Terra Force | |
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![]() Arcade flyer | |
Developer(s) | Nichibutsu |
Publisher(s) | Nichibutsu |
Designer(s) | Shigeki Fujiwara |
Platform(s) | Arcade |
Release |
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Genre(s) | Scrolling shooter |
Mode(s) | Single-player, multiplayer |
Terra Force [a] is a 1987 scrolling shooter video game developed and published by Nichibutsu for arcades. It was initially only released in Japan. [1] Hamster Corporation acquired the game's rights alongside Nichibutsu's intellectual property, releasing the game as part of their Arcade Archives series for the PlayStation 4 in 2016 and Nintendo Switch in 2019. [2] [3]
The player controls a spaceship as they destroy alien enemies on a planet. Ever level starts on the surface, which is a vertically scrolling level where aliens and buildings can be destroyed for points. [4] After a boss enemy is defeated, players access caverns where enemies are more widespread, while also having to avoid colliding with obstacles. Laser, bomb and "speed" power-ups are available in limited supply. [2] [5]
The game's development was led by Shigeki Fujiwara, co-creator of the Bomberman series, as his last project before leaving Nichibutsu for Hudson Soft. He envisioned a mix of MagMax 's side-scrolling perspective and the vertically scrolling gameplay of Terra Cresta, leading to an ambitious mix of levels of both perspectives. [4]