Space Dude

Last updated
Space Dude
Space Dude's Cover.jpg
Cover art
Developer(s) Evryware
Publisher(s) FormGen
Platform(s) MS-DOS
Release1996
Genre(s) Action
Mode(s) Single player

Space Dude is a video game developed by Evryware and published by FormGen for MS-DOS computers in 1996.

Contents

Plot

The player controls a cosmic being who must defend the Golden City from the attacks of King Dorf and his army of Hoppers. To save the city, Space Dude must destroy the advancing Hoppers and battle King Dorf in his mothership. There are three ways to destroy hoppers: attacking directly, building and manning a defense post, and capturing one hopper to attack another. Before each attack, Space Dude must evade missiles or alien creatures to get to the attack point. During each attack, Space Dude is required to blast a Hopper multiple times to destroy it.

In direct attacks against Hoppers, Space Dude surfs toward the enemy, lobbing bombs at it and avoiding contact. Once the hero passes the Hopper, it will fire a barrage of shots at him until he turns around. These attacks and counterattacks last until either the Hopper or Space Dude is defeated. When Space Dude builds a defense post, he must haul the building materials to the site while dodging missiles from the Dorf mothership. If the dude can make it to the defense site without being hit by missiles, then he builds the defense post at 100 percent strength. If missiles hit Space Dude in transit, he loses materials and the defense post loses strength.

After building the defense post, Space Dude must man the gun and attack the nearest Hopper. Destroying a Hopper typically requires between 20 and 30 shots. When Space Dude attempts to capture a Hopper, he must break into the machine and destroy the Dorfs inside. Once he dispatches them, the dude can control the Hopper and use it to attack other Hoppers nearby.

Finally, Space Dude can choose to attack King Dorf in the mothership to end the siege. Once inside the mothership, Space Dude must destroy guards to get the king's inner chamber. Once inside the king's lair, Space Dude must hit him dozens of times to defeat him. If Space Dude fails, he will need to attack the mothership again, but King Dorf does not regain strength, so the number of shots necessary to destroy him will remain at the number where Space Dude left off.

Whenever Space Dude loses a battle, he must return to the Golden City to recover. During this recovery time, Hoppers can advance on the city. Once a Hopper reaches the city, Space Dude must destroy it before it launches missiles and sets the city ablaze. When that happens, Space Dude is sent flying back into space and the game restarts.

Gameplay

In Space Dude, the player has to complete mini-games, in which the player character has to dodge things or shoot. The player can choose their missions with a choice of either repairing defense guns, capturing Hoppers and going to attack.

Reception

A reviewer for Next Generation criticized the game's lack of a save feature and scored it one out of five stars. [1] Adrenaline Vault said it was a good game for little children. [2]

Related Research Articles

<i>Conquest of the Empire</i> Board game

Conquest of the Empire is a military strategy board game set in the Roman Empire after the death of Marcus Aurelius, with 2 to 6 players pitting their armies against each other in an attempt to become the ruler of Rome. The game was created in 1982 by Larry Harris and published by The Citadel under the title VI Caesars. Harris revised the game for Milton Bradley in 1984 to be reissued under the title Conquest of the Empire as part of the Gamemaster series. The game was re-released in the summer of 2005 by Eagle Games, redesigned by Glenn Drover. The gameplay in Conquest of the Empire shares similarities to Axis & Allies, another Larry Harris project within the same series.

<i>Raid over Moscow</i> 1984 video game

Raid Over Moscow is a video game by Access Software published in Europe by U.S. Gold for the Commodore 64 in 1984 and other microcomputers in 1985-1986.

<i>Battle in Outer Space</i> 1959 film

Battle in Outer Space is a 1959 Japanese science fiction film directed by Ishirō Honda, with special effects by Eiji Tsuburaya.

<i>The Death and Return of Superman</i> 1994 video game

The Death and Return of Superman is a side-scrolling beat 'em up video game released by Sunsoft for the Super NES and Genesis in 1994. It is based on "The Death of Superman" comic book storyline by DC Comics and features many characters from the comics, including Superman himself, Superboy, Steel, Cyborg Superman, the Eradicator, and Doomsday. All of the five Supermen are playable characters at some point.

<i>Vapor Trail: Hyper Offence Formation</i> 1989 video game

Vapor Trail: Hyper Offense Formation, known in Japan as Kuuga – Operation Code Vapor Trail and usually simply referred to as Vapor Trail, is a 1989 shoot 'em up arcade game developed and published by Data East. Vapor Trail was followed by Rohga: Armor Force and Skull Fang.

<i>Sid Meiers Pirates!</i> (2004 video game) 2004 adventure video game

Sid Meier's Pirates! is a 2004 strategy, action and adventure video game developed by Firaxis Games. A remake of Sid Meier's earlier 1987 game of the same name, it was originally published by Atari Interactive, but in May 2005 2K acquired the rights to the title from Atari's parent company Infogrames and later went on to publish console and handheld ports of the game.

Shienryū (紫炎龍) is a vertical scrolling shooter created by Warashi for the arcade which was released in 1997, later followed by a Sega Saturn console release in 1997 and PlayStation release in 1999 (JP) and 2002 (US).

<i>Revenge from Mars</i> Pinball machine designed by George Gomez

Revenge from Mars is a pinball machine designed by George Gomez and manufactured by Williams Electronics Games in 1999. It is the sequel to the similarly themed Attack from Mars.

<i>Zektor</i> 1982 video game

Zektor is a multidirectional shooter arcade video game created by Sega Electronics and released in 1982. It challenges the player to pilot a space ship in a quest to recapture eight different cities that have been captured by alien robots. The robots' dialogue is spoken through speech synthesis.

Ace Online or AirRivals is a free-to-play massively multiplayer online game (MMOG) 3D shooter developed by MasangSoft Inc. and owned by YD Online Corp.

<i>Battleship: Surface Thunder</i> 2000 video game

Battleship: Surface Thunder is a PC video game developed by Meyer/Glass Interactive and published by Hasbro Interactive. It was released in the United States on September 12, 2000. The game is split into two modes: the regular classic battleship and a new arcade version that expands on the classic game in the form of a mission-based third-person shooter.

<i>Seiddab Trilogy</i> Video game series

The Seiddab Trilogy is a series of video games designed by Steve Turner for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983), 3D Seiddab Attack (1984), and 3D Lunattack. All three games were later published together as The Seiddab Trilogy by Hewson for the Rotronics Wafadrive. The series name is derived from the word "baddies" being spelt in reverse.

<i>Terracon</i> Action-adventure game

Terracon is an action-adventure video game by British studio Picture House released on August 25, 2000, for the Sony PlayStation in Europe and on August 30, 2000, in South Africa. A North American release by Midway was planned, but it was cancelled for unknown reasons.

<i>Agent Orange</i> (video game) 1987 video game

Agent Orange is a horizontally scrolling shooter released by A&F Software in January 1987 for the Amstrad CPC, Commodore 64, and ZX Spectrum.

<i>SOCOM 4 U.S. Navy SEALs</i> 2011 video game

SOCOM 4 U.S. Navy SEALs is a tactical shooter video game developed by Zipper Interactive and published by Sony Computer Entertainment for PlayStation 3. It is the sequel to SOCOM U.S. Navy SEALs: Combined Assault and is also the last installment for the franchise.

<span class="mw-page-title-main">Outline of chess</span> Strategy board game

The following outline is provided as an overview of and topical guide to chess:

Independence Day is a franchise of American science fiction action films that started with Independence Day in 1996, which was followed by the sequel, Independence Day: Resurgence in 2016. The franchise revolves around extraterrestrials invading Earth and seeking to eradicate mankind while the remaining human resistance uses everything at their disposal to defeat the invaders and take back the planet. Now considered to be a significant turning point in the history of the Hollywood blockbuster, the original film was released worldwide on July 3, 1996, but began showing on July 2 on limited release as a result of a high level of anticipation among moviegoers. The film grossed over $817.4 million worldwide, becoming the highest-grossing film of 1996 and, briefly, the second-highest-grossing film worldwide of all time behind 1993's Jurassic Park. Currently, it ranks 69th on the list of highest-grossing films, and was at the forefront of the large-scale disaster film and sci-fi resurgence of the mid-late 1990s. The film won the Academy Award for Best Visual Effects and was nominated for the Academy Award for Best Sound Mixing.

<i>Terrorpods</i> 1987 video game

Terrorpods is a 1987 shooting game with simple business simulation by Psygnosis. Originally developed for the Amiga and Atari ST, it was later ported to the Commodore 64, ZX Spectrum, Amstrad CPC and MSX.

References

  1. "SpaceDude". Next Generation . No. 21. Imagine Media. September 1996. pp. 156–8.
  2. "PCM&E Review - Space Dude". 1997-06-24. Archived from the original on 1997-06-24. Retrieved 2016-11-05.{{cite web}}: CS1 maint: bot: original URL status unknown (link)