Starbase Hyperion

Last updated
Starbase Hyperion
Starbase Hyperion (Cover).jpg
Publisher(s) Quality Software
Designer(s) Don Ursem [1]
Platform(s) Sorcerer, Atari 8-bit
Release1980: Sorcerer
1981: Atari
Genre(s) Strategy

Starbase Hyperion is a strategy video game written by Don Ursem for the Exidy Sorcerer and published by Quality Software in 1980. [1] A port to Atari 8-bit computers followed in 1981. [2]

Contents

Contents

Starbase Hyperion is a strategic space game which the player is a starbase commander whose base comes under attack by the forces of an invading alien empire. [3]

Reception

Tom M. Buchanan reviewed Starbase Hyperion in The Space Gamer No. 34. [3] Buchanan commented that "This is an excellent computer simulation game. The full graphics and real-time combat displays make the game visually challenging. If you're looking for a game with challenging play instead of complex rules and you own a Sorcerer computer, this game is a must." [3]

Reviews

Related Research Articles

<span class="mw-page-title-main">Atari 8-bit computers</span> Home computer series introduced in 1979

The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of 8-bit home computers introduced by Atari, Inc. in 1979 with the Atari 400 and Atari 800. It is the first home computer architecture with coprocessors, enabling more advanced graphics and sound than most of its contemporaries. Video games are key to its software library, and the 1980 first-person space combat simulator Star Raiders is considered the platform's killer app.

<i>Star Raiders</i> 1980 video game

Star Raiders is a space combat simulator video game created by Doug Neubauer and published in 1980 by Atari, Inc. Originally released for the Atari 400/800 computers, Star Raiders was later ported to the Atari 2600, Atari 5200, and Atari ST. The player assumes the role of a starship fighter pilot, who must protect starbases from invading forces called Zylons. Piloting and combat are shown in the 3D cockpit view, while a 2D galactic map shows the state of the Zylon invasion. Neubauer made the game during in his spare time at Atari, inspired by contemporary media such as Battlestar Galactica and Star Wars, as well as the 1971 mainframe game Star Trek.

<i>Xenophobe</i> (video game) 1987 video game

Xenophobe is a video game developed by Bally Midway and released in arcades in 1987. Starbases, moons, ships, and space cities are infested with aliens, and the players have to kill the aliens before each is completely overrun. The screen is split into three horizontally-scrolling windows, one for each of up to three players, yet all players are in the same game world.

<i>Miner 2049er</i> 1982 video game

Miner 2049er is a platform game developed for Atari 8-bit computers by Bill Hogue and released by his company, Big Five Software, in 1982. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms while avoiding or defeating enemy mutants. At a time when "climbing games" such as Donkey Kong had four screens, Miner 2049er had ten.

<i>Star Trek</i> (1971 video game) 1971 video game

Star Trek is a text-based strategy video game based on the Star Trek television series (1966–69) and originally released in 1971. In the game, the player commands the USS Enterprise on a mission to hunt down and destroy an invading fleet of Klingon warships. The player travels through the 64 quadrants of the galaxy to attack enemy ships with phasers and photon torpedoes in turn-based battles and refuel at starbases. The goal is to eliminate all enemies within a random time limit.

<i>ANALOG Computing</i> Defunct Atari 8-bit computer magazine

ANALOG Computing was an American computer magazine devoted to Atari 8-bit computers. It was published from 1981 until 1989. In addition to reviews and tutorials, ANALOG printed multiple programs in each issue for users to type in. Almost every issue included a machine language video game—as opposed to Atari BASIC—which were uncommon in competing magazines. Such games were accompanied by the assembly language source code. ANALOG also sold commercial games, two books of type-in software, and access to a custom bulletin-board system. After the Atari ST was released, coverage of the new systems moved to an ST-Log section of the magazine before spinning off into a separate publication under the ST-Log name.

<i>Star Trek</i> (arcade game) 1983 video game

Star Trek: Strategic Operations Simulator is a space combat simulation arcade video game based on the original Star Trek television program and movie series, and released by Sega in 1983. Star Trek uses color vector graphics for both a 2D display and a 3D first-person perspective. The player controls the Starship Enterprise and must defend sectors from invading Klingon ships. The game includes synthesized speech

Datasoft, Inc. was a software developer and publisher for home computers founded in 1980 by Pat Ketchum and based out of Chatsworth, California. Datasoft primarily published video games, including ports of arcade video games, games based on licenses from movies and TV shows, and original games. Like competitor Synapse Software, they also published other software: development tools, word processors, and utilities. Text Wizard, written by William Robinson and published by Datasoft when he was 16, was the basis for AtariWriter. Datasoft initially targeted the Atari 8-bit computers, Apple II, and TRS-80 Color Computer, then later the Commodore 64, IBM PC, Atari ST, and Amiga. Starting in 1983, a line of lower cost software was published under the label Gentry Software.

<i>Star Fleet I: The War Begins</i> 1984 video game

Star Fleet I: The War Begins is a 1984 strategy video game designed by Trevor Sorensen and developed by Interstel. It was released for Apple II, MS-DOS and Commodore 64. Versions for the Commodore 128, Atari ST, and Atari 8-bit computers were released in 1986 and versions for the Amiga and Mac were released in 1987. The game was successful enough to spawn sequels which are collectively known as the Star Fleet series.

<i>Chessmaster 2000</i> 1986 video game

The Chessmaster 2000 is a computer chess game by The Software Toolworks. It was the first in the Chessmaster series and published in 1986. It was released for Amiga, Apple II, Atari 8-bit computers, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and IBM PC compatibles.

Quality Software is a defunct American software developer and publisher which created games, business software, and development tools for the Exidy Sorcerer, Apple II, and Atari 8-bit computers in the late 1970s and early 1980s. Asteroids in Space, written by programmer Bruce Wallace, was voted one of the most popular games of 1978-80 by Softalk magazine.

Tom Hudson is an American programmer best known for co-creating the 3D modeling and animation package 3D Studio as well as creating its precursor, CAD-3D for the Atari ST.

<i>Ogre</i> (video game) 1986 video game

Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.

<i>Air Traffic Controller</i> (1978 video game) 1978 video game

Air Traffic Controller is a 1978 video game written by air traffic controller David Mannering, and released by Creative Computing for the TRS-80 Model I and Exidy Sorcerer in 1978, and for the Apple II, Apple II Plus and Sol-20 in 1979. It was later rewritten by Will Fastie and Bill Appelbaum for Data General AOS in 1980, and ported to DOS for release by PC Disk Magazine in 1983.

<i>Phantasie</i> 1985 video game

Phantasie is the first video game in the Phantasie series.

<i>Chopper Hunt</i> 1984 video game

Chopper Hunt is a side-view shoot 'em up written by Tom Hudson and published by Imagic in 1984 for Atari 8-bit computers and Commodore 64. It was one of the last games from Imagic before the company went out of business. Chopper Hunt is an enhanced version of the Atari 8-bit game Buried Bucks released by ANALOG Software in 1982. In both games, the player files a helicopter that uses bombs to unearth buried items. Contemporaneous reviews were mixed.

<i>Lunar Lander</i> (1980 video game) 1980 video game

Lunar Lander is a 1980 video game published by Adventure International.

<i>Pool 1.5</i> 1981 video game

Pool 1.5 is a pool simulation video game written for the Apple II and published by Innovative Design Software in 1981. A port for Atari 8-bit computers was released the same year. Pool 1.5 allows 1 to 4 people to play one of 4 variations: straight pool, eight-ball, nine-ball, and rotation. A trimmed down version was released on cartridge for the Atari 8-bit computers in 1982 as Pool 400. The "400" refers to the Atari 400 computer, which shipped with less memory than the more expensive Atari 800.

<i>Flak</i> (video game) 1984 video game

Flak: The Ultimate Flight Experience is a vertically scrolling shooter for the Atari 8-bit computers designed by Alain Marsily, programmed by Yves Lempereur, and published by Funsoft in 1984. It was ported to the Apple II, Commodore 64, and ZX Spectrum home computers. Flak was heavily inspired by the 1982 Namco arcade video game Xevious. Most critical reviews were middling or harshly negative.

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. "Starbase Hyperion". Atari Mania.
  3. 1 2 3 Buchanan, Tom M. (December 1980). "Capsule Reviews". The Space Gamer (34). Steve Jackson Games: 35–36.
  4. "A.N.A.L.O.G. Atari Magazine Issues 1 - 5".