Promotion and Regulation of Online Gaming Act, 2025

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Promotion and Regulation of Online Gaming Act, 2025
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Parliament of India
  • An Act to provide for the promotion of online gaming as an industry, to regulate online gaming platforms, protect users from harm, ensure responsible gaming, prevent illegal betting and gambling, and to provide for matters connected therewith or incidental thereto.
Citation Bill No. 110 of 2025
Territorial extent India
Passed by Lok Sabha
Passed20 August 2025
Passed by Rajya Sabha
Passed21 August 2025
Assented to by President of India
Assented to22 August 2025
Legislative history
First chamber: Lok Sabha
Bill titlePromotion and Regulation of Online Gaming Bill, 2025
Introduced20 August 2025
Summary
Creates a regulatory framework for online games in India, including online games, e-sports and online gambling. It prohibits online money games and defines punishment for offering & advertising them. It also recognises e-sports as competitive sport and aims to promote and develop them.
Keywords
Online gambling, Sports betting, Online game, Esports
Status: Not yet in force

The Promotion and Regulation of Online Gaming Act, 2025 is an Act of the Parliament of India which provides a comprehensive legal framework for the licensing, classification, and regulation of online gaming in India. The Act seeks to promote online gaming as an emerging industry while ensuring consumer protection, responsible gaming practices, and safeguards against illegal betting and gambling. [1] [2] [3]

Contents

Timeline

Background

India’s online gaming industry has expanded rapidly in recent years, accompanied by rising concerns over addiction, underage participation, financial fraud, and the blurred distinction between skill-based and chance-based games. Regulation of gaming was earlier left to states, creating fragmented frameworks. The Act was introduced to provide a uniform national regime, harmonised with international best practices, while also promoting investment and innovation in esports, technology, and digital entertainment. [5] [6]

Provisions

Regulatory Authority

Licensing of Platforms

Classification of Games

Consumer Protection and Responsible Gaming

Financial Oversight

Dispute Resolution

Penalties

Promotion of Industry

See also

References

  1. "Centre may ban all forms of real money games, penalise influencers promoting them". The Indian Express. 19 August 2025. Retrieved 19 August 2025.
  2. "Gaming Bill: Centre to ban money-based online gaming, set to table in Parliament on this day - Key details here". The Times of India. 19 August 2025. ISSN   0971-8257 . Retrieved 19 August 2025.
  3. Ahmed, Aftab; Kalra, Aditya (19 August 2025). "India plans to ban online games played with money, citing addiction risks". Reuters. Retrieved 19 August 2025.
  4. "Online Gaming Bill tabled in Lok Sabha, MeitY Secy explains the blanket ban". The Economic Times. 20 August 2025. ISSN   0013-0389 . Retrieved 20 August 2025.
  5. "Proposed online gaming bill could wipe out India's real money gaming sector, push users offshore, warn industry leaders". The Economic Times. 19 August 2025. ISSN   0013-0389 . Retrieved 19 August 2025.
  6. Prata, Divya (19 August 2025). "Online Gaming Bill To Be Introduced In Parliament On Wednesday". NDTV Profit. Retrieved 19 August 2025.