Race the Sun (video game)

Last updated

Race the Sun
Race the Sun Coverart.png
Cover art of Race the Sun
Developer(s) Flippfly
Publisher(s) Flippfly
Engine
Platform(s)
Release
  • Linux, OS X, Windows
  • August 19, 2013
  • PlayStation 3, PlayStation 4, PlayStation Vita
  • October 21, 2014
  • Wii U
  • October 8, 2015
  • Xbox One
  • April 21, 2017
Genre(s) Endless running
Mode(s) Single-player

Race the Sun is an endless running video game developed and published by American indie studio Flippfly and released on August 19, 2013 for Microsoft Windows, Mac OS X, and Linux platforms. In Race the Sun, the player controls a solar-powered spaceship, dodging various objects on the way such as laser beams, other ships and other stationary obstacles, while gathering pick ups that can be used in game, all while the sun slowly sets on the horizon. The game ends either when the player hits an object and the ship gets destroyed, or when the sun sets.

Contents

The game has also been released on various gaming consoles. It was released on PlayStation 3, PlayStation 4, and PlayStation Vita on October 21, 2014, [1] then on Wii U on October 8, 2015. An Xbox One version was announced for release on April 21, 2017. [2]

Gameplay

In Race the Sun, the player controls a solar-powered spacecraft as it races through a minimalist landscape with abstract shapes and various obstacles. Levels are pseudo-procedurally-generated and separated into distinct regions, each region having different sets of challenges. The ship's speed remains constant as long as the ship remains in direct sunlight, but if the ship falls into shadow or clips objects, the ship's speed will drop. Direct collision with an object will cause the ship to be destroyed and end the run. Further, if the player's ship remains in shadow too long — such as when the sun finally sets — the ship will stall and the run will be over. The player continually earns points as long as the ship is moving. Throughout each region are various collectable objects. The most common are blue pyramids that, if five are collected without any collisions, will boost the player's scoring multiplier by one. Others give the player's ship a short speed boost, a single-time jump to clear obstacles, and a single-time use shield to prevent the ship's destruction on a direct collision.

There is also a larger meta-game feature that requires the player to complete various missions, three presented at any time, to earn experience points to build an experience level. Missions include scoring metrics, avoiding collisions during multiple regions, or colliding a number of times; some of which can be completed over multiple race attempts. Gaining a level grants a reward that helps in future races, such as starting with a higher scoring multiplier, gaining a booster for the ship to help collect powerups or store multiple jump boost, and the like.

There are three levels included as part of the core game: a standard level, an "apocalypse" level in which the player moves faster through more difficult obstacles, and a maze-style obstacle course played from a top-down perspective. These regions and levels change on a daily basis for all players, and online scoreboards allow users to compare their performance to others. The game also includes Steam Workshop integration, through which players can play levels created by other players.

Development

Race the Sun first appeared as a Kickstarter crowdfunding project. Flippfly sought to raise $20,000 to complete this game, and by March 7, 2013, more than $21,000 was pledged. [3] Although prior to release Flippfly had mainly worked on Mobile games, the developers noted that the mobile market was almost exclusively made up of free to play games and opted instead for a PC release. [4]

Race the Sun was released to the public in August 2013, with Flippfly selling the title through their website, while also waiting on its approval through the crowd-driven Steam Greenlight process. Despite getting word of mouth, initial sales of the game were poor, leading Flippfly to work with other indie game developers and the Humble Bundle to launch a "Not On Steam" sale in early October 2013 to highlight the lack of visibility that titles that are not on the Steam service. [5] This sale helped to boost Race the Sun and other games' sales, and for those presently at Steam Greenlight, increased voting for these titles. [6] In the case of Race the Sun, the game was successfully greenlit for Steam on the same day the "Not for Steam" sale launched, [7] and subsequently was available on the Steam service in December 2013. [8]

Reception

Race the Sun received positive reviews from critics. Review aggregator website Metacritic gave the PC version 79/100. [9] Edge gave it 8/10 [17]

Related Research Articles

<i>Ed, Edd n Eddy: The Mis-Edventures</i> 2005 3D platform video game

Ed, Edd n Eddy: The Mis-Edventures is a 3D platformer video game based on the Cartoon Network animated television series Ed, Edd n Eddy, developed by Artificial Mind and Movement and published by Midway. The game's plot is loosely structured around six different stories with two bonus levels, each involving a scam by the titular trio to acquire enough money to buy jawbreakers, a plot that mirrors that of the animated series. Players may choose at any point to take control of Ed, Edd, or Eddy to overcome the game's obstacles. Character selection is strategical due to each of the Eds having his own unique ability. Throughout the game, the player encounters not only the Ed trio but also the series' side characters, such as Jimmy, Sarah, Kevin, Jonny, and the Kanker sisters.

<i>Pac-Man World Rally</i> 2006 video game

Pac-Man World Rally, known in Europe as Pac-Man Rally, is a kart racing game in the Pac-Man series. It was published by Bandai Namco Games, and released on August 22, 2006, for the PlayStation 2, GameCube, PlayStation Portable, and Microsoft Windows. An Xbox version of the game was cancelled, though a preview of the game can be found in the Xbox release of Pac-Man World 3.

<i>Sunless Sea</i> 2015 video game

Sunless Sea is a survival/exploration role-playing video game with roguelike elements developed by Failbetter Games. The game was released on 6 February 2015 for Windows and OS X following a successful Kickstarter campaign to crowdfund the project. The game takes place in the universe of Failbetter's browser adventure game Fallen London, in which Victorian-era London has been moved beneath the Earth's surface to the edge of the Unterzee, a vast underground ocean. On 11 October 2016, the game's first downloadable content Zubmariner was released, which allows players to explore beneath the surface of the "zee". A sequel, Sunless Skies, was announced in September 2016. It surpassed its funding goals on Kickstarter and was released on 31 January 2019.

<i>Neighbours from Hell</i> 2003 video game

Neighbours from Hell, known in the United States as Neighbors from Hell, is a puzzle strategy game developed and published by JoWood Productions. It was originally released for Windows in 2003, with later releases for GameCube, Xbox, Nintendo DS, Android and iOS.

<i>Need for Speed: Shift</i> 2009 racing video game

Need for Speed: Shift is a 2009 racing video game developed by Slightly Mad Studios in conjunction with EA Bright Light and published by Electronic Arts for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Portable, Android, iOS, Symbian, Windows Mobile, MeeGo and J2ME. It is the thirteenth installment in the Need for Speed franchise.

<i>Split/Second: Velocity</i> 2010 racing video game

Split/Second: Velocity is a racing video game developed by Black Rock Studio and published by Disney Interactive Studios for Windows, PlayStation 3 and Xbox 360. Announced on 11 March 2009, the game was released on 18 May 2010 and was later released for OnLive in June 2011.

<i>JellyCar</i> 2008 video game

JellyCar is the first in a series of side-scrolling driving and platform games developed by Tim FitzRandolph and released under the pseudonym Walaber. Initially released independently through Xbox Live Indie Games and later ported to devices using Apple's iOS operating system, JellyCar requires players to drive a car across a two-dimensional landscape while maintaining balance by means of accelerometers. The game features soft body physics that give it its distinctive gameplay and style. JellyCar's success led FitzRandolph's employer at the time, Disney Interactive Studios, to pick up the series and release two sequels for multiple platforms. As of December 8, 2022, FitzRandolph, now an independent developer, has released a new sequel, JellyCar Worlds, with permission from Disney.

<i>Dungeon Defenders</i> 2010 video game

Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game. It is based on a showcase of Unreal Engine 3 named Dungeon Defense. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. A sequel titled Dungeon Defenders II was released in 2015.

<i>Q.U.B.E.</i> 2011 video game

Q.U.B.E. is a physics-based puzzle video game developed and published by Toxic Games, with help from Indie Fund, a group of independent game developers. The game, an expansion of a student project by the founding members of Toxic Games, was released for Microsoft Windows through a number of digital distribution platforms, first through Desura on 17 December 2011 and then through Steam on 6 January 2012. An OS X port was later released on 17 December 2012 through Steam and on 18 December 2012 through Desura.

<i>Sonic & All-Stars Racing Transformed</i> 2012 video game

Sonic & All-Stars Racing Transformed is a kart racing video game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February 2013; and for Android and iOS devices in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

<i>LocoCycle</i> 2013 video game

LocoCycle is an action-adventure beat-'em-up video game developed by Twisted Pixel Games and published by Microsoft Studios. Originally announced as an Xbox Live Arcade title at E3 2012, LocoCycle was released in November 2013 for Xbox One in its digital storefronts, and on February 14, 2014 for Microsoft Windows and Xbox 360. The Xbox One version was localized for Japan for release on September 4, 2014.

<i>The Splatters</i> 2012 video game

The Splatters is a physics based puzzle video game for the Xbox 360's Xbox Live Arcade. It was developed by Israeli studio SpikySnail Games and published by Microsoft Studios. The Splatters was released on April 11, 2012. A PC port was released in 2013 titled Super Splatters. The Splatters was originally going to be called "Confetti Carnival", however the name was changed prior to release. The game received positive to mixed reviews from critics.

<i>Mad Riders</i> 2012 video game

Mad Riders is a racing video game for PlayStation 3, Xbox 360, Microsoft Windows, and Mac OS X. It was developed by Techland and published by Ubisoft. Mad Riders was released in 2012. The game received mixed reviews upon its release, with critics praising the game's visuals but taking issue with its physics and controls.

<i>Halo: Spartan Assault</i> 2013 video game

Halo: Spartan Assault is a twin stick shooter video game developed by 343 Industries and Vanguard Games. Part of the Halo media franchise, the game was released on July 18, 2013, for Microsoft's Windows 8 and Windows Phone 8 platforms. The game subsequently released on Xbox 360, Xbox One, Steam, and iOS. Halo: Spartan Assault is set between the events of Halo 3 and Halo 4. Players control the human soldiers Sarah Palmer and Edward Davis as they fight a new splinter faction of the alien Covenant. The game launched with 25 single-player missions; an additional campaign released as downloadable content. The console versions also feature an exclusive cooperative horde mode.

<i>7 Days to Die</i> 2013 video game

7 Days to Die is a survival horror video game set in an open world developed by The Fun Pimps. It was released through Early Access on Steam for Microsoft Windows and Mac OS X on December 13, 2013, and for Linux on November 22, 2014. Versions for the PlayStation 4 and Xbox One were released in 2016 through Telltale Publishing, but are no longer being developed. In late 2022, The Fun Pimps announced that the game will be re-released on consoles targeting Xbox Series X/S and PlayStation 5.

<i>EA Sports F1 2001</i> 2001 video game

F1 2001 is a racing video game developed by Image Space Incorporated for the Microsoft Windows version and EA UK for the PlayStation 2 and Xbox version and published by EA Sports for Microsoft Windows, PlayStation 2 and Xbox. It is based on the 2001 Formula One season. A port for GameCube was planned, but cancelled for unknown reasons, and eventually released with minor changes as F1 2002. A Game Boy Color version was also cancelled during development.

<i>Alien Rage</i> 2013 first-person shooter video game

Alien Rage is a 2013 first-person shooter video game for Microsoft Windows, Xbox 360, and PlayStation 3 developed by CI Games, then known as City Interactive, using Unreal Engine 3. The game has single-player and competitive multiplayer modes. In its single player campaign, players are put in control of an elite soldier named Jack which is sent to destroy a mining facility and its aliens after they turned against and killed the humans that they had shared the facility with.

<i>Badland</i> (video game) 2013 mobile video game

Badland is a mobile video game developed by Frogmind Games and first released on the iOS and Android platforms in 2013. It was released on Windows Phone 8 in June 2014. There is also a Game of the Year Edition that was released in May 2015 for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Wii U and Steam for Linux, Microsoft Windows and OS X, and in August 2021 for Nintendo Switch.

<i>Kalimba</i> (video game) 2014 video game

Kalimba is a puzzle-platform video game developed for the Xbox One and Microsoft Windows by Danish developer Press Play and published by Microsoft Studios. In the game, initially known as "Project Totem", players must move pieces of a totem pole through various levels while avoiding obstacles.

<i>Quest of Dungeons</i> 2014 video game

Quest of Dungeons is a roguelike video game released on March 25, 2014 by Portuguese developer Upfall Studios. The game has graphics resembling 16-bit game consoles. It was initially released for Windows, Mac, and iOS, then for Xbox One via ID@Xbox on September 7, 2015. In February 2016, it was announced that the game was being developed for Wii U and Nintendo 3DS and was released on September 29, 2016. It was later released for PlayStation 4 on January 17, 2017. On August 2, 2017, it was announced that it would be coming to the Nintendo Switch.

References

  1. Nunneley, Stephany (March 14, 2014). "Race the Sun launches on PS3, PS4 and Vita this summer" . Retrieved March 14, 2014.
  2. Larry Hyrb (April 6, 2017). "Race The Sun Is Now Available For Digital Pre-order And Pre-download On Xbox One". majornelson.com. Microsoft Corporation. Retrieved April 7, 2017.
  3. Flippfly (February 5, 2013). "Race the Sun - An Infinite Speed Experience". Kickstarter . Retrieved October 3, 2013.
  4. Davison, Pete (September 18, 2013). "Launching Without Steam is "Asking for Trouble"". US Gamer. Archived from the original on August 30, 2018. Retrieved March 5, 2015.
  5. Pearson, Craig (October 2, 2013). "Have A Look At The Not On Steam Sale". Rock Paper Shotgun . Retrieved March 14, 2014.
  6. Polson, John (October 11, 2013). "The good and bad of being 'Not On Steam'". Gamasutra . Retrieved March 14, 2014.
  7. Conditt, Jessica (October 2, 2013). "Steam Greenlights 31 games: Race the Sun, Mousecraft, Eldritch, Vox". Joystiq . Retrieved March 14, 2014.
  8. Campbell, Colin (November 27, 2013). "Race the Sun gains Steam Dec. 9 release". Polygon . Retrieved March 14, 2014.
  9. 1 2 "Race the Sun for PC Reviews". Metacritic . CBS Interactive . Retrieved March 14, 2014.
  10. "Race the Sun for PlayStation 4 Reviews". Metacritic . CBS Interactive . Retrieved July 5, 2018.
  11. "Race the Sun for iPhone/iPad Reviews". Metacritic . CBS Interactive . Retrieved July 5, 2018.
  12. "Race the Sun for Wii U Reviews". Metacritic . CBS Interactive . Retrieved July 5, 2018.
  13. "Race the Sun for Xbox One Reviews". Metacritic . CBS Interactive . Retrieved July 5, 2018.
  14. "Race the Sun review". Edge . August 22, 2013. Retrieved March 14, 2014.
  15. Watters, Chris (August 30, 2013). "Race the Sun review". GameSpot . Retrieved March 14, 2014.
  16. Reinauer, Nathan (August 4, 2015). "'Race the Sun' Review – The Hit Mobile Game Finally Comes to Mobile". TouchArcade . Retrieved July 7, 2018.
  17. "Edge Magazine | GamesRadar+". gamesradar. Retrieved March 4, 2023.