RDMA over Converged Ethernet (RoCE) [1] is a network protocol which allows remote direct memory access (RDMA) over an Ethernet network. There are multiple RoCE versions. RoCE v1 is an Ethernet link layer protocol and hence allows communication between any two hosts in the same Ethernet broadcast domain. RoCE v2 is an internet layer protocol which means that RoCE v2 packets can be routed. Although the RoCE protocol benefits from the characteristics of a converged Ethernet network, the protocol can also be used on a traditional or non-converged Ethernet network. [2] [3] [4] [5]
Network-intensive applications like networked storage or cluster computing need a network infrastructure with a high bandwidth and low latency. The advantages of RDMA over other network application programming interfaces such as Berkeley sockets are lower latency, lower CPU load and higher bandwidth. [6] The RoCE protocol allows lower latencies than its predecessor, the iWARP protocol. [7] There are RoCE HCAs (Host Channel Adapter) with a latency as low as 1.3 microseconds [8] [9] while the lowest known iWARP HCA latency in 2011 was 3 microseconds. [10]
The RoCE v1 protocol is an Ethernet link layer protocol with Ethertype 0x8915. [2] This means that the frame length limits of the Ethernet protocol apply: 1500 bytes for a regular Ethernet frame and 9000 bytes for a jumbo frame.
The RoCE v1.5 is an uncommon, experimental, non-standardized protocol that is based on the IP protocol. RoCE v1.5 uses the IP protocol field to differentiate its traffic from other IP protocols such as TCP and UDP. The value used for the protocol number is unspecified and is left to the deployment to select.
The RoCE v2 protocol exists on top of either the UDP/IPv4 or the UDP/IPv6 protocol. [3] The UDP destination port number 4791 has been reserved for RoCE v2. [11] Since RoCEv2 packets are routable the RoCE v2 protocol is sometimes called Routable RoCE [12] or RRoCE. [4] Although in general the delivery order of UDP packets is not guaranteed, the RoCEv2 specification requires that packets with the same UDP source port and the same destination address must not be reordered. [4] In addition, RoCEv2 defines a congestion control mechanism that uses the IP ECN bits for marking and CNP [13] frames for the acknowledgment notification. [14] Software support for RoCE v2 is still emerging[ when? ]. Mellanox OFED 2.3 or later has RoCE v2 support and also Linux Kernel v4.5. [15]
RoCE defines how to perform RDMA over Ethernet while the InfiniBand architecture specification defines how to perform RDMA over an InfiniBand network. RoCE was expected to bring InfiniBand applications, which are predominantly based on clusters, onto a common Ethernet converged fabric. [16] Others expected that InfiniBand will keep offering a higher bandwidth and lower latency than what is possible over Ethernet. [17]
The technical differences between the RoCE and InfiniBand protocols are:
While the RoCE protocols define how to perform RDMA using Ethernet and UDP/IP frames, the iWARP protocol defines how to perform RDMA over a connection-oriented transport like the Transmission Control Protocol (TCP). RoCE v1 is limited to a single Ethernet broadcast domain. RoCE v2 and iWARP packets are routable. The memory requirements of a large number of connections along with TCP's flow and reliability controls lead to scalability and performance issues when using iWARP in large-scale datacenters and for large-scale applications (i.e., large-scale enterprises, cloud computing, web 2.0 applications etc. [21] ). Also, multicast is defined in the RoCE specification while the current iWARP specification does not define how to perform multicast RDMA. [22] [23] [24]
Reliability in iWARP is given by the protocol itself, as TCP is reliable. RoCEv2 on the other hand utilizes UDP which has a far smaller overhead and better performance but does not provide inherent reliability, and therefore reliability must be implemented alongside RoCEv2. One solution is to use converged Ethernet switches to make the local area network reliable. This requires converged Ethernet support on all the switches in the local area network and prevents RoCEv2 packets from traveling through a wide area network such as the internet which is not reliable. Another solution is to add reliability to the RoCE protocol (i.e., reliable RoCE) which adds handshaking to RoCE to provide reliability at the cost of performance.
The question of which protocol is better depends on the vendor. Chelsio recommends and exclusively support iWARP. Mellanox, Xilinx, and Broadcom recommend and exclusively support RoCE/RoCEv2. Intel initially supported iWARP but now supports both iWARP and RoCEv2. [25] Other vendors involved in the network industry provide support for both protocols such as Marvell, Microsoft, Linux and Kazan. [26] Cisco supports both RoCE [27] and their own VIC RDMA protocol.
Both Protocols are standardized with iWARP being the standard for RDMA over TCP defined by the IETF and RoCE being the standard for RDMA over Ethernet defined by the IBTA. [26]
Some aspects that could have been defined in the RoCE specification have been left out. These are:
In addition, any protocol running over IP cannot assume the underlying network has guaranteed ordering, any more than it can assume congestion cannot occur.
It is known that the use of PFC can lead to a network-wide deadlock. [32] [33] [34]
Some vendors of RoCE enabled equipment include:
In computer networking, multicast is a type of group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast differs from physical layer point-to-multipoint communication.
In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.
InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency. It is used for data interconnect both among and within computers. InfiniBand is also used as either a direct or switched interconnect between servers and storage systems, as well as an interconnect between storage systems. It is designed to be scalable and uses a switched fabric network topology. Between 2014 and June 2016, it was the most commonly used interconnect in the TOP500 list of supercomputers.
In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide end-to-end communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.
A multilayer switch (MLS) is a computer networking device that switches on OSI layer 2 like an ordinary network switch and provides extra functions on higher OSI layers. The MLS was invented by engineers at Digital Equipment Corporation.
In computing, remote direct memory access (RDMA) is a direct memory access from the memory of one computer into that of another without involving either one's operating system. This permits high-throughput, low-latency networking, which is especially useful in massively parallel computer clusters.
IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses specially reserved multicast address blocks in IPv4 and IPv6.
In computer networking, a reliable protocol is a communication protocol that notifies the sender whether or not the delivery of data to intended recipients was successful. Reliability is a synonym for assurance, which is the term used by the ITU and ATM Forum.
lwIP is a widely used open-source TCP/IP stack designed for embedded systems. lwIP was originally developed by Adam Dunkels at the Swedish Institute of Computer Science and is now developed and maintained by a worldwide network of developers.
The Sockets Direct Protocol (SDP) is a transport-agnostic protocol to support stream sockets over remote direct memory access (RDMA) network fabrics. SDP was originally defined by the Software Working Group (SWG) of the InfiniBand Trade Association. Originally designed for InfiniBand (IB), SDP is currently maintained by the OpenFabrics Alliance.
iWARP is a computer networking protocol that implements remote direct memory access (RDMA) for efficient data transfer over Internet Protocol networks. Contrary to some accounts, iWARP is not an acronym.
The iSCSI Extensions for RDMA (iSER) is a computer network protocol that extends the Internet Small Computer System Interface (iSCSI) protocol to use Remote Direct Memory Access (RDMA). RDMA can be provided by the Transmission Control Protocol (TCP) with RDMA services (iWARP), which uses an existing Ethernet setup and therefore has lower hardware costs, RoCE, which does not need the TCP layer and therefore provides lower latency, or InfiniBand. iSER permits data to be transferred directly into and out of SCSI computer memory buffers without intermediate data copies and with minimal CPU involvement.
The OpenFabrics Alliance is a non-profit organization that promotes remote direct memory access (RDMA) switched fabric technologies for server and storage connectivity. These high-speed data-transport technologies are used in high-performance computing facilities, in research and various industries.
Data center bridging (DCB) is a set of enhancements to the Ethernet local area network communication protocol for use in data center environments, in particular for use with clustering and storage area networks.
The Linux-IOTarget (LIO) is an open-source SCSI target implementation that is included with the Linux kernel. Internally, LIO does not initiate sessions, but instead provides one or more Logical Unit Numbers (LUNs), waits for SCSI commands from a SCSI initiator, and performs required input/output data transfers. LIO supports common storage fabrics, including FCoE, Fibre Channel, IEEE 1394, iSCSI, iSCSI Extensions for RDMA (iSER), SCSI RDMA Protocol (SRP) and USB. It is included in some Linux distributions; native support for LIO in QEMU/KVM, libvirt, and OpenStack makes LIO also a storage option for cloud deployments.
Mellanox Technologies Ltd. was an Israeli-American multinational supplier of computer networking products based on InfiniBand and Ethernet technology. Mellanox offered adapters, switches, software, cables and silicon for markets including high-performance computing, data centers, cloud computing, computer data storage and financial services.
Virtual Extensible LAN (VXLAN) is a network virtualization technology that uses a VLAN-like encapsulation technique to encapsulate OSI layer 2 Ethernet frames within layer 4 UDP datagrams, using 4789 as the default IANA-assigned destination UDP port number, although many implementations that predate the IANA assignment use port 8472. VXLAN attempts to address the scalability problems associated with large cloud computing deployments. VXLAN endpoints, which terminate VXLAN tunnels and may be either virtual or physical switch ports, are known as VXLAN tunnel endpoints (VTEPs).
Broadcast, unknown-unicast and multicast traffic is network traffic transmitted using one of three methods of sending data link layer network traffic to a destination of which the sender does not know the network address. This is achieved by sending the network traffic to multiple destinations on an Ethernet network. As a concept related to computer networking, it includes three types of Ethernet modes: broadcast, unicast and multicast Ethernet. BUM traffic refers to that kind of network traffic that will be forwarded to multiple destinations or that cannot be addressed to the intended destination only.
Deterministic Networking (DetNet) is an effort by the IETF DetNet Working Group to study implementation of deterministic data paths for real-time applications with extremely low data loss rates, packet delay variation (jitter), and bounded latency, such as audio and video streaming, industrial automation, and vehicle control.
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