Team Silent

Last updated
Team Silent
Type Division
Industry Video games
FoundedSeptember 1996;30 years ago (1996-09) [1]
DefunctMay 2007;19 years ago (2007-05) [2]
FateDisbanded by Konami [3]
Headquarters,
Japan
Key people
  • Akira Yamaoka (producer, composer)
  • Masahiro Ito (art director)
  • Hiroyuki Owaku (scenario writer)
Products Silent Hill
Number of employees
70 [4]  (2004)
Parent Konami

Team Silent was a Japanese development team within Konami Computer Entertainment Tokyo (KCET), responsible for the first four games in the Silent Hill franchise by Konami released from 1999 to 2004. [5] [6] KCET was merged into the parent company on April 1, 2005. [7] Konami Digital Entertainment (KDE) was established by the parent company on March 31, 2006. [8]

Contents

History

According to Kenzie LaMar, lead character artist of Silent Hill: Homecoming , Team Silent was ultimately disbanded by Konami itself, because Konami wanted other developers to make the games and wanted the games to be different. [3] Later titles were developed by Western companies, such as Climax Studios, Double Helix Games and Vatra Games.

Members

Key members of Team Silent include (arranged by last name):

Akira Yamaoka played a major role in the Silent Hill film adaptation by overseeing and approving specific aspects of the movie throughout its production. Some of the original members (as led by Toyama, director of the first Silent Hill game) went on to create the Siren series, which has a similar atmosphere to the Silent Hill franchise.

Legacy

In 2017, when asked if Team Silent would ever reunite, Yamaoka said he was not against the idea, but also said that "it's hard to say because everyone has evolved, and maybe the mindset has changed as well. Also, the technology and the games industry as a whole has changed as well. Even if we got back together I'm not even sure we could do something great so it's very hard to say at the moment". [22]

References

  1. 1 2 3 4 5 Sato, Takayoshi. "My Resume". SatoWorks. Archived from the original on April 2, 2021. Retrieved April 2, 2021.
  2. ↑ Winston1 (August 10, 2018). "Let's clear this up: Team Silent was making a Silent Hill 5, and it (and they) got canned by Konami". ResetEra . Archived from the original on March 18, 2023. Retrieved March 18, 2023.{{cite web}}: CS1 maint: numeric names: authors list (link)
  3. 1 2 Goldman, Tom (January 18, 2011). "Silent Hill Artist Claims Konami Disbanded Team Silent". The Escapist . Archived from the original on July 3, 2026. Retrieved July 3, 2026.
  4. ↑ "Classic Postmortem: Konami's Silent Hill 4: The Room (2004)". Game Developer. March 2005. Archived from the original on August 13, 2026. Retrieved August 13, 2026.
  5. ↑ "E3 2001: Silent Hill 2 Interview". IGN . IGN Entertainment, Inc. May 17, 2001. Archived from the original on April 4, 2002. Retrieved December 26, 2010.
  6. ↑ "IGN Top 100 Games 2007: 97 Silent Hill 2". IGN . IGN Entertainment, Inc. 2007. Archived from the original on November 22, 2007. Retrieved December 26, 2010.
  7. ↑ "Konami's Merger with its Subsidiaries". Konami. December 16, 2004. Archived from the original on January 4, 2011. Retrieved January 4, 2011.
  8. ↑ "Announcement of group restructuring (merger between subsidiaries, share exchange with subsidiary) and shift to holding company structure by company separation". Konami. November 7, 2005. Archived from the original on January 4, 2011. Retrieved January 4, 2011.
  9. ↑ "Q&A: Konami's Akihiro Imamura". GameSpot. May 17, 2006. Archived from the original on September 10, 2016. Retrieved June 12, 2016.
  10. ↑ Team Silent (October 31, 2003). Silent Hill 3 (Microsoft Windows). Konami of Europe GmbH. Scene: staff credits.
  11. ↑ "Interview with Akihiro Imamura and Akira Yamaoka (Game World)". Silent Hill Extreme. April 23, 2005. Archived from the original on February 19, 2007. Retrieved February 19, 2007.
  12. ↑ IGN
  13. ↑ "E3 2002: Interview with Hiroyuki Owaku, Akira Yamaoka and Kazuhide Nakazawa (IGN)". Silent Hill Memories. Archived from the original on July 29, 2017. Retrieved June 12, 2016.
  14. ↑ Ito, Masahiro (June 14, 2010). "Nobu bbs: scenario writers". GMO Media, Inc. Archived from the original on July 16, 2011. Retrieved June 14, 2010.
  15. ↑ "Konami Releases Masahiro Ito's Art for Japanese Silent Hill: Downpour Cover". My Silent Hill. December 12, 2012. Archived from the original on March 18, 2022. Retrieved October 6, 2022.
  16. ↑ "Silence Is Golden: Takayoshi Sato's Occidental Journey". Gamasutra. August 25, 2005. Archived from the original on July 15, 2017. Retrieved June 12, 2016.
  17. 1 2 "Interview with Silent Hill CGI Director Takayoshi Sato". Game Anim. 2009. Archived from the original on August 25, 2026. Retrieved August 25, 2026.
  18. ↑ "Silent Hill creator discusses how he joined the game biz and why AAA horror is 'difficult' to fund". Polygon.com. October 30, 2013. Archived from the original on August 14, 2016. Retrieved June 12, 2016.
  19. ↑ Doerr, Nick (May 30, 2007). "Silent Hill 5 interview ... if PS3 sells, it could be exclusive". Engadget . Retrieved May 30, 2007.
  20. ↑ Groenendijk, Ferry (December 21, 2006). "Silent Hill 5 interview with producer Akira Yamaoka hints PS3 and Xbox 360 versions". Video Games Blogger. Archived from the original on March 9, 2026. Retrieved March 9, 2026.
  21. ↑ "Interview: Akira Yamaoka explains Grasshopper jump". April 2, 2010. Archived from the original on May 20, 2018. Retrieved May 19, 2018.
  22. ↑ Donnelly, Joe (August 29, 2017). "Akira Yamaoka would 'love' to see Silent Hill revived, is open to Team Silent reunion". PC Gamer . Archived from the original on July 11, 2026. Retrieved July 11, 2026.