Spec Ops (series)

Last updated
Spec Ops
Spec Ops Series Logo.png
Developer(s)
Publisher(s)
Platform(s) Microsoft Windows, PlayStation, Dreamcast, PlayStation 3, Xbox 360, OS X, Linux
First release Spec Ops: Rangers Lead the Way
April 30, 1998
Latest release Spec Ops: The Line
June 26, 2012

Spec Ops is a series of tactical shooter video games. The first two games were developed by Zombie Studios, while Runecraft assisted development on the next three games, and the sixth game in 2002 developed by Big Grub.

Contents

The first two games were published by Ripcord Games, with the following three published by Take-Two Interactive, and the sixth game in 2002 published by Gotham Games.

The series was revived 10 years later in 2012 as a third-person cover shooter with Yager Development taking over development and 2K Games taking over publishing.

History

It was decided to make Spec Ops into an ongoing franchise while the first game, Spec Ops: Rangers Lead the Way , was still in development. Executive producer Mike Suarez reasoned that the audience for simulation fans "is very loyal; they buy six to twelve products in every year. It's a real evergreen business if you can launch a successful franchise in the simulations category." [1]

Between 1999 and 2002, the games Stealth Patrol, Ranger Elite,Covert Assault, and Airborne Commando came out for the first PlayStation and the PlayStation Portable. These featured combat settings and tactical gameplay resembling contemporary titles like SOCOM U.S. Navy SEALs and Rainbow Six.

Spec Ops: The Line (2012) rebooted the Spec Ops series as a third person cover shooter with arcade style gameplay. It received highly positive reviews from critics and has since gained a substantial cult following, particularly for its dark story that explores the morality and psychological consequences of war and the shooter genre itself. However, The Line was a commercial failure, leading to the announcement that there would be no sequel to the game, effectively ending the series. [2]

Games

Related Research Articles

Commandos is a stealth-oriented real-time tactics video game series. The five games released between 1998 and 2006 are all set during World War II and follow the adventures of a fictional Allied commando unit. Each mission is loosely based on historical events during World War II to carry the plot. The series was developed by the Spanish developer Pyro Studios and published by Eidos Interactive. The series has sold a total of 3.3 million copies and generated $41 million of revenue at retail.

<i>Tom Clancys Rainbow Six</i> (video game) 1998 video game

Tom Clancy's Rainbow Six is a 1998 tactical shooter video game developed and published by Red Storm Entertainment for Microsoft Windows, with later ports for the Nintendo 64, PlayStation, Mac OS, Game Boy Color, and Dreamcast. It is the first installment in the Rainbow Six series. Based on the Tom Clancy novel of the same name, the game follows Rainbow, a secret international counterterrorist organization, and the conspiracy they unravel as they handle a seemingly random spike in terrorism.

<span class="mw-page-title-main">Tactical shooter</span> Video game genre

A tactical shooter is a sub-genre of first- and third-person shooters, associated with using strategy, planning, and tactics in gameplay, as well as the realistic simulations of ballistics, firearm mechanics, physics, stamina, and low time to kill. Dating back to strategy games from the late 1980s, the genre first rose to prominence in the late 1990s with the releases of several well-received tactical shooters. The popularity of the genre saw a decline in the late 2000s as fast-paced "arcade"-like action shooters rose to prominence, it has seen a revitalization since the mid-2010s with the successful releases of several modern tactical shooters.

<i>XCOM</i> Video game series

XCOM, is a science fiction video game franchise featuring an elite international organization tasked with countering alien invasions of Earth. The series began with the strategy video game X-COM: UFO Defense created by Julian Gollop's Mythos Games and MicroProse in 1994. The original lineup by MicroProse included six published and at least two canceled games, as well as two novels. The X-COM series, in particular its original entry, achieved a sizable cult following and has influenced many other video games; including the creation of a number of clones, spiritual successors, and unofficial remakes.

A stealth game is a type of video game in which the player primarily uses stealth to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists that are special forces operatives, special agents, secret agents, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and also platformers.

<i>Medal of Honor</i> (video game series) Video game series

Medal of Honor is a series of first-person shooter video games created by American film director and producer Steven Spielberg. The first game was developed by DreamWorks Interactive and published by Electronic Arts for the PlayStation in 1999. Medal of Honor spawned a series of follow-up games including multiple expansions spanning various console platforms and personal computers.

<i>Tactical Ops: Assault on Terror</i> 2002 video game

Tactical Ops: Assault on Terror is a first-person shooter video game developed in 2002 by Kamehan Studios and published by Infogrames as a MicroProse title. The game is a standalone retail version of a multiplayer modification of the same name published by Kamehan Studios in 1999 for the game Unreal Tournament. The game features match-based missions in which two teams, themed as Special Forces and terrorists, battle to complete mission objectives and kill their opponents. Upon release, Tactical Ops received mixed to average reviews, with critics faulting the game's similarities to the non-commercial version and lack of defining features compared to other multiplayer first-person shooters.

Tactical role-playing games, also known as strategy role-playing games and in Japan as simulation RPGs, are a video game genre that combines core elements of role-playing video games with those of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as Chainmail, which were primarily concerned with combat.

<i>Tom Clancys Rainbow Six: Rogue Spear</i> 1999 video game

Tom Clancy's Rainbow Six: Rogue Spear is a 1999 tactical first-person shooter video game developed and published by Red Storm Entertainment for Microsoft Windows, with later ports for the Dreamcast, Mac OS, PlayStation, and Game Boy Advance. The sequel to 1998's Tom Clancy's Rainbow Six, it is the second installment in the Rainbow Six series and the last to be published by Red Storm before its acquisition by Ubi Soft in 2000. The game's plot follows the secret international counterterrorist organization Rainbow as they investigate nuclear terrorism in Eastern Europe.

Zombie Studios was an American independent video game developer. It was formed in 1994 as Zombie, LLC by Joanna Alexander and Mark Long, formerly of the Sarnoff Research Center. Alexander and Long founded Zombie after they completed the design of a virtual reality headset for Hasbro at Sarnoff in 1993. Zombie has designed and produced over 30 games for major platforms. They created a value label in 2005, Direct Action Games, to design and produce value titles for both PC and consoles.

Real-time tactics (RTT) is a subgenre of tactical wargames played in real-time, simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the lack of classic resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics.

<i>SOCOM U.S. Navy SEALs</i> Video game series

SOCOM U.S. Navy SEALs is a series of third-person tactical shooter video games for the PlayStation 2, PlayStation 3 and PlayStation Portable created by Zipper Interactive and released between 2002 and 2011. The title for the series comes from the United States Special Operations Command (SOCOM) which is a Unified Combatant Command. The games focus on various teams of United States Navy SEALs completing missions with occasional help from other special operations forces from around the world such as the SAS, SBS and GROM.

<i>The Agency: Covert Ops</i> Video game

The Agency is a cancelled spy-themed MMO shooter video game. It was developed by Sony Online Entertainment studios in Seattle for Microsoft Windows and PlayStation 3. On March 31, 2011, production was discontinued after the closure of SOE's Seattle studio.

Spec Ops: Stealth Patrol is a tactical shooter video game developed by Runecraft for PlayStation in 1999-2000. It is the third game in the Spec Ops series.

<span class="mw-page-title-main">Computer wargame</span> Wargame played on a computer or other digital device

A computer wargame is a wargame played on a digital device. Descended from board wargaming, it simulates military conflict at the tactical, operational or strategic level. Computer wargames are both sold commercially for recreational use and, in some cases, used for military purposes.

<i>Spec Ops: Rangers Lead the Way</i> 1998 video game

Spec Ops: Rangers Lead The Way is a tactical shooter video game developed by Zombie Studios and published by Ripcord Games exclusively for Windows. Players take control of United States Army Rangers; the game's subtitle is the Ranger motto. It is the first game in the Spec Ops series.

<i>Spec Ops II: Green Berets</i> 1999 video game

Spec Ops II: Green Berets is a tactical shooter video game developed by Zombie Studios and published by Ripcord Games exclusively for Microsoft Windows. It is the second game in the Spec Ops series. A remake was released in 2000 for the Dreamcast entitled Spec Ops II: Omega Squad.

<i>Spec Ops: The Line</i> 2012 video game

Spec Ops: The Line is a 2012 third-person shooter video game developed by Yager Development and published by 2K. It is the tenth title, as well as a reboot, of the Spec Ops series. In the game, players can hide behind cover, vault over obstacles, and shoot enemies while utilizing a variety of gadgets. Included with the game is an online multiplayer mode, developed separately by Darkside Game Studios, allowing players to engage in both cooperative and competitive gameplay. The player controls Captain Martin Walker, who is sent into a post-catastrophe Dubai with an elite Delta Force team on a recon mission. As the story progresses, Walker's sanity begins to deteriorate as he begins to experience hallucinations and slowly realize the horror of war.

<i>Tom Clancys</i> Video games based on works of Tom Clancy

Tom Clancy's is a branding used by video game company Ubisoft for several video games, some of which feature the works of American author Tom Clancy, while others do not. Various sub-series are often unrelated to each other with a few exceptions, although most are shooters set in modern or near-future military settings.

Ops may refer to:

References

  1. "NG Alphas: SpecOps". Next Generation . No. 30. Imagine Media. June 1997. pp. 82–84.
  2. Moser, Cassidee (2014-07-21). "Don't Expect a Sequel for Spec Ops: The Line". IGN. Retrieved 2017-07-22.