Thomas A. Dowd is a game designer who has worked primarily on role-playing games.
Thomas Dowd was one of the writers who supported Fantasy Games Unlimited's role-playing game, Villains and Vigilantes . : 75 The Shadowrun 2nd Edition rules from FASA, by Dowd with Paul Hume and Bob Charrette, won the Origins Award for Best Roleplaying Rules of 1992. In 1990, Dowd met Peter Adkison, who was trying to figure out how the gaming industry worked, and Dowd told Adkison to go to the Gama Trade Show. : 276 After Jonathan Tweet left White Wolf Publishing for Lion Rampant, Mark Rein-Hagen turned to Dowd for his new game about vampires. : 217 Dowd refined the dice pool system from Shadowrun for White Wolf's Vampire: The Masquerade (1991). : 123 Dowd worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability.
Vampire: The Masquerade is a tabletop role-playing game created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It is set in a fictionalized "gothic-punk" version of the modern world where players assume the role of vampires, who are referred to as "Kindred." and deal with their night-to-night struggles against their own bestial natures, vampire hunters, and each other.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these. The series ended in 2004, and the reboot Chronicles of Darkness was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently.
The Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness, a game world with several pen and paper games tied in. The Storytelling System is largely based on the Storyteller System, the rule set used for White Wolf's other, older game setting, the World of Darkness.
Andrew Greenberg is a game designer of tabletop role-playing games and role-playing video games.
Mark Rein-Hagen, stylized as Mark Rein•Hagen, is an American role-playing, card, video and board game designer best known as the creator of Vampire: The Masquerade and its associated World of Darkness games. Along with Jonathan Tweet, he is also one of the original two designers of Ars Magica.
In some role-playing game (RPG) systems, the dice pool is the number of dice that a player is allowed to roll when attempting to perform a certain action.
Peter D. Adkison is an American game designer and businessman who is the founder and first CEO of Wizards of the Coast (1993–2001).
Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game Ars Magica. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020.
Nigel D. Findley was a Canadian game designer, editor, and an author of science fiction and fantasy novels and role-playing games (RPGs).
Dark Ages: Werewolf is a supplementary role-playing book published by White Wolf, Inc.
Stewart Douglas Wieck was one of the founders of the publishing company, White Wolf, Inc. He was also one of the original writers of Mage: The Ascension.
Steve Wieck is best known as one of the founders of the publishing company, White Wolf, Inc. He is also one of the original writers of Mage: The Ascension. Wieck is a co-founder of DriveThruRPG which later merged with RPGNow to become OneBookShelf. Wieck is currently the CEO of OneBookShelf.
Paul Hume has been designing role-playing games since the mid 1970s. He co-wrote, with Bob Charrette, Bushido, Aftermath!, and Daredevils for Fantasy Games Unlimited. He is also a co-author of Shadowrun, among other games.
Ken Cliffe is a game designer who has worked primarily on role-playing games. He is known primarily as the author and developer for the third edition of Ars Magica, and as co-author and developer of the Trinity, Hunter: The Reckoning and "new" (2004) World of Darkness role-playing games.
Christian Moore is a game designer who has worked primarily on role-playing games.
The Masquerade is a 1994 live action role-playing game published by White Wolf Publishing.
GURPS Vampire: The Masquerade is a licensed adaptation of White Wolf Publishing's horror role-playing game Vampire: The Masquerade, written by Jeff Koke and published by Steve Jackson Games in 1993 for the third edition of their GURPS rules.
The World of Darkness: Storytelling System Rulebook is a 2004 role-playing game supplement published by White Wolf Publishing for the World of Darkness.
The Universal Brotherhood is an adventure published by FASA in 1990 for the dystopic near-future cyberpunk role-playing game Shadowrun.