This article needs additional citations for verification .(September 2010) |
Retro Force | |
---|---|
Developer(s) | Psygnosis Leeds |
Publisher(s) | Psygnosis |
Designer(s) | Wayne Imlach |
Composer(s) | Gary McKill |
Platform(s) | PlayStation |
Release | 1999 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player, multiplayer |
Retro Force is a Shoot-'em up game that is published and developed by Psygnosis. It is set to be based in the future where 4 brave pilots must travel back in time in order to bring back the lost pieces of the holy artifact, Retro Force was released exclusively in Europe, The soundtrack to the game was composed By Gary Mckill.
In Retro Force, you get to play as one of the four members of Retro Force, you can get to choose either Paris, Hawtin, Pi, or Sinclair whatever suits your skill, but they each have their own aerial attributes, with your chosen character, you then have to shoot down your enemies from the sky and from the ground, you'll get to earn points by shooting down the enemies. And also, you get to collect Bonus crystals, the more bonus crystals you collect, the bigger the score, and of course keep an eye on the super crystals, they hide in hard to reach places and in secret hiding places.
The story is taken place on 29 November 2999 where the invasion starts and the Millennium celebration began to a halt, a giant UFO came towards the temple called the Commune of Worship which is home to the Holy Artifact, as the sirens blare at Combat Air Defense Academy(CADA), Retro Force battle out the UFO to stop them from taking the Holy Artifact, but they were too late as the final piece of the Holy Artifact combined with the rest, powers were unleashed leaving Retro force and the UFO disappear back through time.
Publication | Score |
---|---|
PlayStation Official Magazine – UK | 5/10 |
MAN!AC | 54% and 2 Stars |
NowGamer | 4.3/10 |
PlayStation Zone (Germany) | 77% |
Retro Force received mixed to negative reviews. Official UK PlayStation Magazine gave the game an 5 out of 10, while Das Offizielle PlayStation Magazin gave it an 3,3 out of 10. The only review that was decent enough, was from the German PlayStation Magazine called PlayStation Zone (later PlayZone), which the mag scored a 77% and also included a playable demo of the game on its cover disc of the fourth issue, in where the game was reviewed.
In one particular review from a German games magazine called MAN!AC, the review, which scored the game 2 stars, described the "brave pilots" on the cover above as "clowns". [1]
Rainbow Islands: The Story of Bubble Bobble 2 (レインボーアイランド) is a 1987 arcade video game developed and published by Taito, with the arcade version licensed to Romstar for North American manufacturing and distribution. The game is the sequel to Bubble Bobble from the previous year, and it is the second of four arcade games in the series. The game was ported to home computers and home video game consoles.
UFO: Enemy Unknown, also known as X-COM: UFO Defense in North America, is a 1994 science fiction strategy video game developed by Mythos Games and MicroProse. It was published by MicroProse for DOS and Amiga computers, the Amiga CD32 console, and the PlayStation. Originally planned by Julian Gollop as a sequel to Mythos Games' 1988 Laser Squad, the game mixes real-time management simulation with turn-based tactics. The player takes the role of commander of X-COM – an international paramilitary and scientific organization secretly defending Earth from an alien invasion. Through the game, the player is tasked with issuing orders to individual X-COM troops in a series of turn-based tactical missions. At strategic scale, the player directs the research and development of new technologies, builds and expands X-COM's bases, manages the organization's finances and personnel, and monitors and responds to UFO activity.
Bosconian is a scrolling multidirectional shooter arcade video game developed and released by Namco in Japan in 1981. In North America, it was manufactured and distributed by Midway Games. The goal is to earn as many points as possible by destroying enemy missiles and bases using a ship which shoots simultaneously both the front and back.
DoDonPachi is a vertically-scrolling bullet hell shoot' em up developed by Cave and published by Atlus in 1997. It was the second game developed by Cave, and the sixth on Cave's first-generation arcade hardware. As with its predecessor DonPachi, the title is both a Japanese term for expressing the sound of gunfire, and a term that relates to bees. The sequel to this game is DoDonPachi II, which was made by a different developer. The original developer later released its own sequel, DoDonPachi DaiOuJou.
Zone of the Enders: The 2nd Runner, known in Japan as Anubis: Zone of the Enders, is a third-person shooter hack and slash video game that was developed and published by Konami for the PlayStation 2 in 2003. The sequel to Zone of the Enders is based around mecha combat with the player once again controlling the "Orbital Frame" Jehuty. Unlike its predecessor, the game is now centered on action elements with the player not needing to protect civilians in need and instead Jehuty contains more weaponry than in the previous game.
R-Types is a 1998 shoot'em up video game compilation developed and published by Irem for the PlayStation. It was published by ASCII Corporation in North America, and by Virgin Interactive in Europe. R-Types contains two games from Irem's R-Type franchise - the original R-Type (1987) and its direct sequel R-Type II (1989) - alongside bonus material such as promotional artwork and a gallery spanning the series' history.
Sky Fox is a 1987 arcade video game developed by Jaleco and licensed to Nichibutsu. It was originally released in Japan and Europe as Exerizer (エクセライザー) as an indirect follow-up to Jaleco's 1983's Exerion and 1984's Exerion II: Zorni. It is a fixed shooter, setting the player in the role of a space pilot fighting against female alien invaders and space monsters under their control. The game was mostly well-received by Western game critics, albeit some criticized it for its depiction of women.
Star Trek: The Next Generation is a widebody pinball game, designed by Steve Ritchie and released in November 1993 by Williams Electronics. It was part of WMS' SuperPin series, and was based on the TV series. It is the only pinball machine that features three separate highscore-lists. Apart from the regular highscore-list and the buy-in-list, it also features a reminiscence to The Machine: Bride of Pin*Bot billionaires club. It is also the third pinball game overall based on the Star Trek franchise, following the 1979 pinball game by Bally, and the 1991 game by Data East, and preceding the 2013 pinball game by Stern.
Space Giraffe is a fixed shooter video game by Jeff Minter and Ivan Zorzin of Llamasoft. The game was released on 22 August 2007 for Xbox 360 through Xbox Live Arcade. The main graphics engine is based on the Neon Xbox 360 light synthesizer visualisation software built into the console. Llamasoft released a version for Windows on 15 December 2008. It was made available on Steam on 19 March 2009.
Maximum Force is a light gun shooter arcade game developed by Mesa Logic for Atari Games in 1997. In 1998, Atari Games re-released the game as part of one machine called Area 51/Maximum Force Duo that also included Area 51, and later ported the game to both the Sony PlayStation and Sega Saturn game consoles.
TI Invaders is a fixed shooter video game published by Texas Instruments in 1981 for the TI-99/4A home computer. The game is a Space Invaders clone where the goal is to shoot all of the aliens before they reach the bottom of the screen. TI Invaders is part of the TI Arcade Game Series which includes Tombstone City: 21st Century and Car Wars.
Gex: Enter the Gecko is a 1998 platform game developed by Crystal Dynamics for the PlayStation, Nintendo 64, Microsoft Windows, and Game Boy Color. It was released in 1998 and 1999 in North America, Europe, and Japan. The game is the second installment of the Gex video game series and the first with 3D graphics. Its protagonist, Gex, a TV-binging, wisecracking gecko, seeks to collect three types of remotes to unlock different TVs in the overworld that aid in the fight against his arch-nemesis, Rez.
Moon Cresta is a fixed shooter video game released by Nichibutsu for arcades in 1980. In North America, it was licensed to Sega/Gremlin and Centuri, the latter releasing it in arcades as Eagle. Incentive Software published ports of Moon Cresta for the Amstrad CPC, Commodore 64, Dragon 32 and ZX Spectrum home computers. In 2022, the original arcade version will be included as part of the Sega Astro City Mini V, a vertically-oriented variant of the Sega Astro City mini console.
Geometry Wars: Retro Evolved 2 is a multidirectional shooter developed by Bizarre Creations and published by Microsoft Game Studios and Activision. It was released on Xbox Live Arcade on July 30, 2008 as a sequel to Geometry Wars: Retro Evolved. It was followed by Geometry Wars 3: Dimensions, a sequel published in 2014 by Lucid Games, which was founded by former members of Bizarre Creations.
Total Eclipse is a space flight simulation video game developed and published by Crystal Dynamics for 3DO. It was later ported to the PlayStation under the title Total Eclipse Turbo. The game was copyrighted in 1993 and released 1994. Total Eclipse Turbo was a launch title for the PlayStation in the U.S., with the game's released date predating the North American console launch by 11 days. A sequel, Solar Eclipse, was released for Sega Saturn and PlayStation.
Nick Arcade is an American children's game show created by James Bethea and Karim Miteff and hosted by Phil Moore, with Andrea Lively announcing, that aired on Nickelodeon in 1992. It aired originally during weekend afternoons, with reruns airing until September 28, 1997. In the first season, the shows were taped in December 1991 and aired in early 1992. It was taped at Nickelodeon Studios at Universal Studios Florida in Orlando, Florida. In Nick Arcade, two teams of contestants played two initial trivia rounds, with the winning team advancing to the "Video Zone" to play against the virtual "Video Game Wizard" of the day.
Sturmwind is a scrolling shooter video game initially released in 2013 for the Dreamcast by German developer Duranik, with publishing handled by RedSpotGames. Despite being launched late in the Dreamcast.'s lifecycle, it became a notable independent commercial release, catering to fans of retro gaming. The game received re-releases in 2016 and 2017, which omitted the original RedSpotGames branding, ensuring its availability to a broader audience. A remastered version, titled Sturmwind EX, was later released for Microsoft Windows, Nintendo Switch and Xbox One, modernizing the experience for contemporary platforms.
Earth Defense Force 2025 is a third-person shooter developed by Sandlot and published by D3 Publisher, for the PlayStation 3 and Xbox 360. It is the follow-up to Earth Defense Force 2017. A remastered version, titled Earth Defense Force 4.1: The Shadow of New Despair, was released for PlayStation 4 and Windows in 2016, which includes the original game as well as a new expansion. A Nintendo Switch version was released in Japan in December 2022. A reboot titled Earth Defense Force 5 was released on December 7, 2017.
Geometry Wars 3: Dimensions is a 2014 multidirectional shooter video game developed by Lucid Games and published by Activision under the Sierra Entertainment brand name. The game was released on November 25, 2014 for Microsoft Windows, OS X, Linux, PlayStation 3 and PlayStation 4, day later for Xbox 360 and Xbox One and in the middle of 2015 for iOS and Android. As the sequel to Geometry Wars: Retro Evolved 2, Geometry Wars 3: Dimensions is the first game in the series to be released on Sony platforms. It is the sixth installment in the Geometry Wars series and the first one developed after the creator of the series Bizarre Creations was shut down by Activision.
The Cat in the Hat is a 2003 2.5D platform game for PlayStation 2, Xbox, Microsoft Windows and Game Boy Advance. The PlayStation 2 and Xbox versions were developed by Magenta Software. The Windows and Game Boy Advance versions were developed by Digital Eclipse. All versions of the game were published by Vivendi Universal Games. It is based on the 2003 film of the same name, which was released shortly after the game. A version for the GameCube was planned, but was never released. The Windows version is compatible with Windows 98, Windows ME, Windows 2000, Windows XP, Windows Vista, and Windows 7. It is not compatible with Windows 95 or earlier versions of Windows or Windows 8 and later versions of Windows.