Textual Poachers

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Textual Poachers: Television Fans & Participatory Culture
Textual Poachers.jpg
Author Henry Jenkins
Cover artistJean Kluge
CountryUnited States
LanguageEnglish
Publisher Routledge
Publication date
1992
Media typePrint
Pages343
ISBN 0415905729

Textual Poachers: Television Fans & Participatory Culture is a nonfiction book of academic scholarship written in 1992 by television and media studies scholar Henry Jenkins. [1] Textual Poachers explores fan culture and examines fans' social and cultural impacts.

Contents

Jenkins builds from a definition of "poaching" originally introduced by Michel de Certeau in his book The Practice of Everyday Life, where de Certeau differentiates between individuals who are "consumers" and others who are "poachers," depending on how they use resources put out by producers. [2] Jenkins uses this idea to introduce his term "textual poachers," which he uses to describe how some fans go through texts like favorite television shows and engage with the parts that they are interested in, unlike audiences who watch the show more passively and move on to the next thing. Specifically, fans use what they've "poached" to become producers themselves, creating new cultural materials in various analytical and creative formats from "meta" essays to fan fiction, fan art, and more. [3] In this way, Jenkins argues, fans “become active participants in the construction and circulation of textual meanings.” [4]

Textual Poachers was highly influential in the development of fan studies as a legitimate field of academic scholarship. At the time of its publication, it also introduced many new fans to media fandom itself. Textual Poachers was unusual because it celebrated fandom instead of pathologizing fan practices and fans. Certain quotes from the book became quite popular with fans, who used one as a statement on many fan-created websites in the late 1990s and early 2000s: "Fan fiction is a way of the culture repairing the damage done in a system where contemporary myths are owned by corporations instead of owned by the folk." [5]

An updated version of Textual Poachers was released for the book's 20th anniversary in 2012. [6] This edition replaces the Star Trek: The Next Generation fanart by fan artist Jean Kluge that served as the first edition's cover; it also includes a teaching guide and discussion questions. Jenkins collaborated with another Star Trek fan for the cover art of the new edition. [6]

Synopsis

Textual Poachers looks at fans and participatory culture, particularly those of popular television shows such as Saturday Night Live , Star Trek , and Alien Nation, paying attention to how fans interact with and respond to the show and each other.

Jenkins examines topics such as three aspects of fans' characteristics mode of reception: ways fans draw texts close to the realm of their lived experience, the role played by rereading within fan culture, and the process by which program information gets inserted into ongoing social interactions. He also examines gender and fanfiction, as well as fan readers.

Reception

Textual Poachers was generally well received by Jenkins's scholarly peers, though there were also questions about his decision to study fans, fanfiction, and fan culture seriously. In a 1993 review for Film Quarterly , Gregg Rickman states that Textual Poachers was "Sure to be a landmark in televisual studies" and that it was "the first work I know of to take the fans of such shows as Star Trek and Beauty and the Beast seriously." [7]

In a 1997 review for H-Net (Humanities and Social Sciences Online), Anne Collins Smith writes that "This book is theoretically complex, thoroughly researched, and tightly argued. Moreover, Jenkins models admirable behavior for the popular-culture researcher, carefully balancing respect for fans' privacy and a desire to let their voices be heard. This book would be an invaluable resource for anyone working in media studies or audience theory." [8] Elsewhere in her review, though, Smith expresses confusion about why Jenkins focuses on certain aspects of fan culture or why he maintains such a distance between himself and the fans he writes about. [8]

The book has come to be regarded as a seminal and foundational work on fan culture, which helped to establish the field's legitimacy as a serious topic for academic inquiry. [9] [10] [11] Bronwen Thomas writes in 2011 that Textual Poachers "contributed more than any previous study to the establishment of a distinctive sphere of "fan" studies, and it remains a seminal text." [12] Francesca Coppa describes the book in 2017 as a "real field-founder that lays out many of the theories and terms still in use today", and states that it was better received among fans than Camille Bacon-Smith's Enterprising Women and Constance Penley's article "Feminism, psychoanalysis, and the study of popular culture", which both appeared in the same year. [13]

Related Research Articles

<span class="mw-page-title-main">Fandom</span> Subculture composed of fans sharing a common interest

A fandom is a subculture composed of fans characterized by a feeling of camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant portion of their time and energy involved with their interest, often as a part of a social network with particular practices, differentiating fandom-affiliated people from those with only a casual interest.

<span class="mw-page-title-main">Science fiction fandom</span> Subculture of fans who enjoy science fiction

Science fiction fandom or SF fandom is a community or fandom of people interested in science fiction in contact with one another based upon that interest. SF fandom has a life of its own, but not much in the way of formal organization.

Slash fiction is a genre of fan fiction that focuses on romantic or sexual relationships between fictional characters of the same sex. While the term "slash" originally referred only to stories in which male characters are involved in an explicit sexual relationship as a primary plot element, it is now also used to refer to any fan story containing a romantic pairing between same-sex characters. Many fans distinguish slash with female characters as a separate genre, commonly referred to as femslash.

Femslash is a genre which focuses on romantic and/or sexual relationships between female fictional characters.

<span class="mw-page-title-main">Henry Jenkins</span> American media scholar

Henry Guy Jenkins III is an American media scholar and Provost Professor of Communication, Journalism, and Cinematic Arts, a joint professorship at the University of Southern California (USC) Annenberg School for Communication and Journalism and the USC School of Cinematic Arts. He also has a joint faculty appointment with the USC Rossier School of Education. Previously, Jenkins was the Peter de Florez Professor of Humanities as well as co-founder and co-director of the Comparative Media Studies program at the Massachusetts Institute of Technology (MIT). He has also served on the technical advisory board at ZeniMax Media, parent company of video game publisher Bethesda Softworks. In 2013, he was appointed to the board that selects the prestigious Peabody Award winners.

<span class="mw-page-title-main">Kirk/Spock</span> Star Trek characters in slash fiction

Kirk/Spock, commonly abbreviated as K/S or Spirk and referring to James T. Kirk and Spock from Star Trek, is a popular pair in slash fiction, possibly the first slash pairing, according to Henry Jenkins, an early slash fiction scholar. Early in the history of Star Trek fan fiction, a few fan writers started writing about a romantic and sexual relationship between Kirk and Spock, highlighting a romantic or sexual element to the friendship between the men. As of 1998, most academic studies on slash fiction focused on Kirk/Spock, as Star Trek was by that point one of the longest-lived and most prosperous subjects of slash fiction, while its mainstream popularity made it one of the most accessible titles for academics and their audience. As the first slash pairing, K/S was created and developed largely independently from the influence of other slash fiction, with most of the conventions of the slash genre seeing their debut first in K/S slash.

MediaWest*Con is one of the largest and longest running media-based fan-run conventions in the United States. It is held annually over Memorial Day weekend in Lansing, Michigan. The convention emerged in the late 1970s, beginning as T'Con in 1978 and 2'Con in 1979 before taking on the name MediaWest*Con in 1981. The convention remains the world's largest gathering of Fanzine writers, artists, and publishers, and for decades was the event where most new science fiction and fantasy Fanzines were released. The annual "Fan Quality Awards" for Fanzine excellence, known as the "Fan Q's", have been given out at MediaWest*Con since 1981. In addition, the convention's art show has been the principal location for the display and sale of published Fanzine art and illustrations.

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Participatory culture, an opposing concept to consumer culture, is a culture in which private individuals do not act as consumers only, but also as contributors or producers (prosumers). The term is most often applied to the production or creation of some type of published media.

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A Mary Sue is a character archetype in fiction, usually a young woman, who is often portrayed as inexplicably competent across all domains, gifted with unique talents or powers, liked or respected by most other characters, unrealistically free of weaknesses, extremely attractive, innately virtuous, and generally lacking meaningful character flaws. Usually female and almost always the main character, a Mary Sue is often an author's idealized self-insertion, and may serve as a form of wish fulfillment. Mary Sue stories are often written by adolescent authors.

<span class="mw-page-title-main">Fan fiction</span> Type of fiction created by fans of the original subject

Fan fiction or fanfiction is fictional writing written in an amateur capacity by fans, unauthorized by, but based on an existing work of fiction. The author uses copyrighted characters, settings, or other intellectual properties from the original creator(s) as a basis for their writing. Fan fiction ranges from a couple of sentences to an entire novel, and fans can retain the creator's characters and settings, add their own, or both. It is a form of fan labor. Fan fiction can be based on any fictional subject. Common bases for fan fiction include novels, movies, comics, television shows, musical groups, cartoons, anime, manga, and video games.

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<span class="mw-page-title-main">Organization for Transformative Works</span> Nonprofit organization dedicated to protection of transformative fan activity

The Organization for Transformative Works (OTW) is a nonprofit, fan activist organization. Its mission is to serve fans by preserving and encouraging transformative fan activity, known as "fanwork", and by making fanwork widely accessible.

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<span class="mw-page-title-main">Kristina Busse</span>

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Fan studies is an academic discipline that analyses fans, fandoms, fan cultures and fan activities, including fanworks. It is an interdisciplinary field located at the intersection of the humanities and social sciences, which emerged in the early 1990s as a separate discipline, and draws particularly on audience studies and cultural studies.

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References

  1. Jenkins, Henry (1992). Textual Poachers: Television Fans and Participatory Culture. New York: Routledge. ISBN   0415905729.
  2. de Certeau, Michel (1984). The Practice of Everyday Life. Berkeley: University of California Press.
  3. "SAGE Reference - Encyclopedia of Consumer Culture". sk.sagepub.com. Retrieved 2020-10-08.
  4. Jenkins, Henry (1992). Textual Poachers. Routledge. p. 24.
  5. Harmon, Amy (1997-08-18). "In TV's Dull Summer Days, Plots Take Wing on the Net". The New York Times. ISSN   0362-4331 . Retrieved 2022-07-16.
  6. 1 2 Jenkins, Henry (2012-11-26). "Textual Poachers Turns Twenty!". Henry Jenkins. Retrieved 2019-11-13.
  7. Rickman, Gregg (July 1993). "Textual Poachers: Television Fans and Participatory Culture Henry Jenkins". Film Quarterly. 46 (4): 63. doi:10.2307/1213185. JSTOR   1213185.
  8. 1 2 "Smith on Jenkins, 'Textual Poachers: Television Fans and Participatory Culture' | H-PCAACA | H-Net". networks.h-net.org. Retrieved 2020-10-08.
  9. Barker, Chris (12 December 2011). Cultural Studies: Theory and Practice. SAGE. ISBN   9781446260432 via Google Books.
  10. "Fans and Fan Culture : Blackwell Encyclopedia of Sociology : Blackwell Reference Online". Archived from the original on 2017-10-16. Retrieved 2016-04-11.
  11. Scott, Suzanne (10 December 2014). "Understanding fandom: An introduction to the study of media fan culture, by Mark Duffett". Transformative Works and Cultures. 20. doi: 10.3983/twc.2015.0656 .
  12. Thomas, Bronwen (2011). "What Is Fanfiction and Why Are People Saying Such Nice Things about It?". Storyworlds: A Journal of Narrative Studies. 3: 3. Project MUSE 432689
  13. Coppa, Francesca (2017). The Fanfiction Reader: Folk Tales for the Digital Age. University of Michigan Press. pp. 16–17. ISBN   9780472053483.