Terrible Swift Sword (game)

Last updated

Terrible Swift Sword
Terrible Swift Sword box cover TSS1.gif
Terrible Swift Sword box cover
Terrible Swift Sword (1976) by SPI
Players2+
Setup time30 minutes to 1 hour or more
Playing time6 to 50 hours
ChanceMedium
Age range16+
Skills Tactics, strategy
First regimental-level Gettysburg game

Terrible Swift Sword: Battle of Gettysburg Game (often abbreviated TSS) is a grand tactical regimental level board wargame published by Simulations Publications, Inc. (SPI) in 1976 that simulates the Battle of Gettysburg during the American Civil War. A second edition was published by TSR in 1986.

Contents

Description

TSS, with over 1000 counters, is classified as a "monster" wargame; as one of the largest board games ever produced, it often takes longer to play than the actual 3-day battle of July 1–3, 1863. [1] The game's title comes from the third line of the Battle Hymn of the Republic : "He hath loosed the fateful lightning of His terrible swift sword."

Components

The game box contains: [1]

Gameplay

Each daylight turn represents 20 minutes of the battle; each night is divided into 8 turns representing 1 hour each. The game includes several scenarios that can be played separately: [2]

Palmer wrote that the one day scenarios take two days of real time to play. [5]

Alternatively the players can simulate the entire battle in the "Grand Battle Game: The Three Days of Gettysburg", which takes 149 turns, requiring about 50 hours of playing time.

When a unit suffers losses, it does so in steps of 100 men. This also affects morale, since each unit is rated for how many strength points it can lose before its Brigade Combat Effectiveness is destroyed. Such a unit cannot initiate melee and is more susceptible to rout. Each side has leaders as well at the Army, Corps and Division level (and the Confederates also have Brigade leaders). Units must stay within a certain distance of their leader in order to move. [2] Leaders also affect morale and are needed for movement and attack; juniors may be promoted to replace dead leaders, often less effectively. The Confederates have better leaders, but the Union forces have more firepower. [6]

Only two units of up to 8 strength points can be stacked on a hex, and only the top unit can fire and take damage.

The game contains rules for team play, in which players may send messages and request face-to-face meetings, but these work best with players who are already competent with the game. Much of the game system derives from La Bataille de la Moskowa and from miniatures play, with the effect of different types of rifle being simulated. Cavalry are ineffective on the battlefield (they were used largely for reconnaissance and dismounted defence by that era) and are expensive in victory points if lost. [7]

Each turn begins with a number of phases: [2]

The turn ends with the second player repeating the above steps.

Publication history

Terrible Swift Swords was designed by Richard Berg, with graphic design by Redmond A. Simonsen, and was published by SPI in July 1976 in both double "flat-pack" and "soap box" editions. [8] The game immediately rose to #4 on SPI's Top Ten Bestseller list, and stayed in the Top Ten for the next eight months. [9] Sales of the game reached 30,000 units. [10]

Stonewall: The Battle of Kernstown , a smaller game using the same game system, was also published. This covered the First Battle of Kernstown, in which Stonewall Jackson defeated a Union force superior in numbers and firepower but inferior in morale if ordered to move, let alone fight. [11]

TSS was the first of what would become a series of eight SPI wargames about the American Civil War, called Great Battles of the American Civil War (GBACW).

TSR took over SPI in 1982 and republished a number of popular SPI titles in new TSR packaging. This included Terrible Swift Sword, which was republished with artwork by Larry Elmore in 1986. Like its predecessor, this edition also sold over 30,000 units. [9]

As a continuation of the GBACW series, TSR published the separate American Civil War game Rebel Sabers: Civil War Cavalry Battles in 1986. One of the four scenarios, "Dutch Roads", a simulation of a cavalry battle during Gettysburg, can be linked to gameplay during TSS. [12]

Nearly twenty years after the publication of TSS, original designer Richard Berg redesigned the game, which was released in 1995 by GMT Games as The Three Days of Gettysburg, with artwork by Rodger B. MacGowan. [8]

Reception

In his 1977 book The Comprehensive Guide to Board Wargaming , Nicholas Palmer called the game "strongly tactical in emphasis, with particularly detailed rules for firing different types of weapons" which "plays smoothly". Palmer concluded, "A magnificent simulation, but far from swift." [13]

In Issue 54 of Moves , Steve List warned of the "many, many detailed rules" and called the game "dauntingly complex." He concluded by giving the game a grade of B, saying, "beware of the time it takes to play. A solid weekend of diligent activity might suffice to reach a conclusion in a single day scenario, but the whole battle cannot be played out in one sitting." [2]

In The Guide to Simulations/Games for Education and Training, Martin Campion commented on its use as a classroom aid, saying, "The duration of the grand battle version of this game makes it unlikely that any class could play it in this way, but much can be learned from shorter playings." Campion advised that if the teacher acts as referee and knows the rules, the students don't need to be experts. He further advised "teach the players how to move, how to change formations, and a few other things. Then get started on a series of made-up small battles [...] After three or four short preparatory battles, give them one of the shorter scenarios of Gettysburg to play out." [14]

In the 1980 book The Complete Book of Wargames , game designer Jon Freeman commented "The game is immense, but so is the enjoyment." He noted "The historical situation provides many opportunities for both players to exercise their initiative in bold strokes of tactical brilliance." Freeman concluded by giving the game an Overall Evaluation of "Very Good", saying, "It's more playable that you would expect of a monster this size. [15]

Wargame Academy considers TSS to be the "patriarch" of all subsequent wargames and computer games about Gettysburg. The game was rated as "simple enough for high playability yet with lots of room for maneuver and player strategy." [16]

TSS was chosen for inclusion in the 2007 book Hobby Games: The 100 Best . [1]

Awards

At the 1977 Origins Awards, Terrible Swift Sword won the Charles S. Roberts Award for "Best Tactical Game of 1976". [17] TSS was also a finalist for "Best Graphics and Physical Systems of 1976." [8]

Other reviews

Related Research Articles

<i>Gettysburg</i> (game) American Civil War board wargame published in 1958

Gettysburg is a board wargame produced by Avalon Hill in 1958 that re-enacts the American Civil War battle of Gettysburg. The game rules were groundbreaking in several respects, and the game, revised several times, was a bestseller for Avalon Hill for several decades.

<span class="mw-page-title-main">Board wargame</span> Wargame played on a printed surface or board

A board wargame is a wargame with a set playing surface or board, as opposed to being played on a computer or in a more free-form playing area as in miniatures games. The modern, commercial wargaming hobby developed in 1954 following the publication and commercial success of Tactics. The board wargaming hobby continues to enjoy a sizeable following, with a number of game publishers and gaming conventions dedicated to the hobby both in the English-speaking world and further afield.

<i>Napoleons Last Battles</i> Board wargame

Napoleon's Last Battles is a board wargame published by Simulations Publications in 1976 that simulates the last four battles fought by Napoleon. It was one of SPI's most popular games, and also received many positive reviews.

<i>Wellingtons Victory: Battle of Waterloo – 18 June 1815</i> Board game

Wellington's Victory: Battle of Waterloo – 18 June 1815 is a board wargame simulation of the Battle of Waterloo, originally published by Simulations Publications, Inc. (SPI) in 1976.

<i>Blue & Gray: Four American Civil War Battles</i> Collection of four board wargames published in 1975

Blue & Gray: Four American Civil War Battles is a board wargame originally published by Simulations Publications, Inc. (SPI) in 1975 that simulates four battles from the American Civil War.

<i>A Gleam of Bayonets: The Battle of Antietam</i> Board game

A Gleam of Bayonets: The Battle of Antietam is a board wargame published by the Simulations Publications, Inc. (SPI) subsidiary of TSR in 1983 that is based on the American Civil War Battle of Antietam.

<i>Battles for the Ardennes</i> Board wargame published in 1978

Battles for the Ardennes is a "quadrigame" — a board wargame that contains four different battles using one set of rules — originally published by Simulations Publications, Inc. (SPI) in 1978 that simulates Second World War battles in the Ardennes Forest region in 1940 and again in 1944.

<i>Firefight: Modern U.S. and Soviet Small Unit Tactics</i> Tactical wargame

Firefight: Modern U.S. and Soviet Small Unit Tactics is a tactical wargame originally published by Simulations Publications, Inc. (SPI) in 1976 that hypothesizes combat between small units of American and Soviet forces in West Germany in the 1970s.

<i>Wacht am Rhein</i> (game) Grand tactical monster board wargame

Wacht am Rhein is a grand tactical monster board wargame published by Simulations Publications, Inc. (SPI) in 1977 that simulates Germany's Battle of the Bulge offensive in late 1944 during World War II.

<i>Fulda Gap</i> (game)

Fulda Gap, subtitled "The First Battle of the Next War", is a board wargame published by Simulations Publications Inc. (SPI) in 1977 that simulates a hypothetical attack by Warsaw Pact forces against NATO defenders in West Germany using technology and tactics of the mid-1970s

<i>Kursk: Operation Zitadelle</i> Simulation game of Battle of Kursk

Kursk: Operation Zitadelle is a board wargame published by Simulations Publications Inc. (SPI) in 1971. It was the first wargame to simulate the Battle of Kursk, the large tank battle during World War II.

<i>Lee Moves North</i> Board wargame published in 1972

Lee Moves North, originally titled Lee at Gettysburg and subtitled "The Confederate Summer Offensive, 1862 & 1863", is a board wargame published by Simulations Publications Inc. (SPI) in 1972 that simulates Robert E. Lee's summer offenses of 1862 and 1863 during the American Civil War

<i>Bloody Ridge</i> (game) Board wargame

Bloody Ridge, subtitled "Turning Point on Guadalcanal, September 1942", is a board wargame published by Simulations Publications Inc. (SPI) in 1975 that simulates the Guadalcanal Campaign during World War II. The game was originally published as part of the Island War: Four Pacific Battles "quadrigame" — a gamebox containing four games simulating four separate battles that all use the same rules. Bloody Ridge was also published as an individual "folio game."

<i>Lützen</i> (wargame) Board wargame

Lützen is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the 1632 Battle of Lützen during the Thirty Years' War. Lützen was originally sold as one of four separate games packaged together in Thirty Years War, a "quadrigame". Many critics called it one of the better games of the four, and Lützen was also published as an individual game.

<i>Freiburg</i> (wargame) Board wargame

Freiburg, subtitled "3–9 August 1644 – Conquest of the Rhine Valley", is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the 1644 Battle of Freiburg during the Thirty Years' War. Freiburg was originally sold as one of four separate games packaged together in Thirty Years War, a "quadrigame", but it was also published as an individual game. It received poor reviews from critics, who called it the weakest of the four games in the Thirty Years War box, "a series of slogging matches", "not much fun", and "relatively boring."

<i>Bloody April: The Battle of Shiloh, 1862</i> Board wargame

Bloody April: The Battle of Shiloh, 1862 is a board wargame published by Simulations Publications Inc. (SPI) in 1979 that simulates the Battle of Shiloh during the American Civil War. A revised edition published in 2022 by GMT Games became the 8th installment of the ongoing "Great Battles of the American Civil War" series.

<i>Spartan: Tactical Warfare in the Hellenistic Age, 500-100BC</i> Board wargame published in 1975

Spartan: Tactical Warfare in the Hellenistic Age, 500-100BC is a board wargame published by Simulations Publications, Inc. (SPI) in 1975 that simulates battles during the rise of Greece to the period of Roman rule. Originally published by SPI as Phalanx, the game was revised and republished with the title Spartan as part of a series called PRESTAGS.

<i>Quatre Bras: Stalemate on the Brussels Road</i> Board wargame

Quatre Bras: Stalemate on the Brussels Road is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Quatre Bras, one of the engagements leading to the Battle of Waterloo. Quatre Bras was originally published as one of four games in the popular collection Napoleon's Last Battles, but was also released as an individual game.

<i>Ligny: Incomplete Victory</i> Napoleonic board wargame published in 1976

Ligny: Incomplete Victory is a board wargame published by Simulations Publications Inc. (SPI) in 1976 that simulates the Battle of Ligny. Ligny was originally published as one of four games in the popular collection Napoleon's Last Battles, but was also released as an individual game.

<i>War in the Pacific</i> (game) 1978 World War II board wargame

War in the Pacific:The Campaign Against Imperial Japan, 1941–45, is a board wargame published by Simulations Publications Inc. (SPI) in 1978 that simulates the Pacific Campaign during World War II. Critics gave the game positive reviews, praising its use of logistics and "fog of war", and its well-written rules.

References

  1. 1 2 3 Niles, Douglas (2007). "Terrible Swift Sword". In Lowder, James (ed.). Hobby Games: The 100 Best . Green Ronin Publishing. pp. 309–311. ISBN   978-1-932442-96-0.
  2. 1 2 3 4 List, Steve (January 1981). "Civil War Survey". Moves . No. 54. pp. 4–5.
  3. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. pp. 28, 157–8.
  4. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. pp. 28, 157–8.
  5. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. pp. 28, 157–8.
  6. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. pp. 28, 157–8.
  7. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. pp. 28, 157–8.
  8. 1 2 3 "Terrible Swift Sword: Battle of Gettysburg Game (1976)". boardgamegeek.com. Retrieved 2022-01-15.
  9. 1 2 "SPI Best Selling Games - 1976". spigames.net. Retrieved 2022-01-15.
  10. Berg, Richard (Winter 1993). "Read 'Em and Weep: The Bimonthly Magazine Round-Up". Berg's Review of Games. No. 8.
  11. Palmer, Nicholas (1980). The Best of Board Wargaming. London: Sphere Books. p. 156.
  12. "Rebel Sabers: Civil War Cavalry Battles (1986)". boardgamegeek.com. Retrieved 2022-01-15.
  13. Palmer, Nicholas (1977). The Comprehensive Guide to Board Wargaming. London: Sphere Books. p. 178.
  14. Campion, Martin (1980). "Terbble Sweift Sword". In Horn, Robert E.; Cleaves, Ann (eds.). The Guide to Simulations/Games for Education and Training. Beverly Hills CA: Sage Publications. p. 517. ISBN   0-8039-1375-3.
  15. Freeman, Jon (1980). The Complete Book of Wargames. New York: Simon & Schuster. pp. 149–151.
  16. "TSS - Terrible Swift Sword". Wargame Academy. Retrieved 2022-01-15.
  17. "1976 Charles S. Roberts Award winners". Archived from the original on 2008-01-30.
  18. "GAMES Magazine #20". November 1980.
  19. "Games and Puzzles magazine | Wiki | BoardGameGeek".
  20. "The Playboy winner's guide to board games". 1979.