Sharin no Kuni: The Girl Among the Sunflowers

Last updated
Sharin no Kuni: The Girl Among the Sunflowers
Sharin no Kuni 2005 Cover.jpg
Japanese cover art
Developer(s) Akabeisoft2
Publisher(s)
Artist(s) Alpha
Writer(s) Loose Boy
Platform(s) Microsoft Windows, PlayStation Portable, Xbox 360, PlayStation 3
ReleaseMicrosoft Windows
  • JP: November 25, 2005
  • WW: TBA
Xbox 360
  • JP: October 28, 2010
PlayStation Portable
  • JP: February 23, 2012
PlayStation 3
  • JP: February 28, 2013
Genre(s) Visual novel
Mode(s) Single-player

Sharin no Kuni: The Girl Among the Sunflowers [lower-alpha 1] is a visual novel video game, developed by Akabeisoft2 for Microsoft Windows in November 2005 in Japan; it was later released by 5pb. for Xbox 360, PlayStation Portable and PlayStation 3 in Japan, and is planned for release in the West by Front Wing for Microsoft Windows. A PlayStation Vita version was also in development by Front Wing but was later cancelled after multiple delays. The player takes the role of Kenichi Morita, a young man who has been training for seven years to become a "Special High Class Individual" – an elite class of people possessing complete legal authority – and travels to a farming town to rehabilitate three students and prepare them to re-enter society.

Contents

The game was written by Loose Boy, with character art by Alpha. They also created the fan disc Sharin no Kuni, Yūkyū no Shōnenshōjo [lower-alpha 2] (2007), and a manga adaptation by Usami Wataru was published from 2008 to 2011.

Synopsis

Setting

Sharin no Kuni is a visual novel [1] set in an isolated farming town in an unnamed country, referred to as the "wheel country", and was prior to the events of the story the origin of a civil uprising, which was suppressed by the government. Although nominally democratic, all aspects of society in this country are influenced by an elite stratum of people known as "Special High Class Individuals" (SHCI). These individuals possess complete legal authority, using this to confer "obligations" – rules which if disobeyed result in confinement in a forced-labor camp – upon those whose actions are deemed detrimental to society. The wheel country borders the poverty-stricken and war-torn "southern country", whose inhabitants often are discriminated against in the north.

Plot

The player takes the role of Kenichi Morita, a young man who has been training for the past seven years to become an SHCI. For his final examination, he has been dispatched to the same town in which he lived as a child, with the objective to pose as a student in the town's school and rehabilitate three students who possess "obligations" to prepare them to re-enter society.

Development and release

The game was developed by Akabeisoft2 and written by Loose Boy, and features character art by Alpha. [2] [3] [4] Akabeisoft2 originally released the game for Microsoft Windows on November 25, 2005 in Japan, [3] [5] and it was later released by 5pb. for other systems: Xbox 360 on October 28, 2010, [6] PlayStation Portable on February 23, 2012, [7] and PlayStation 3 on February 28, 2013. [8] A Western release is planned for Microsoft Windows and PlayStation Vita, by the video game developer Front Wing; [4] [9] they will also make a patch available for the Microsoft Windows version that adds "18+" content to the game. [10] The PlayStation Vita version will be distributed physically by Eastasiasoft and digitally through the PlayStation Store; it was originally intended to be distributed by Limited Run Games, but plans had to be changed as PlayStation Vita cart production had ended in North America before the game was ready for release. [11] [12]

The PlayStation Vita version of the game was ultimately cancelled on February 15, 2021. The announcement was made through a Backers Only update on the Kickstarter page but was shared by backers elsewhere

Other media based on the game has been released: a fan disc, Sharin no Kuni, Yūkyū no Shōnenshōjo, was published in January 2007, and was later bundled with the PlayStation Portable release of the original game. [13] A manga adaptation of the original game was created by Usami Wataru and serialized in Dengeki Daioh from 2008 to 2011, and later published in three collected volumes by Kadokawa Corporation. [3]

Localization

In April 2016, Front Wing announced that they would localize and publish the game for the West under the title Wheel Country, Sunflower Girl: Sharin no Kuni, using a crowdfunding campaign to finance the release. The campaign launched in June 2016, [3] but had troubles meeting its goal of US$140,000; [1] Tokyo Otaku Mode, the company in charge of managing the campaign, added new lower-priced tiers for people to contribute through, [1] [3] but suspended the campaign in July 2016, with 39% of the goal funded and only eight days remaining of the campaign, as they considered it unlikely to succeed at that point. They planned a re-launch of the campaign, with improved communication and promotion and re-planned campaign goals and reward tiers; initially planned for re-launch in August, [14] the new campaign started on November 21, 2016, with a goal of US$80,000, and with the game's localized title changed to Sharin no Kuni: The Girl Among the Sunflowers. [15] This incarnation of the campaign fared better, reaching US$60,000 within the first few days, [10] and the goal of US$80,000 on December 2. The campaign also reached two "stretch goals" on top of the original goal: one of US$120,000, allowing the development of a PlayStation Vita version, and one of US$145,000, allowing for the inclusion of the Yūkyū no Shōnenshōjo fan disc in the localization. [16] [17]

Reception

In their cross-review, Famitsu 's writers said that they enjoyed the game, and praised it for its scenario and characters; one of them said that the female character designs, while attractive, felt dated. [18] In February 2010, the game was the tenth best selling title on the web store ErogeShop. [19]

Notes

  1. Known in Japan as Sharin no Kuni, Himawari no Shōjo (車輪の国、向日葵の少女, "Wheel Country, Sunflower Girl")
  2. Sharin no Kuni, Yūkyū no Shōnenshōjo (車輪の国、悠久の少年少女, lit. "Wheel Country, Eternal Boys and Girls")

Related Research Articles

<i>Banshees Last Cry</i> 1994 video game

Kamaitachi no Yoru, released in English as Banshee's Last Cry, is a visual novel developed and published by Chunsoft for the Super Famicom in 1994. The game is the second sound novel by Chunsoft and brought a myriad of other companies to develop similar games. The term "sound novel" was a registered trademark, but is regarded as a genre.

<i>The Devil on G-String</i> 2008 video game

The Devil on G-String is a Japanese adult visual novel developed by Akabeisoft2 and first released for Windows as a DVD on May 29, 2008, in limited and regular editions. The gameplay follows an interactive branching plot line with multiple scenarios, and focuses on the appeal of the four female main characters. The title "G Senjō no Maō" comes from August Wilhelmj's "Air on the G String", an adaptation of J.S. Bach's original "Air", and Schubert's Erlkönig known as Maō in Japan.

Ni no Kuni  is a series of role-playing video games developed and published in Japan by Level-5; Bandai Namco publishes the games outside Japan. The first games in the series chiefly follow the young Oliver, and his journey to another world to save his mother and stop the beckoning evil. The sequel follows Evan Pettiwhisker Tildrum, a boy king who is usurped from his castle, and sets out to reclaim his kingdom. The games utilize several magic elements, allowing players to use magical abilities during gameplay, and follow groups of characters travelling the fantasy world to put an end to its threats.

Mages Inc., formerly 5pb. Inc., is a Japanese video game developer and record label for video game and anime music.

Akabeisoft2 is a Japanese adult visual novel producing company, emerged from the former doujin circle Akabei Soft. Some of Akabeisoft2's games have had consumer port releases. For example, 5pb. released W.L.O. Sekai Renai Kikō to the Xbox 360 and Yeti brought Tamayura onto the PlayStation 2 and is no longer porting Sharin no Kuni, Himawari no Shōjo.

<i>Wonderful Everyday</i> 2010 visual novel and eroge

Wonderful Everyday: Diskontinuierliches Dasein, abbreviated as SubaHibi, is a Japanese visual novel developed by KeroQ. It was released for Windows in 2010 and was given an international release by Frontwing in 2017. It is KeroQ's fourth game after Tsui no Sora, Nijūei and Moekan; it shares many characters and plot elements with Tsui no Sora, of which it is an expanded retelling.

<span class="mw-page-title-main">Science Adventure</span> Japanese multimedia series

Science Adventure, commonly shortened to SciADV, is a multimedia series consisting of interconnected science fiction stories created by Mages, initially in collaboration with Nitroplus. The main entries mostly take the form of visual novel video games.

<i>Ni no Kuni: Dominion of the Dark Djinn</i> 2010 video game

Ni no Kuni: Dominion of the Dark Djinn is a role-playing video game developed and published by Level-5. It was released in Japan for the Nintendo DS on December 9, 2010. Players control Oliver, a young boy who sets out on a journey to save his mother. The game is played from a third-person perspective and its world is navigated on foot or by boat. While players navigate Oliver throughout the game's world, other characters can be controlled during battles against enemies; during these battles, players use magic abilities and creatures known as "imajinn", which can be captured and tamed.

<i>Nights of Azure</i> 2015 video game

Nights of Azure is a 2015 action role-playing video game developed by Gust and published by Koei Tecmo for the PlayStation 3, PlayStation 4, PlayStation Vita and Microsoft Windows. The PlayStation 4 version received a North American release on March 29, 2016, with a European release following on April 1, 2016, and a Microsoft Windows release on February 7, 2017.

There are three mobile games in the Ni no Kuni series published by Level-5. The first two were developed by Level-5 in partnership with mobile distribution companies, and were released around the original games in the main series, Dominion of the Dark Djinn and Wrath of the White Witch. The first, Ni no Kuni: Hotroit Stories, is a role-playing game set before the events of the main entries. It follows the story of Oliver and his friend Mark, and their attempts to construct a car. The first chapter was released in December 2010 through Level-5's Roid service. The second game, Ni no Kuni: Daibouken Monsters, is a social card role-playing game in which players collect cards and use them in battles, and use the abilities of characters who have been trapped in the cards. It was released in a partnership with the GREE mobile service in May 2012. The third game, Ni no Kuni: Cross Worlds, is a role-playing game developed by Netmarble, following a beta tester in a fictional virtual reality game. It was released in Japan, South Korea, and Taiwan in June 2021, and worldwide in May 2022.

<i>Island</i> (video game) Japanese visual novel

Island is a Japanese mystery romance visual novel developed by Frontwing. It was released on 28 April 2016 for Windows. It was later ported to the PlayStation Vita, PlayStation 4 and Nintendo Switch published by Prototype. An English version of the visual novel was released on Steam in August 2018. A 12-episode anime television series adaptation by Feel aired between July and September 2018. Unlike most of Frontwing's releases, Island is not a part of their eroge catalogue.

<i>Steins;Gate: My Darlings Embrace</i> Japanese visual novel game

Steins;Gate: My Darling's Embrace is a visual novel video game developed by 5pb., originally released for the Xbox 360 in 2011. It has since been ported to several other platforms, and was released by Spike Chunsoft in English for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019. It is part of the Science Adventure series, and a spin-off from the 2009 game Steins;Gate. The game is a romantic comedy set in a different world from the one in the original Steins;Gate, where the player builds romantic relationships with Steins;Gate characters. By making certain choices and interacting with the player character's cell phone, the player can affect the direction of the plot.

<i>Flowers</i> (video game series) Series of Japanese visual novel video games

Flowers is a series of yuri-themed visual novel video games developed by Innocent Grey. The first entry, Flowers: Le Volume sur Printemps, was released in 2014; three more games were released in 2015, 2016, and 2017.

<i>Blue Reflection</i> 2017 role-playing video game and its adaptation

Blue Reflection is a role-playing video game developed by Gust. It was published by Koei Tecmo in March 2017 in Japan for the PlayStation 4 and PlayStation Vita, and was released in September 2017 in North America and Europe for the PlayStation 4 and Microsoft Windows. The player takes the role of Hinako Shirai, a ballet dancer who due to a knee injury no longer can dance, but who is given magical power allowing her to fight and move freely. The game follows a day cycle, which sees Hinako attend school and spend time with classmates, and visit another world where she fights monsters in a turn-based battle system. By becoming close friends with her classmates, Hinako can use support abilities from them in battle.

<i>Tokyo Tattoo Girls</i> 2016 video game

Tokyo Tattoo Girls, known in Japan as Irezumi no Kuni, is a strategy video game developed by Sushi Typhoon Games, Nikkatsu's video game label. It was published for PlayStation Vita as a digital-only title in Japan by Nikkatsu in 2016, and was released internationally for PlayStation Vita and Microsoft Windows by NIS America in 2017. Unlike the original Japanese release, NIS America's Vita version was released physically.

<i>Steins;Gate Elite</i> Japanese visual novel game

Steins;Gate Elite is a science fiction visual novel and interactive movie video game, part of the Science Adventure series. It was developed by 5pb. for PlayStation 4, PlayStation Vita, Nintendo Switch, Microsoft Windows and iOS, and was released in September 2018 in Japan and in February 2019 internationally. It is an updated, fully animated remake of the 2009 game Steins;Gate, using footage from the anime adaptation of the original game along with newly produced animation by White Fox.

<i>Psychedelica of the Black Butterfly</i> and <i>the Ashen Hawk</i> 2015 video game

Psychedelica of the Black Butterfly and Psychedelica of the Ashen Hawk are two otome visual novel video games developed by Otomate. They were published for PlayStation Vita by Idea Factory in Japan in 2015 and 2016, and by Aksys Games in North America and Europe in 2018. Intragames and Idea Factory released Black Butterfly for Microsoft Windows in 2018, and Ashen Hawk in 2019.

<i>Eternal Eyes</i> 1999 video game

Eternal Eyes, known in Japan as Koukroseatro: Yūkyū no Hitomi, is a strategy video game developed by TamTam and published by Sunsoft and Crave Entertainment in 1999–2000.

References

  1. 1 2 3 Estrada, Marcus (2016-07-11). "Visual Novel Sharin no Kuni Gets New Kickstarter Rewards". Hardcore Gamer. Archived from the original on 2016-07-13. Retrieved 2016-12-18.
  2. Romano, Sal (2016-11-15). "Kamaitachi no Yoru remake announced for PS Vita [Update]". Gematsu. Archived from the original on 2016-12-12. Retrieved 2016-12-18.
  3. 1 2 3 4 5 "Frontwing to Offer Wheel Country, Sunflower Girl -Sharin no Kuni- Visual Novel in the West via Kickstarter". Anime News Network . 2016-04-08. Archived from the original on 2016-05-12. Retrieved 2016-12-18.
  4. 1 2 "Re: Sharin no Kuni Project". Front Wing. Archived from the original on 2016-12-21. Retrieved 2016-12-18 via Kickstarter.
  5. 車輪の国、向日葵の少女 (in Japanese). Akabeisoft2. Archived from the original on 2006-01-01. Retrieved 2016-12-18.
  6. 車輪の国、向日葵の少女 [360]. Famitsu (in Japanese). Enterbrain. Archived from the original on 2015-10-29. Retrieved 2016-12-18.
  7. "車輪の国、向日葵の少女 [PSP]". Famitsu (in Japanese). Enterbrain. Archived from the original on 2015-10-28. Retrieved 2016-12-18.
  8. 車輪の国、向日葵の少女. Famitsu (in Japanese). Enterbrain. Archived from the original on 2015-12-22. Retrieved 2016-12-18.
  9. "Project Progress Update #13: Current Status of Game Development and Merchandise Production". Front Wing. 2019-02-27. Archived from the original on 2019-02-28. Retrieved 2019-02-28 via Kickstarter.
  10. 1 2 Estrada, Marcus (2016-11-23). "Sharin no Kuni Kickstarter Doing Much Better on Second Attempt". Hardcore Gamer. Archived from the original on 2016-11-25. Retrieved 2016-12-18.
  11. Willett-Jacob, Ian (2016-12-09). "Update 20: Want to know about the potential Vita port? Read this!". Front Wing. Archived from the original on 2016-12-19. Retrieved 2016-12-18 via Kickstarter.
  12. "Project Progress Update #16: About the Change in VITA Publishers". Front Wing. 2019-07-25. Retrieved 2019-07-29 via Kickstarter.
  13. Gantayat, Anoop (2012-02-13). "Demo of Sharin no Kuni, Himawari no Shojo Hits PSP This Week". Andriasang. Archived from the original on 2016-06-16. Retrieved 2016-12-18.
  14. "Sharin no Kuni Visual Novel Localization Kickstarter Suspended, Restart Planned". Anime News Network . 2016-07-22. Archived from the original on 2016-07-23. Retrieved 2016-12-18.
  15. "Frontwing's Sharin no Kuni Kickstarter Relaunches on November 21". Anime News Network . 2016-11-18. Archived from the original on 2016-12-12. Retrieved 2016-12-18.
  16. "Frontwing's Sharin no Kuni Kickstarter Campaign Reaches Goal". Anime News Network . 2016-12-05. Archived from the original on 2016-12-14. Retrieved 2016-12-19.
  17. Estrada, Marcus (2016-12-21). "Sharin no Kuni Livestream to Commemorate Final Hours of Kickstarter". Hardcore Gamer. Archived from the original on 2016-12-22. Retrieved 2016-12-22.
  18. 1 2 車輪の国、向日葵の少女. Famitsu (in Japanese). No. 1264. Enterbrain. 2013.
  19. Ishaan (2010-02-28). "What Games Are Selling Best On ErogeShop?". Siliconera. Archived from the original on 2011-08-09. Retrieved 2016-12-18.