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The Gamers: Dorkness Rising | |
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Directed by | Matthew R. Vancil |
Written by | Matthew R. Vancil |
Produced by | Ben Dobyns Cindi Rice John Frank Rosenblum Don Early Leticia Y. Lopez Jeff Madsen Ken Bolding Michael S. Bottorff |
Starring | Nathan Rice Brian S. Lewis Carol Roscoe Christian Doyle Scott C. Brown Jen Page Tallis Moore |
Cinematography | Christopher Mosio |
Edited by | Daniel Capuzzi Ben Dobyns |
Music by | David Wolbrecht Steve Wolbrecht |
Release date |
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Running time | 105 minutes |
Country | United States |
Language | English |
The Gamers: Dorkness Rising is a feature-length film produced by Dead Gentlemen Productions, and focuses on a group of tabletop role-playing gamers as their gamemaster attempts to shepherd them through a campaign that they have played through three times and have yet to actually finish. While the film is set in the same universe as and has a similar theme to its predecessor, The Gamers , it is not a direct sequel to the first film, as it focuses on a different group of players. Also, unlike its predecessor, this film dedicates a substantial portion of the film to the players themselves, and not their characters. It began filming in 2005 and was set for release in 2006, and was finally released at Gen Con in Indianapolis by Anthem Pictures on August 14, 2008. Paizo had an exclusive sales window for the 2008 Gen Con convention where the cast and crew of The Gamers: Dorkness Rising were signing copies at the Paizo booth.
The film opens with a live action scene of three Dungeons & Dragons characters facing the final villain. However, they are quickly killed and after blaming each other, the players (Cass, Leo, and Gary) blame the game master, Lodge, claiming he did not follow the rules and plotted against them. While Leo and Gary wish to play a different game the following week, Cass demands to play the same campaign again, even though they just played it and lost for the second time, to preserve his reputation that there is no game he cannot win. Lodge wishes to publish his campaign as an official Dungeons & Dragons game module, but he is having trouble writing it: he knows how he wants it to end, but his players never actually finish the module. Gary suggests that for the next game they bring in two more players, in order to have a more well-rounded party. Cass is able to recruit his ex-girlfriend Joanna, and quickly reveals why they split: Cass is overbearing and condescending, belittling Joanna's character design strategy (she chose several abilities that normally wouldn't be useful to her character). The group has otherwise acquired an unfavorable reputation, and Lodge is unable to find anyone else, despite asking fifteen regular gamers.
The campaign begins when the characters Luster (Gary), Flynn the Fine (Leo), and Daphne (Joanna) are summoned before King Erasmus the Randomly Biased. The evil necromancer Mort Kemnon has discovered an artifact known as the Mask of Death and wishes to use this to overthrow the kingdom. As they go on their way, where Luster kills a random NPC while Daphne attempts to roleplay, they are summoned before the Hierophant of the Grand Illuminated Holy Order of Therin who sends two members of his order to accompany the party, Brother Silence (Cass) and Sir Osric (Lodge) -- the latter of whom the other players (with the exception of Joanna) take an instant dislike to, as Lodge created Osric just to keep the story on track. On their way, the group runs into a large party of goblins. The group (and Cass in particular) are surprised and embarrassed when Joanna's allegedly 'poorly designed' character single-handedly defeats the entire goblin party; Leo's bard is killed three times, however, which becomes a running joke throughout the remainder of the film.
Resting at an inn near Westhaven, the group faces and defeats Mort Agrippa. They head out for Westhaven and decide to stop playing for the night. Lodge explains to Joanna the reasons why he keeps the other players on such a short leash: if he does not, they will kill, plunder, and impregnate the fantasy world. The following week, the players continue the campaign by facing Drazuul in the town of Westhaven. Due to his character's weak traits, Leo goes through multiple copies of the character until the players are able to cleverly defeat Drazuul by hiding behind "the mound of dead bards". Torturing Drazuul with holy water, they learn of Mort Kemnon's location.
Making their way through an abandoned mineshaft, they find a henchman from the previous campaign and recover their previous party's equipment. The battle goes poorly for the players, until Lodge's cat messes up the floor-tiles and Cass distracts Lodge while they place their characters in preferable positions. After a lengthy battle with Kemnon (with Silence using a lightsaber, shotgun, chainsaw, and dynamite which he claimed to have "found" in the trunk), Kemnon is defeated and cryptically implies there is another enemy. It is revealed to be the Hierophant, who intends to use the Mask to rekindle the Light of Therin. The group then realizes that the "Heart of Therin", the church's most sacred relic, is actually a prison housing the deity. During a battle with the Hierophant, Leo finally proves to be of use as he awakens Therin from her prison, allowing Daphne to release her (though Osric is killed in the encounter).
Afterwards, Daphne is offered an unlimited wish by Therin. After the other players recommend she wishes herself immortal, she uses it to resurrect Osric, much to the extreme disapproval of Cass, who insults her and storms out. The other three continue playing, and Therin provides rewards for each: Flynn becomes a herald, Luster is stripped of her powers and becomes a cleric, and Osric becomes Lord High Marshal of the Paladins. The campaign ends, and with positive comments from Gary and Leo, Lodge is inspired enough to write his module and has it published. Sometime later, Cass apologizes for his behavior and the group begins another adventure. Lodge wants to send his group through the adventure module that another group was playing in the first Gamers film, but upon mentioning 'The Shadow', Mark—the lone survivor of that campaign—screams in fear and runs from the gaming store. As the new campaign begins with the Mask of Death having been stolen, the film ends showing the henchman still alone in the mine.
Unlike the original movie The Gamers , multiple games companies were involved in the production process for Dorkness Rising, enabling real game products to be used in the film. While the game being played in the first film was anonymous, in this film it is clearly stated that the group are playing Dungeons & Dragons (specifically the 3rd edition, though there is significant artistic license taken, e.g. with the characters' feats, spells and class abilities); and the adventure they are playing, The Mask Of Death, is a real adventure module published as a limited edition by Goodman Games (at the end of the movie, Lodge is seen writing up the adventure for publication). Quotes are included from Knights of the Dinner Table , and the character Nodwick has a cameo role.
At one point the GM and female player together play a board game featuring ninjas delivering take-away pizza; it is assumed that this is an homage to Ninja Burger , which is (among other things) a card game by Steve Jackson Games which involves ninja delivering hamburgers and other fast food items. Notably, the Munchkin card game (also by SJG) appears directly in the film. In fact, the characters' inventory list includes quite a few Munchkin items, when they get back their old equipment.
There are several references (both subtle and not) to the original Gamers movie throughout. The most prominent of these is the inclusion of the character Mark from the original film (who makes a veiled reference to "the incident", and notes that people often forget he is there), and mention of the character "The Shadow". In addition, the lines "I shall smite thee with my mighty blade" as well as "And now begins the killing" come from the first film. When Lodge mentions his new villain is "The Shadow", the theme music from the first film is heard, and the characters say "The Shadow," in the same manner as in the first film. The final person to say "The Shadow" is Mark, appearing from behind a shelf in the store, immediately becoming extremely frightened and running away.
Much like the first film, Dorkness Rising makes reference to many quirks and conventions in roleplaying games and table-top gaming in general, including:
In Summer of 2012, Dead Gentlemen Productions and Zombie Orpheus Entertainment held a Kickstarter for a third Gamers film, The Gamers: Hands of Fate , which is set partially at GenCon and features the same characters as Dorkness Rising.[ citation needed ] The film's premiere was at GenCon 2013.[ citation needed ]
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