The Fairly OddParents: Breakin' da Rules

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The Fairly OddParents:
Breakin' Da Rules
FairlyOddParentsBreakin'DaRules.jpg
North American Windows cover art
Developer(s) Blitz Games
(PS2, GC, Xbox)
Helixe (Game Boy Advance)
Gorilla (Windows)
Publisher(s) THQ
Director(s) Jon Cartwright
Producer(s) Team Phoenix
Designer(s) Scott West
Programmer(s) Claude Dareau
Philip Palmer
Nigel Higgs
John Weeks
Ian Bird
Artist(s) Marc Buckingham
Nadine Mathias
Writer(s) Chris Bateman
Richard Boon
Composer(s) John Guscott
Matt Black
Series The Fairly OddParents
Engine BlitzTech
Platform(s) Windows, Game Boy Advance, GameCube, PlayStation 2, Xbox
Release
  • NA: November 10, 2003 [1]
Genre(s) Action
Mode(s) Single-player

The Fairly OddParents: Breakin' Da Rules is a video game released for the Game Boy Advance, GameCube, PlayStation 2, Xbox, and Windows in North America in 2003. It is based on the Nickelodeon cartoon The Fairly OddParents . It was developed by Blitz Games and published by THQ.

Contents

Its sequel, The Fairly OddParents: Shadow Showdown was released on the same platforms, except the Xbox.

Plot

Timmy Turner's parents have gone on a vacation and left Timmy with evil babysitter Vicky. When Timmy tries to make a wish, his fairy godparents Cosmo and Wanda tell him that it's against "Da Rules". Outraged, Timmy wishes he didn't have to follow the rules, leading Cosmo to destroy the book. When Vicky arrives, she gains possession of Da Rules. She wishes that Timmy was still sleeping, and since she has possession of a fairy item, her wish is granted. Timmy, Cosmo, and Wanda go to Fairy Court, where they're accused of destroying Da Rules, and Jorgen gives the three of them 49½ hours to find the book's missing pages. Timmy must navigate through ten levels and find the pages before Vicky's wishing goes too far. By the end of the game, everything is back to normal and Da Rules has all of its pages back.

The PC version features a different plot. In this version, Juandissimo Magnifico tricks Timmy into wishing the book destroyed so that Cosmo and Wanda will get in trouble for it. It also notably features an appearance by Vicky and Tootie's mother (at Timmy's age, as the level featuring her is set in the past), named Nicky. She is shown behaving a lot like Tootie, and Timmy initially mistakes her for Tootie when he first sees her, although the in-game graphics depict her as resembling a young Vicky.

In the Game Boy Advance version, Anti-Cosmo and Anti-Wanda steal the book, and use Vicky's dreams as a conduit for their magic. As punishment, Cosmo and Wanda are demoted to 3rd-Class Fairies. In response, they arm Timmy with an anti-magic backpack and magic cannon. Eventually, the Anti-Fairies are defeated and Cosmo and Wanda wake Vicky, restoring peace and convincing Jorgen to promote them back to 1st-Class Fairies.

Voice cast

Source: closing credits [2] [3]

Reception

Breakin' da Rules received mixed to positive reviews. IGN gave this game 5.0/10. The GameRankings aggregate score was highest for the PlayStation 2 version (73%); the others were slightly negative, as far down as 40% on the PC.

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References

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