The Regiment | |
---|---|
![]() Official PC DVD game cover in Europe | |
Developer(s) | Kuju London |
Publisher(s) | Konami (EU) Encore Inc (NA) |
Platform(s) | Microsoft Windows |
Release | February 17, 2006 |
Genre(s) | First-person shooter |
This article needs additional citations for verification .(August 2023) |
The Regiment (sometimes known as The Regiment: Close-Quarters Counter-Terrorism) [1] is a computer game developed by Kuju London and released by Konami on February 17, 2006. [2] It is based on the Special Air Service, and includes some real-life missions such as the Iranian Embassy siege. [3]
It was released in North America in 2007 as Terror Strike: Close Quarters Combat by Encore Inc. [1]
The Regiment has two modes; consisting of Arcade and Simulation Mode. The difference is the former relies of crosshairs, ammo counters, a sprint meter with health for your AI teammates. [4] Simulation Mode has a number of magazines the player has, health and a timer. [4] It also forces the player to rely on the gun's sights to aim. [4]
It uses a modified Unreal Tournament engine with Karma physics. [4]
For Single Player mode, players can either choose to do training missions to get familiar with the game or choose to play the campaign. [5]
The AI used for the teammates can be ordered to either assault a place or wait until a flasbang is used. [4]
Multiplayer Mode consist of Co-op and Sabre Squad. Co-op allows up to four players for online multiplayer mode. [6] [7] They play through the levels from the campaign. [5]
For Sabre Squad, players can choose to play either a SAS operator or a terrorist. Players need to earn Dagger points, but they're awarded to players who kill terrorists. [5] After each round is done, any SAS operators killed will switch over to the terrorists and vice versa. [5]
The Regiment was announced to be in development on August 20, 2004. [8] The game was developed at the time with Unreal Technology. [6]
Plans to release the game on the PlayStation 2 did not push through and was subsequently announced as cancelled. [9] It would have also allowed players to interact online through headset. [10]
Kuju collaborated with actual SAS veterans, including Rhett Butler and John McAleese, in creating the game. [6] The latter acted as the technical advisor to ensure any portrayals of the SAS are done accurately [2] and as the in-game person who briefs players prior to a mission. [11]
The Regiment received mixed reviews from critics upon release. GameSpot gave the game 5 out of 10, citing the difficulties and AI implemented to control your teammates. [12] Eurogamer also gave it a 5 out of 10 and mentioned "AI issues, laggy multiplayer and frustrating mission design." [13] GameZone gave the game a rating of 5.0 out of 10, criticizing it for having "tedious and boring gameplay." [14]