Gameplay consists primarily of action role-playing elements, with minigames used to represent certain complex actions such as creating a potion.[1] Additional gameplay elements come from the foraging system, as well as socialization with non-player characters (NPCs).[2]
Development
Potion Permit was developed in Bandung, Indonesia by the studio MassHive Media, having been inspired by Stardew Valley, Moonlighter, and other games.[3] The game was announced in September 2020.[4]
Potion Permit received "mixed or average" reviews, according to review aggregator Metacritic.[7][9][8]
GameSpot praised the aesthetics and narrative of the game, though it also noted issues with the depiction of some character traits.[10]Nintendo Life similarly praised the aesthetics of the game in their review, additionally making a positive note of the mini-games, while critiquing the low difficulty of the game.[11]
GameSpot, Destructoid and Push Square both noted the presence of a large number of bugs as a detracting point.[2][13][10]TouchArcade noted that the performance issues on Switch hardware could lead to issues in timing critical minigames.[15]
At the 2025 Pégases Awards, Potion Permit was nominated for Best Foreign Mobile Game.[16]
This page is based on this Wikipedia article Text is available under the CC BY-SA 4.0 license; additional terms may apply. Images, videos and audio are available under their respective licenses.