Snow Wave: Avalanche

Last updated
Snow Wave: Avalanche
Developer(s) Hammer Technologies
Publisher(s) Hammer Technologies
Platform(s) Windows
Release1998
Genre(s) Snowboarding
Mode(s) Single player, Multiplayer

Snow Wave: Avalanche is a 1998 arcade snowboarding video game developed and published by the Spanish company Hammer Technologies. [1] [2] The game was the second release in Hammer's "Hammer Sports" line, following Tie Break Tennis '98 . [1] In addition to its single-player mode, Snow Wave supports multiplayer gameplay for up to four players. [3]

Snowboarding games are a genre of computer and video games that emulate the sports of snowboarding and sandboarding. Most snowboarding games are seasonal and come out sometime between October and March. The genre peaked in the late 1990s and early 2000s. Many online casual games have been made for the genre recently. Likewise, several games have been made for iOS and Android mobile devices.

Contents

Snow Wave was developed on the Avalanche 3D game engine, which was created for the game. The band MataMala provided the game's soundtrack. [4] During Snow Wave's development, it was cited as the first computer game dedicated to snowboarding, despite the genre's popularity on other systems. [5]

Spain's game development scene was struggling at the time of Snow Wave's creation. [2] [1] Hammer reported that development had grown "much harder" since the golden age of Spanish software during the 8-bit era, and that most of the country's industry had dried up. [1] However, the Spanish magazines Game Over and PC Top Player cited Snow Wave as evidence that domestic game development was rebounding. [2] A writer for the latter publication argued that the title was part of a growth trend for Spanish games, on the heels of the domestic hit Commandos: Behind Enemy Lines . [6]

The golden age of Spanish software was a time, between 1983 and 1992, when Spain became the second largest 8 bit computer entertainment software producer in Europe, only behind the United Kingdom. The disappearance of the 8 bit technology and its replacement by the 16 bit machines marked the end of this era, during which many software companies based in Spain launched their career: Dinamic Software, Topo Soft, Opera Soft, Made in Spain and Zigurat among others. The name Edad de oro del soft español was coined by specialized magazines of the time and has been used to refer to these years until nowadays.

In computer architecture, 8-bit integers, memory addresses, or other data units are those that are 8 bits wide. Also, 8-bit CPU and ALU architectures are those that are based on registers, address buses, or data buses of that size. 8-bit is also a generation of microcomputers in which 8-bit microprocessors were the norm.

<i>Commandos: Behind Enemy Lines</i> 1998 video game

Commandos: Behind Enemy Lines is a 1998 real-time tactics video game developed by the Spanish company Pyro Studios and published by Eidos Interactive. The game sees players take control of a group of six Allied Commandos, who conduct a range of missions across wartime Europe and Africa, using small unit tactics. Each mission's objective varies, but ranges from sabotage, assassination, or rescuing captured allied units, with players having a full view of a mission's map to plan their strategy and its execution in advance.

Reception

Reception
Review scores
PublicationScore
PC Gamer (US) 80% [7]
Game Over94% [2]
PC Top Player87/100 [3]

Alan Wilder of Game Over summarized Snow Wave as "radically good", [2] while PC Top Player's Alfredo Vegas declared it "a great game". [3] Writing for PC Gamer US , Joe Novicki found Snow Wave "competent and entertaining", despite docking it points for its high system requirements. [7]

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References

  1. 1 2 3 4 Staff (June 16, 1998). "Entrevistamos a HAMMER Technologies". MeriStation (in Spanish). Archived from the original on July 8, 2001.
  2. 1 2 3 4 5 Wilder, Alan (September 1998). "Juez y jurado; Snow Wave". Game over (in Spanish). Editorial Prensa Técnica (9): 44–46.
  3. 1 2 3 Vegas, Alfredo (October 1998). "Juegos; Snow Wave Avalanche". PC Top Player (in Spanish). Tower Communications: 32, 33.
  4. Wilder, Alan (August 1998). "Primer contacto; Snow Wave: Avalanche". Game over (in Spanish). Editorial Prensa Técnica (8): 32–34.
  5. Staff (June 1998). "Noticias; Snow Wave". Game over (in Spanish). Editorial Prensa Técnica (6): 12.
  6. Staff (September 1998). "Preview; Snow Wave Avalanche". PC Top Player (in Spanish). Tower Communications (37): 15.
  7. 1 2 Novicki, Joe (April 1999). "Reviews; Snow Wave Avalanche". PC Gamer US . Imagine Publishing. 6 (4): 108.
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