Company type | Private |
---|---|
Industry | Video games |
Founded | 2010 |
Founder | Steve Piggott |
Headquarters | , Canada |
Key people | Steve Piggott (president) |
Products | |
Website | tornbanner |
Torn Banner Studios Inc. is a Canadian video game developer based in Toronto.
Torn Banner Studios was founded in 2010 by Steve Piggott of Team Chivalry, the development team of Age of Chivalry , a 2007 mod for Half-Life 2 . [1] The studio's first game was Chivalry: Medieval Warfare; after a successful kickstarter campaign raising $85,934 [2] [3] [4] it was released independently in October 2012. [5] The game received the 2012 "Indie of the Year" award from Indie DB. [6] Sega released Torn Banner's NeverMine in July 2016 as part of the Help: The Game collection, with proceeds going to the War Child charity. [7] [8]
Torn Banner was affected by the 2023–2024 video game industry downturn and announced it was laying off staff in December 2024, but remained committed to shipping No More Room in Hell 2 out of early access and to a full release. [9]
Year | Title | Platform(s) | Publisher(s) |
---|---|---|---|
2012 | Chivalry: Medieval Warfare | Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One | Torn Banner Studios, Activision |
2016 | NeverMine | Microsoft Windows | Sega |
2017 | Mirage: Arcane Warfare [10] | Microsoft Windows | Torn Banner Studios |
2021 | Chivalry 2 [11] | Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S | Tripwire Interactive |
2024 | No More Room in Hell 2 [12] | Windows | Torn Banner Studios |
Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two games – Psychonauts and Brütal Legend – underperformed publishers' expectations despite critical praise. The future of the company was assured when Schafer turned to several in-house prototypes built during a two-week period known as "Amnesia Fortnight" to expand as smaller titles, all of which were licensed through publishers and met with commercial success. Schafer has since repeated these Amnesia Fortnights, using fan-voting mechanics, to help select and build smaller titles. Double Fine is also credited with driving interest in crowdfunding in video games, having been able to raise more than US$3 million for the development of Broken Age, at the time one of the largest projects funded by Kickstarter, and more than US$3 million for the development of Psychonauts 2.
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Chivalry: Medieval Warfare is a multiplayer-focused hack and slash video game developed by Torn Banner Studios as their first commercial title. It was released on October 16, 2012, for Windows. The game is set in a fictional setting. The developers had confirmed that the game would be PC exclusive initially, but in October 2014, they confirmed that the game would be coming to PlayStation 3 and Xbox 360 in December 2014.
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