| Super Turrican (Super NES) | |
|---|---|
North American cover art of Super Turrican (SNES) | |
| Developer(s) | Factor 5 |
| Publisher(s) | Seika Corp. Hudson Soft Tonkin House Factor 5 |
| Producer(s) | Julian Eggebrecht |
| Designer(s) | Julian Eggebrecht, Holger Schmidt, Frank Matzke |
| Artist(s) | Frank Matzke, Ramiro Vaca, Andreas Escher |
| Composer(s) | Chris Huelsbeck |
| Series | Turrican |
| Platform(s) | SNES, Virtual Console |
| Release | SNES Virtual Console |
| Mode(s) | Single-player |
Super Turrican is the fifth video game in the Turrican series for the SNES released in 1993. [1] Super Turrican was also released on the Virtual Console in Europe and Australia on February 29, 2008, and in North America on March 3, 2008.
Super Turrican was developed by Factor 5 and published by Seika. It plays similarly to Mega Turrican (also developed by Factor 5) and shares a similar visual style. The game has a different set of levels, however, and features a freeze beam in place of the original lightning whip. The game only features 4 worlds and ends with the H. R. Giger-inspired alien boss, despite a representation of 'The Machine', similar to that featured in Mega Turrican, appearing in the prologue.
A previously unreleased uncut version of the game, titled Super Turrican: Director's Cut, was included with the Analogue Super Nt console. [2] Previously, this uncut version was considered for release on the Nintendo Wii's Virtual Console, but was rejected by Nintendo due to not being previously released on consoles. [3]
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The Super Nintendo Entertainment System (SNES), also known as the Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Europe and Australasia (Oceania), and 1993 in South America. In Japan, the system is called the Super Famicom (SFC). In South Korea, it is known as the Super Comboy and was distributed by Hyundai Electronics. The system was released in Brazil on August 30, 1993, by Playtronic. Although each version is essentially the same, several forms of regional lockout prevent the different cartridges from being compatible with one another.
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The Analogue Super Nt is an FPGA-based aftermarket Super Nintendo Entertainment System (SNES) and Super Famicom (SFC) designed and manufactured by Seattle-based company Analogue, Inc. The Super Nt was designed for Nintendo's 16-bit console era. It is compatible with the original SNES and SFC game cartridges. It features 1080p HDMI, digital audio, and the original SNES/SFC-style controller ports. Kevin Horton engineered Super Nt to run in an Altera Cyclone V with 100% accuracy and also provided extra features like the possibility to scale the original 240p video output to different resolutions up to 1080p 60 Hz. Phil Fish, the designer of Fez, designed the Super Nt's user interface. Squarepusher composed the audio to the system's startup. Unlike previous Analogue products, the Super Nt's enclosure is manufactured from ABS plastic to streamline manufacture and reduce costs.
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