayStation VR Worlds, it was also developed by London Studio.
One of the Bots in Astro's Playroom references the Ocean Descent experience, showcasing a Bot inside of a cage submerged underwater while wearing a PlayStation VR headset. [15]