SimplePlanes

Last updated
SimplePlanes
SimplePlanesLogo.png
Developer(s) Jundroo LLC
Publisher(s) Jundroo LLC
Engine Unity
Platform(s) iOS, Android, OS X, Microsoft Windows
ReleaseiOS and Android
  • WW: 10 December 2014
Steam
  • WW: 17 December 2015
Genre(s) Simulation, open-world, sandbox
Mode(s) Single-player, multi-player (with mod)
The SimplePlanes website, where players can download community-made builds. The home page (shown here) displays the 24 most upvoted builds publicly shared within the last 60 hours, as well as featured builds. Home Page of SimplePlanes.png
The SimplePlanes website, where players can download community-made builds. The home page (shown here) displays the 24 most upvoted builds publicly shared within the last 60 hours, as well as featured builds.

SimplePlanes is a simulation video game developed and published by the American indie studio Jundroo LLC. SimplePlanes followed the release of SimplePhysics and SimpleRockets and preceded Juno: New Origins (formerly SimpleRockets 2) and SimplePlanes VR . The game was first released on Mac OS X and Microsoft Windows and was ported to iOS and Android later. It was released onto Steam on 17 December 2015 after going through the Steam Greenlight process. The game received mixed reviews from users and video game reviewers, with the main downfalls mentioned the most being the "slippery controls" and the graphical design. However, it is known for its innovative, though sometimes complex, building mechanics. From 2014 until 2023, SimplePlanes has got 12 updates (1.1 - 1.12, excluding minor updates, such as bug fixes). The latest version, v1.12.200 beta, was released in September 2023.

Contents

Gameplay

In SimplePlanes the player is able to build aircraft, and other contraptions using the materials and objects provided. Players can additionally use XML modifications (save editing) on their creation. Planes (or other creations) created by the community can also be downloaded from the SimplePlanes.com website, which has social-network like features: player profiles with their creations, aircraft rating via upvotes, forums, and a gallery of all designs. [1]

In SimplePlanes, parts can be reshaped by the player to make the complex curves of any aircraft. The fuselage block allows to set a cross section, corner style (hard corners or different variations of curved ones), length and offsets of a fuselage section, and the fuselage can smoothly blend between different cross-sections. The sections can be hollow, or feature intakes, cones and side cuts. Players specify the wingspan, chords and offsets of a wing section. Control surfaces can be customized and be bound to different inputs. Aerodynamics, weights and fuel volumes will be automatically updated when parts are modified.

Parts like engines, rotators, wheels and cannons are customizable: the player can change the size, power, controls, etc. of these components. Custom cockpit instrumentation can be created and made to display flight parameters. Moving parts, such as actuated doors, bomb bays, and custom landing gear can be created with rotators and pistons. The game provides a scripting language/editor named FunkyTrees (FT), which takes player inputs and flight parameters as input, processes them via mathematical and logical functions, and its output is used to control a part, such as setting engine thrust. These can be used to create complex moving parts and autopilot-like features. Currently, adding FunkyTrees functions to a craft requires save editing or mods.

While building an aircraft, the player must balance lift, thrust, payload, fuel, etc. They also must be sure the aircraft is stable and balanced, and that exhausting fuel will not change its center of mass so that the aircraft becomes unstable. By modifying the design, the player can adjust the performance of the aircraft.

When the creation or build is finished, the player can fly/drive/sail it around the game's map which contains five different islands with unique features, (4 on IOS or Android) and/or upload it to the SimplePlanes website. [2] The five islands each have unique environments/biomes. The islands include airports and other ground objects. Boats appear on the map and players can land or attack them. SimplePlanes contains challenge modes, involving short tutorial-type activities (such as the "take-off tutorial" and the "landing tutorial") but can become more advanced with specific missions, such as "SAM Evasion" and "Trench Run". [3] Different munitions are featured that are able to be attached to aircraft via pylons. Any part can be destroyed. Different parts may react differently, such as engines catching fire.

The game supports Modding, which can include custom parts, vehicles, UI, custom maps, and challenges, including real or fictional terrain. Multiple tool mods have been integrated into the base game. On PC, Mac and Linux (and formerly Android) SimplePlanes mods can be downloaded from SimplePlanes.com. Some mods are also hosted on the Steam Workshop. Mods can be created with a special Unity plugin that is shipped with the game.

Locations

Locations are spawn points where the player can spawn their aircraft. There are 3 types of Locations:

  1. Default: The spawn point is already featured.
  2. Discovered: Player must fly over the location in order to feature it.
  3. Custom: Player can add the current location of an aircraft freely.

As of v1.12, there are 8 Default Locations and 21 Discoverable Locations. They are located on many islands:

  1. Wright Isles (3 Default, 3 Discovered)
  2. Krakabloa (5 Default)
  3. Snowstone (6 Discovered)
  4. Sky Park City (4 Discovered)
  5. Maywar Island (7 Discovered)

SimplePlanes VR

SimplePlanes VR (often abbreviated SPVR) is another game for VR headsets, sold separately on Steam. It was released on 17 December 2021. The game supports Valve Index, HTC Vive, Oculus Rift, Windows Mixed Reality and is in App Lab for the Meta Quest 2. With the player stick, the player can interact with many buttons and levers. Unlike SimplePlanes, players cannot build or edit any aircraft but they can download VR-friendly aircraft from its website. [4] [5] [6]

Website curators

Website curators have a very important role of "curating" crafts which work in SimplePlanes VR. If a craft is curated, it will receive 30 points upon upvote instead of 15. A craft which works in VR is built up of cockpit parts which are all interactive, making a smooth and immersive VR experience.

Development

Following the release of games SimpleRockets and SimplePhysics, [7] Jundroo LLC released SimplePlanes on Windows and Mac OSX. Soon after it was ported to iOS and Android. The Windows and OSX versions were first sold on Gumroad [8] [9] but when SimplePlanes was released onto Valve's Steam on 17 December 2015 after going through the Steam Greenlight process, all sales were moved there. [10] All purchasers from Gumroad received a free Steam key. Mac copies were also sold via the Mac App Store. Those who purchased the game through this method had to email the receipt for a Steam key. [11] The game received regular updates with new parts and locations, but the update rate became slower when the developers switched focus to Juno: New Origins and SimplePlanes VR, until the last update v1.12.200 beta in September 2023. [12] On April 26, 2024, Jundroo announced their newest upcoming game, SimplePlanes 2, expected to release around 2025. [13]

Reception

SimplePlanes received "mixed or average" reviews, according to Metacritic, where it garnered a score of 69/100, [14] but has very positive ratings on Steam and an average rating of 4.5+/5.0 stars on the App Store. The biggest issue critics had was the process of building. Nadia Oxford, a writer for Gamezebo gave SimplePlanes a 4/5 for its realistic flight challenges, sandbox mode and the amount of building options. The review was weighed down by the lack of tutorials and how "getting pieces to fit together doesn't always go as planned". [2] Jordan Minor from 148Apps criticised the game for its "slippery controls" and he noted the environment was "ugly, muddy and blocky". He compared the graphics to "a poor man's Wii Sports Resort" and said the planes looked like small wooden toys with the best compliment he could give the game being "who knows if the aerodynamic knowledge players learn from SimplePlanes can actually transfer over into the real world? But, gameplay and visual gripes aside, the fact that it at least feels like it can is probably the best compliment this game can get". [3] Ben Schwan, a writer for the German website Heise Online also criticised the building mechanics. [15] Mark Steighner, a writer for Hardcore Gamer did not criticise the controls but instead commented on the lack of charisma that games like Kerbal Space Program have. He also addressed the novelty issue and how after a while the game can get boring. [16]

Related Research Articles

<span class="mw-page-title-main">Steam (service)</span> Video game digital distribution service

Steam is a digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking, and game streaming services. The Steam client offers features such as automatic updates, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace. The storefront also offers productivity software, game soundtracks, videos, and sells hardware made by Valve, such as the Index and Steam Deck.

<i>Interstellar Marines</i> 2013 video game

Interstellar Marines is a science fiction first-person shooter video game that was developed by indie studio Zero Point Software until 2019. It was added to Steam Greenlight on September 3, 2012 and later released on Steam Early Access on July 2, 2013.

<i>Serious Sam 3: BFE</i> 2011 video game

Serious Sam 3: BFE is a first-person shooter video game developed by Croatia-based indie development studio Croteam and published by Devolver Digital. It is part of the Serious Sam series and the prequel to the 2001 video game, Serious Sam: The First Encounter. The game takes place in 22nd-century Egypt, during Mental's invasion of Earth, as implied in The First Encounter. The game features a 16-player online, as well as a 4-player splitscreen co-op campaign mode.

<i>Terraria</i> 2011 video game

Terraria is a 2011 action-adventure sandbox game developed by Re-Logic. The game was first released for Windows and has since been ported to other PC and console platforms. The game features exploration, crafting, building, painting, and combat with a variety of creatures in a procedurally generated 2D world. Terraria is one of the best-selling video games of all time, selling 58.7 million copies as of 2024.

<i>Assetto Corsa</i> 2014 sim racing video game by Kunos Simulazioni

Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013, and officially left Early Access as final release version on 19 December 2014.

<i>King Arthurs Gold</i> 2013 free-to-play action video game

King Arthur's Gold is a free online action game developed and published by Transhuman Design for Windows, Mac and Linux.

<i>BeamNG.drive</i> 2013 vehicle physics simulation game

BeamNG.drive is a 2013 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles. Initially released as a tech demo on 3 August 2013 along with paid access to an alpha, it was later made available on Steam Early Access for Microsoft Windows on 29 May 2015. BeamNG also develops a fork of the game designed for education as well as industrial and academic research entitled BeamNG.tech.

<i>Unturned</i> 2017 video game

Unturned is a partly free-to-play game by Smartly Dressed Games, a studio consisting solely of Canadian game designer Nelson Sexton. It was released for Windows, macOS, and Linux in early access on July 7, 2014. The full game released three years later, on July 17, 2017. Unturned allows players to create custom maps using an in-game editor. Cosmetics and mods can also be created using the game's Unity engine, which allows them to publish creations on the Steam Workshop. A retail version of the game was released for the PlayStation 4 and Xbox One by 505 Games in November 2020. It was later ported to Nintendo Switch in March 2024.

<i>Five Nights at Freddys</i> Media franchise created by Scott Cawthon

Five Nights at Freddy's (FNaF) is a video game series and media franchise created by indie game developer Scott Cawthon. The franchise features ten main video games, several spin-off games, novels, and a film adaptation.

<i>Tabletop Simulator</i> 2015 video game

Tabletop Simulator is an independent video game that allows players to play and create tabletop games in a multiplayer physics sandbox. Developed by Berserk Games as their first title after a successful crowdfunding campaign in February 2014, the game was released in June of the following year.

<i>Portal Stories: Mel</i> 2015 modification for Portal 2

Portal Stories: Mel is a 2015 puzzle-platform modification for Portal 2 developed and published by Prism Studios. Set in the Portal universe, the player controls Mel, a test subject with a prototype of the portal gun who must escape an underground facility after spending decades in artificial hibernation by completing puzzles. The player is guided by maintenance core named Virgil. The game includes custom voice acting, a soundtrack, and texture assets.

<i>Stardew Valley</i> 2016 video game

Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley". The game was originally released for Windows in February 2016 before being ported to other platforms. Stardew Valley is an open-ended game, allowing players to grow crops, raise livestock, fish, cook, mine, forage, and socialize with the townspeople, including the ability to marry and have children. It allows up to eight players to play online together.

<i>Thinking with Time Machine</i> 2014 modification for Portal 2

Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player. The tablet allows the player to record their movement and replay the recordings, creating a double that performs the recorded tasks. Additionally, the mod allows the player to see their own legs by looking down.

<i>VRChat</i> Virtual reality social platform

VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds. VRChat is designed primarily for use with virtual reality headsets, being available for Microsoft Windows PCs and as an app for Android-based headsets such as the Meta Quest, Pico 4, and HTC Vive XR Elite. VRChat is also playable without a virtual reality device in a "desktop" mode designed for a mouse and keyboard, gamepad, or mobile app for touchscreen devices.

<span class="mw-page-title-main">Nintendo Labo</span> Toys-to-life concept by Nintendo

Nintendo Labo is a toys-to-life concept developed by Nintendo and released in April 2018. Labo consists of 2 parts, where one part is a game and one part is multiple sheets of cardboard. The games come as kits that include cardboard cut-outs and other materials that are to be assembled in combination with the Nintendo Switch console display and Joy-Con controllers to create a "Toy-Con" that can interact with the included game software and vice versa. Nintendo designed Labo as a way to teach principles of engineering and basic programming.

AirAttack 2 is a 2015 action arcade and shoot 'em up video game developed by Art In Games for iOS, Android and OSX. It is a sequel to the 2010 game AirAttack.

<i>Microsoft Flight Simulator</i> (2020 video game) 2020 amateur flight simulator

Microsoft Flight Simulator is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six years prior to its release. It was released on August 18, 2020, for Windows, with a virtual reality (VR) version released in December of the same year as part of the free Sim 2 update. Microsoft Flight Simulator is the first game in the series to see a VR and console release, with it being released on the Xbox Series X and Series S on July 27, 2021.

<i>Boneworks</i> 2019 video game

Boneworks is a 2019 first-person shooter game developed and published by Stress Level Zero. The game is designed to be entirely physics-based, with the player controlling a full virtual body that responds not just to the player's real-world input but also to obstructions in the game world.

<i>Trombone Champ</i> 2022 video game

Trombone Champ is a trombone-based rhythm game developed and published by Holy Wow Studios, released on September 15, 2022. Similar in gameplay to rhythm game titles Guitar Hero and Wii Music, players are tasked with timing their input to music note prompts as they appear on screen, with greater accuracy yielding more points and a higher score. The debut indie title reached widespread popularity on Steam after becoming an Internet meme. It was nominated for the British Academy Games Award for Debut Game, as well as Family Game of the Year during the 26th Annual D.I.C.E. Awards.

<i>Gorilla Tag</i> 2022 virtual reality social game

Gorilla Tag is a 2022 virtual reality social casual game developed and released by Another Axiom. The game involves controlling legless gorilla-like creatures through hand movements to interact with others online casually or in matches with tag-like mechanics. Originally developed by Kerestell "Lemming" Smith, Gorilla Tag was made available in early access on SteamVR and Meta Quest in 2021. It was officially launched on Quest in December 2022, on Steam in January 2023, and on PlayStation VR2 in November 2024. The game was popularized through social media and, by June 2024, received 10 million total players and crossed $100 million in revenue.

References

  1. "SimplePlanes.com".
  2. 1 2 Oxford, Nadia (17 December 2014). "SimplePlanes Review: For Beginners, Sort Of". Gamezebo . Retrieved 3 January 2016.
  3. 1 2 Minor, Jordan (8 January 2015). "SimplePlanes Review". 148Apps . Retrieved 3 January 2016.
  4. "SimplePlanes VR on Steam".
  5. "SimplePlanes VR on Oculus Quest".
  6. "Buy SimplePlanes VR".
  7. Priestman, Chris (12 December 2014). "SimplePlanes lets you build, fly, crash, and share your very own plane designs". Pocket Gamer . Retrieved 3 January 2016.
  8. "SimplePlanes OSX". Gumroad . Archived from the original on 29 March 2015. Retrieved 7 January 2016.
  9. "SimplePlanes PC". Gumroad . Archived from the original on 14 March 2015. Retrieved 7 January 2016.
  10. "Steam Greenlight - SimplePlanes". Steam . Valve. Archived from the original on 3 January 2016. Retrieved 3 January 2016.
  11. "SimplePlanes is now on Steam". Jundroo LLC. 17 December 2015. Archived from the original on 6 January 2016. Retrieved 6 January 2016.
  12. "SimplePlanes | v1.12.200 beta is now available". www.simpleplanes.com. Retrieved 2023-09-19.
  13. "SimplePlanes | SimplePlanes 2 Announcement Trailer". www.simpleplanes.com. Retrieved 2024-05-02.
  14. "SimplePlanes PC". MetaCritic.
  15. Schwan, Ben (23 February 2015). ""Simple Planes": Flugzeuge konstruieren und fliegen unter iOS". Heise Online (in Dutch). Heinz Heise. Archived from the original on 6 January 2016. Retrieved 6 January 2016.
  16. Steighner, Mark (6 January 2016). "Review: SimplePlanes". Hardcore Gamer. Archived from the original on 7 January 2016. Retrieved 7 January 2016.