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School Tycoon | |
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Developer(s) | Cat Daddy Games |
Publisher(s) | Global Star Software |
Platform(s) | Windows |
Release | January 15, 2004 |
Genre(s) | Business simulation game |
Mode(s) | Single player |
School Tycoon is a video game developed by Cat Daddy Games [1] and published by Global Star Software in 2004. The game was designed to appeal to a younger audience as it is easier and less complicated than other business simulation games by removing the spreadsheets and statistics of game management.
The game features an overhead view of a farm, city lot, or beach-side lot where a school is to be built. The player places buildings and paths to create the layout of the school. The objectives in the game increase in difficulty as the player progress; an easy objective might be to get a certain number of students into school while a more difficult objective would be to earn a certain amount of money within a time limit. There is also a sandbox game mode without specific objectives, giving the player the freedom to build any type of school they desire. The game view can zoom in to select individual students, or zoom out to look at the whole school. The game also has speed controls, to accelerate the pace of events, and has variable difficulty settings. Students in the school can learn ten different subjects. When starting off a school, the player can only afford small classrooms. As money is earned, better and larger classrooms can be built, helping the students to learn more. The player can build academic buildings, sports facilities, entertainment buildings, and an assortment of other structures such as statues, fountains, and food areas. It is also possible to hire teachers and coaches with a variety of different skills.
Railroad Tycoon is a business simulation game series. There are five games in the series; the original Railroad Tycoon (1990), Railroad Tycoon Deluxe (1993), Railroad Tycoon II (1998), Railroad Tycoon 3 (2003), and Sid Meier's Railroads! (2006).
Transport Tycoon is a city-based video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 for DOS. It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea and air.
OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.
Chris Sawyer's Locomotion is a video game designed and programmed by independent game developer Chris Sawyer, and published by Atari Interactive in September 2004. The game is a simulation game in which the player takes on the role of a transportation company manager, building transportation networks and managing the flow of goods and passengers in order to compete against rival companies. Sawyer independently developed the game over nine years from the 1990s as a "spiritual successor to Transport Tycoon", with the game featuring "fundamentally the same" gameplay but with "differences in detail, scale and presentation" to update and refine the features that Sawyer "wanted to get right" in its predecessor.
Monopoly Tycoon is a construction and management simulation PC game published in 2001 by Infogrames Interactive and developed by Deep Red Games. The player operates a business that owns stores and apartments in a city derived from the Monopoly board game. Instead of using dice, the game relies more on the speed and innovativeness of the players. In the standard mode, the user plays against the AI opponents. In the multiplayer version, players go against other online players in order to gain victory.
Grinding is a term used in video game culture, referring to the act of repeating an action or set of actions, including non-repetitive tasks to achieve a desired result at a level of certain difficulty, typically for an extended period of time, such as earning experience points, in-game loot and currency or to improve a character's stats. Grinding is commonly performed in MMORPGs.
Zoo Tycoon is a business simulation game developed by Blue Fang Games and released by Microsoft. Although first released for Microsoft Windows and Macintosh in 2001, it was ported to the Nintendo DS in 2005. It was followed by two expansion packs, Dinosaur Digs and Marine Mania, which were released in 2002, as well as a sequel, Zoo Tycoon 2, released in 2004.
Origins of World War II is a board game published by Avalon Hill in 1971 that combines a wargame with international diplomacy to simulate the diplomatic conditions that led to the outbreak of World War II.
Moon Tycoon is a city-building computer game released in 2001 by Anarchy Enterprises and Unique Entertainment. It is based on the creation of a lunar colony, or rather a lunar city. Anarchy Enterprises described it as the "first 3-D Sim game ever", and noted that it has similarities to SimCity.
Zoo Tycoon 2 is a business simulation video game developed by Blue Fang Games and published by Microsoft Game Studios and MacSoft. Originally released for Microsoft Windows, Zoo Tycoon 2 is also available for Windows Mobile, PDA, and Mac OS X, although expansions are not included in the Mac version. A Nintendo DS version, titled Zoo Tycoon 2 DS, was released in 2008.
Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast. It was later ported and released for Linux.
Tycoon City: New York is a 2006 city-building game that was developed by Deep Red Games and published by Atari. The game first released on February 21, 2006, and players are tasked with developing New York City, specifically the island of Manhattan. Players are asked to build many of the city's most recognizable landmarks such as the Empire State Building, the Chrysler Building, the Statue of Liberty, Rockefeller Center and the United Nations Headquarters.
DinoPark Tycoon is an educational business simulation video game developed by Manley & Associates and published by MECC in 1993 for MS-DOS and MacOS. Players run a theme park with dinosaurs as its main attraction. The goal of the game is to care for the dinosaurs while keeping the park clean, organized, and well maintained.
Prison Tycoon is a business simulation computer game developed by Virtual Playground and published by ValuSoft in July 2005 that puts the user in charge of a prison. Objectives are to keep the prison running, keep the staff happy, keep the prisoners in line, all while trying to make money.
An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product. In the narrower sense used here, the term describes educational software which is primarily about entertainment, but tends to educate as well and sells itself partly under the educational umbrella. Normally software of this kind is not structured towards school curricula and does not involve educational advisors.
Donald Trump's Real Estate Tycoon is a business simulation game developed by RedCap and published by Activision Value. It was released for Microsoft Windows on November 7, 2002. It was later published in Europe by Xplosiv on September 3, 2004. On October 20, 2004, Activision Value published a version of the game that was developed by Airborne Entertainment for J2ME and BREW-enabled mobile phones, as well as the N-Gage QD. It was named after the American businessman Donald Trump who also provided his voice for both versions of the game.
The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. Gamification, broadly defined, is the process of defining the elements which comprise games, make those games fun, and motivate players to continue playing, then using those same elements in a non-game context to influence behavior. In other words, gamification is the introduction of game elements into a traditionally non-game situation.
Jurassic Park Builder was a 2012 construction and management simulation video game developed and published by Ludia for iOS and Android operating systems, as well as Facebook. The game, based on the Jurassic Park series, allows the player to build a theme park featuring extinct animals. Ludia ended the game's support as of March 30, 2020, making it unplayable.
Magic Duels is a video game based on the popular collectible card game Magic: The Gathering. Magic Duels is a successor to Stainless Games' Magic: The Gathering – Duels of the Planeswalkers and its annual sequels, released from 2009 through 2014. The free-to-play title was released on July 29, 2015, shortly following the physical release of the Magic Origins core set.
Hoyle Casino Empire is a business simulation game on Windows computers, in which the player must run a casino and try to make profit, attract customers and get good ratings. It was developed by an in-house internal development team at Sierra Entertainment and was published by the company as well. It is part of Sierra's Hoyle Casino series.