Year | 1995 |
---|---|
Number of teams | 59 [1] |
Championship location | Epcot Center, Disney World [2] |
FIRST Championship Awards | |
Chairman's Award winner | Team 151 "Purple Twister" - Lockheed Sanders and Nashua High School [3] [4] |
Gracious Professionalism Winner | Team 191 - "X-CATS" [3] |
Champions | Team 100 - "The WildHats" [3] |
Ramp n' Roll was the 1995 game for the FIRST Robotics Competition. [5]
The playing field is a carpeted modified T-shaped area. The goal area is made up of three ramps and two slopes leading to a square platform. In each match, three teams compete to put their own balls over a field goal.
Each robot had to weigh no more than 70 lb (32 kg) and fit, unconstrained, inside a cylinder with a diameter of 36 in (914 mm) and a height of 30 in (762 mm). The robots used two 12 volt Milwaukee drill motors, four Delco car seat motors, and two Textron pneumatic pumps which, through a customized remote control system, were powered by two 12 volt Milwaukee Drill batteries.
Two points are scored to score a 24 in (610 mm) diameter ball over the goal and three points are awarded for passing a 30 in (762 mm) diameter ball through the field goal. In the case of a tie, the higher large ball in the goal area breaks the tie. If no balls are within the goal area, the large ball closest to the center of the top of the platform wins.
FIRST Frenzy: Raising the Bar was the 2004 game for the FIRST Robotics Competition. The game included elements from previous years' games, including mobile goals, "capping" goals with large inflatable balls, and others. In Raising the Bar, teams could score by having their human player score purple balls in any of the goals, capping the goals with a multiplier ball, or hanging their robot suspended from the 10-foot (3.0 m) high 'chin up bar'. In the qualifying matches, Teams competed in 2-member randomly generated alliances. In the elimination rounds, 3-member alliances competed against each other with one team sitting out each match. The alliance that won two matches advanced in the tournament.
Aim High was the 2006 game for the FIRST Robotics Competition. The competition involved teams competing to gain points by delivering balls into goals and positioning their robots in certain positions on the playing field. The teams took it in turn to provide defense and attack.
Maize Craze was the game in the inaugural year, 1992, of the FIRST Robotics Competition. This game was played by four individual robots trying to collect tennis balls into their starting base. An impediment to the robots was that the entire playing field was covered in a layer of corn 1-2 inches thick.
Rug Rage was the 1993 game of the FIRST Robotics Competition. In it, teams competed individually to score as many balls as possible in their goal.
Zone Zeal was the 2002 game for the FIRST Robotics Competition. In it, robots playing in alliances of two competed to move goals and balls into various zones within the playing field.
Tower Power was the 1994 game for the FIRST Robotics Competition.
Hexagon Havoc was the 1996 game for the FIRST Robotics Competition. Seeding games of 1-on-1-on-1 were played double-elimination to determine the teams for the finals rounds. In the finals, robots played 1-on-1 in a best 2 out of 3.
Toroid Terror was the 1997 game for the FIRST Robotics Competition. This was the first year that FRC had a regional event outside its origins in New Hampshire; in addition to Manchester, regionals were held in Chicago and New Brunswick, New Jersey, as well as the championship event at a complex set up in the Epcot parking lot. It was also the first year in which the scoring object was not a ball.
Ladder Logic was the game for the 1998 FIRST Robotics Competition.
Co-Opertition FIRST was the 2000 game for the FIRST Robotics Competition.
Diabolical Dynamics was the 2001 game for the FIRST Robotics Competition.
FIRST Overdrive was the 2008 game for the FIRST Robotics Competition, announced on January 5, 2008. In it, teams competed to complete counterclockwise laps around a central barrier while manipulating large 40 in (1 m) diameter "Trackballs" over and under overpasses to score additional points.
Half-Pipe Hustle was the first official FIRST Vex Challenge (FVC) game, taking place in 2005–2006. In this challenge, robotics teams built robots from the Vex design kit to compete in competitions across the United States and in other nations, in matches consisting of a 45-second autonomous period, followed by a 2-minute driver control period in which the robots are controlled by team drivers using remote controls.
Hot Shot! is the robotics competition event in the 2009-2010 FIRST Tech Challenge. Two teams compete to score points by depositing whiffle balls into designated areas.
Breakaway is the game for the 2010 FIRST Robotics Competition, announced on January 9, 2010. Robots direct soccer balls into goals, traverse "bumps" in the field, suspend themselves and each other on towers, and/or go through a tunnel located in the center of the field.
Bowled Over!, released on 10 September 2011, is the 2011–12 robotics competition for FIRST Tech Challenge. Two alliances compete to score racquetballs into alliance-colored scoring goals. The name refers to two bowling balls on the field used for scoring points.
Aerial Assist was the 2014 FIRST Robotics Competition game.
FIRST Stronghold was the 2016 FIRST Robotics Competition game. The game was played by two alliances of up to three teams each, and involves breaching the opponents’ defenses, known as outer work as well as capturing their tower by first firing "boulders" at it, and then surrounding or scaling the tower using a singular rung on the tower wall. Points were scored by crossing elements of the tower's outer works, shooting boulders into the opposing tower's five goals in order to lower the tower strength, and by surrounding and scaling the tower.
VEX Robotics is a robotics program for elementary through university students and a subset of Innovation First International. The VEX Robotics competitions and programs are managed by the Robotics Education & Competition Foundation (RECF). In April 2018, VEX Robotics Competition was named the largest robotics competition in the world by Guinness World Records.
Destination: Deep Space, stylized as DESTINATION: DEEP SPACE and officially known as Destination: Deep Space Presented By The Boeing Company, is the FIRST Robotics Competition game for the 2019 season. It involves two alliances of three teams each, with each team controlling a robot and performing specific tasks on a field to score points. The game centers around an outer space theme involving two alliances consisting of three teams each competing to place poly-carbonate hatch panels and orange rubber balls or "cargo" on rockets and cargo ships before returning to their HAB platform to climb at the end of the match.