Super Bubble Pop

Last updated
Super Bubble Pop
Super Bubble Pop.jpg
North American GameCube cover art
Developer(s) Zombie Inc.
Runecraft
Publisher(s) Jaleco
eGames (Windows)
Composer(s) Jeremy Taylor
Engine Lithtech ESD
Platform(s) GameCube, Xbox, Game Boy Advance, PlayStation, Windows
Release
January 1, 2002
  • Windows
    • NA: January 1, 2002
  • Xbox
    • NA: December 25, 2002
    • PAL: March 15, 2003
    PlayStation
    • NA: December 25, 2002
    Game Boy Advance
    • NA: December 20, 2002 [1]
    GameCube
    • NA: January 3, 2003
Genre(s) Puzzle
Mode(s) Single-player, multiplayer

Super Bubble Pop is a puzzle video game released in 2002 by Runecraft.

Contents

Gameplay

The Player is able to choose from 5 DJ poppers, including 2 unlockable ones, along with 4 grooving soundtracks. They are faced with rows of advancing bubbles of different colors. They can launch bubbles of their own. The idea is to create a row, column or stack of 3 or more bubbles. When that happens, they will pop. Each character has their own favorite bubble color and when they pop them, color energy is transferred to their special jar. Once the jar is full, the player can unleash their super special attack. During the puzzles, the player is also provided with nine different special attacks that they can obtain by getting special bubbles. The current special attack the player has is displayed on a wheel called the Torus.[ citation needed ]

The game consists of 3 different 1 player difficulty modes along with a training mode, each having 50 levels of bubble popping puzzles and a 2 player mode that allows a player to compete for the higher score against a friend. Each level is allowed to be won by popping all of the bubbles or by collecting a certain amount of Level Stars.[ citation needed ]

Related Research Articles

<i>Puzzle Bobble</i> 1994 video game

Puzzle Bobble, internationally known as Bust-A-Move, is a 1994 tile-matching puzzle arcade game developed and published by Taito. It is based on the 1986 arcade game Bubble Bobble, featuring characters and themes from that game. Its characteristically cute Japanese animation and music, along with its play mechanics and level designs, made it successful as an arcade title and spawned several sequels and ports to home gaming systems.

<i>Bubble Bobble</i> (video game) 1986 video game

Bubble Bobble is a 1986 platform game developed and published by Taito for arcades. It was distributed in the United States by Romstar, and in Europe by Electrocoin. Players control Bub and Bob, two dragons that set out to save their girlfriends from a world known as the Cave of Monsters. In each level, Bub and Bob must defeat each enemy present by trapping them in bubbles and popping, who turn into bonus items when they hit the ground. There are 100 levels total, each becoming progressively more difficult.

<span class="mw-page-title-main">SameGame</span> 1985 video game

SameGame (さめがめ) is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016.

<i>Dr. Mario</i> 1990 video game

Dr. Mario is a 1990 puzzle video game developed and published by Nintendo for the Nintendo Entertainment System and Game Boy. It was produced by Gunpei Yokoi and designed by Takahiro Harada. The soundtrack was composed by Hirokazu Tanaka.

<i>Yoshis Cookie</i> 1992 video game

Yoshi's Cookie is a 1992 tile-matching puzzle video game developed by Tose and published by Nintendo for the NES and Game Boy platforms in 1992. A Super NES version was released the following year, developed and published by Bullet-Proof Software.

<i>Tetris Attack</i> 1995 video game

Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.

<i>Wrecking Crew</i> (video game) 1985 video game

Wrecking Crew is an action game developed and published by Nintendo. Designed by Yoshio Sakamoto, it was first released as an arcade video game for the Nintendo VS. System in 1984, titled Vs. Wrecking Crew with a simultaneous two-player mode. It was released as a single-player game for the Family Computer (Famicom) console in 1985, and as a launch game for the Nintendo Entertainment System (NES) later that year. A sequel, Wrecking Crew '98, was released in Japan in 1998 for the Super Famicom.

Collapse! is a series of tile-matching puzzle video games by GameHouse, a software company in Seattle, Washington. In 2007, Super Collapse! 3 became the first game to win the Game of the Year at the inaugural Zeebys. The series has been discontinued since 2015 due to RealNetworks shutting down its internal games studio.

<i>Polarium</i> 2004 video game

Polarium is a puzzle game developed by Mitchell Corporation and published by Nintendo for the Nintendo DS. It was a launch title in Japan, Europe and China. In the game, players use a stylus to draw lines on the DS's touch screen, flipping black and white tiles to clear puzzles.

<i>Super Puzzle Fighter II Turbo</i> 1996 video game

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a tile-matching puzzle video game released in 1996 for the CP System II (CPS2) arcade board, by Capcom and its Capcom Coin-Op division. The game's title is a play on Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

<i>Pac-Attack</i> 1993 puzzle video game

Pac-Attack, also known as Pac-Panic, is a 1993 falling-tile puzzle video game developed and published by Namco for the Super Nintendo Entertainment System and Sega Genesis. Versions for the Game Boy, Game Gear and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first game in the Pac-Man series to be released exclusively for home platforms.

<i>Super Columns</i> 1995 video game

Super Columns is a tile-matching puzzle video game released by Sega for the Game Gear in 1995. It was later included on the Coleco Sonic, along with the original Columns, to which it is a sequel.

<i>Super Buster Bros.</i> 1990 shooter video game

Super Buster Bros., released as Super Pang outside of North America, is a cooperative two-player shooting puzzle arcade video game developed by Mitchell and released in the United States in 1990 by Capcom. It is the second game in the Pang series and was ported to the Super Nintendo Entertainment System in 1992. It is also featured in the compilations Buster Bros. Collection for the original PlayStation and Capcom Puzzle World for PlayStation Portable. It was the tenth game released for the CP System hardware.

<i>Puzzle Bobble 4</i> 1997 video game

Puzzle Bobble 4 is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the PlayStation and the only appearance of the series on the Dreamcast.

Crazy Arcade is a free South Korean online multiplayer game developed by Nexon. It was first published in 2001.

<i>Rampage Puzzle Attack</i> 2001 video game

Rampage Puzzle Attack is a puzzle game for Game Boy Advance, developed by Finnish development house Ninai Games and published by Midway Games.

<i>Chuzzle</i> 2005 video game

Chuzzle is a tile-matching puzzle video game developed by American studio Raptisoft Games and published by PopCap Games. The game involves connecting three or more fuzzballs named Chuzzles.

<i>Planet Puzzle League</i> 2007 video game

Planet Puzzle League, known as Puzzle League DS in Europe, and as Panel de Pon DS in Japan, is a video game for the Nintendo DS handheld video game console in the Puzzle League Panel de Pon visual matching puzzle game series. In North America, Planet Puzzle League is part of the Touch! Generations brand; in Japan, Panel de Pon DS is marketed in the general Touch! brand. The publisher for the game is Nintendo, and the developer is Nintendo's second-party developer Intelligent Systems, creator of the original Panel de Pon and its cult classic English-language adaptation Tetris Attack. The game was released in Japan on April 26, 2007 in North America on June 4, 2007, and in Europe on June 29, 2007.

Puyo Puyo (ぷよぷよ), previously known as Puyo Pop outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. Puyo Puyo was created as a spin-off franchise to Madō Monogatari, a series of first-person dungeon crawler role-playing games by Compile from which the Puyo Puyo characters originated. The series has sold over 10 million copies, including the Madō Monogatari games.

<i>Angry Birds POP!</i> 2015 tile-matching video game

Angry Birds POP! is a tile matching game co-developed by Rovio Entertainment and Outplay Entertainment that was soft launched for iOS in Canada in December 2014 and released worldwide for iOS and Android devices in March 2015.

References

  1. "Four GBAs arrive from Jaleco! - Game Boy Advance News". 2006-10-22. Archived from the original on 2006-10-22. Retrieved 2023-10-24.{{cite web}}: CS1 maint: bot: original URL status unknown (link)