Traffic flow (computer networking)

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In packet switching networks, traffic flow, packet flow or network flow is a sequence of packets from a source computer to a destination, which may be another host, a multicast group, or a broadcast domain. RFC 2722 defines traffic flow as "an artificial logical equivalent to a call or connection." [1] RFC 3697 defines traffic flow as "a sequence of packets sent from a particular source to a particular unicast, anycast, or multicast destination that the source desires to label as a flow. A flow could consist of all packets in a specific transport connection or a media stream. However, a flow is not necessarily 1:1 mapped to a transport connection." [2] Flow is also defined in RFC 3917 as "a set of IP packets passing an observation point in the network during a certain time interval." [3] Packet flow temporal efficiency can be affected by one-way delay (OWD) that is described as a combination of the following components:

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Utility for network administration

Packets from one flow need to be handled differently from others, by means of separate queues in switches, routers and network adapters, to achieve traffic shaping, policing, fair queueing or quality of service. It is also a concept used in Queueing Network Analyzers (QNAs) or in packet tracing.

Applied to Internet routers, a flow may be a host-to-host communication path, or a socket-to-socket communication identified by a unique combination of source and destination addresses and port numbers, together with transport protocol (for example, UDP or TCP). In the TCP case, a flow may be a virtual circuit, also known as a virtual connection or a byte stream. [4]

In packet switches, the flow may be identified by IEEE 802.1Q Virtual LAN tagging in Ethernet networks, or by a label-switched path in MPLS tag switching.

Packet flow can be represented as a path in a network to model network performance. For example, a water flow network can be used to conceptualize packet flow. Communication channels can be thought of as pipes, with the pipe capacity corresponding to bandwidth and flows corresponding to data throughput. This visualization can help to understand bottlenecks, queuing, and the unique requirements of tailored systems.

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Related Research Articles

Multiprotocol Label Switching (MPLS) is a routing technique in telecommunications networks that directs data from one node to the next based on labels rather than network addresses. Whereas network addresses identify endpoints, the labels identify established paths between endpoints. MPLS can encapsulate packets of various network protocols, hence the multiprotocol component of the name. MPLS supports a range of access technologies, including T1/E1, ATM, Frame Relay, and DSL.

Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network, or a cloud computing service, particularly the performance seen by the users of the network. To quantitatively measure quality of service, several related aspects of the network service are often considered, such as packet loss, bit rate, throughput, transmission delay, availability, jitter, etc.

The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, and file transfer rely on TCP, which is part of the Transport layer of the TCP/IP suite. SSL/TLS often runs on top of TCP.

In computer networking, the User Datagram Protocol (UDP) is one of the core communication protocols of the Internet protocol suite used to send messages to other hosts on an Internet Protocol (IP) network. Within an IP network, UDP does not require prior communication to set up communication channels or data paths.

A datagram is a basic transfer unit associated with a packet-switched network. Datagrams are typically structured in header and payload sections. Datagrams provide a connectionless communication service across a packet-switched network. The delivery, arrival time, and order of arrival of datagrams need not be guaranteed by the network.

A virtual circuit (VC) is a means of transporting data over a data network, based on packet switching and in which a connection is first established across the network between two endpoints. The network, rather than having a fixed data rate reservation per connection as in circuit switching, takes advantage of the statistical multiplexing on its transmission links, an intrinsic feature of packet switching.

<span class="mw-page-title-main">Transport layer</span> Layer in the OSI and TCP/IP models providing host-to-host communication services for applications

In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide end-to-end communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.

Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. Typical effects include queueing delay, packet loss or the blocking of new connections. A consequence of congestion is that an incremental increase in offered load leads either only to a small increase or even a decrease in network throughput.

The Resource Reservation Protocol (RSVP) is a transport layer protocol designed to reserve resources across a network using the integrated services model. RSVP operates over an IPv4 or IPv6 and provides receiver-initiated setup of resource reservations for multicast or unicast data flows. It does not transport application data but is similar to a control protocol, like Internet Control Message Protocol (ICMP) or Internet Group Management Protocol (IGMP). RSVP is described in RFC 2205.

Label Distribution Protocol (LDP) is a protocol in which routers capable of Multiprotocol Label Switching (MPLS) exchange label mapping information. Two routers with an established session are called LDP peers and the exchange of information is bi-directional. LDP is used to build and maintain label-switched path (LSP) databases that are used to forward traffic through MPLS networks.

NetFlow is a feature that was introduced on Cisco routers around 1996 that provides the ability to collect IP network traffic as it enters or exits an interface. By analyzing the data provided by NetFlow, a network administrator can determine things such as the source and destination traffic, class of service, and the causes of congestion. A typical flow monitoring setup consists of three main components:

In telecommunications and computer networking, connection-oriented communication is a communication protocol where a communication session or a semi-permanent connection is established before any useful data can be transferred. The established connection ensures that data is delivered in the correct order to the upper communication layer. The alternative is called connectionless communication, such as the datagram mode communication used by Internet Protocol (IP) and User Datagram Protocol (UDP), where data may be delivered out of order, since different network packets are routed independently and may be delivered over different paths.

IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses specially reserved multicast address blocks in IPv4 and IPv6.

A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture. Sockets are created only during the lifetime of a process of an application running in the node.

An IPv6 packet is the smallest message entity exchanged using Internet Protocol version 6 (IPv6). Packets consist of control information for addressing and routing and a payload of user data. The control information in IPv6 packets is subdivided into a mandatory fixed header and optional extension headers. The payload of an IPv6 packet is typically a datagram or segment of the higher-level transport layer protocol, but may be data for an internet layer or link layer instead.

Bufferbloat is a cause of high latency and jitter in packet-switched networks caused by excess buffering of packets. Bufferbloat can also cause packet delay variation, as well as reduce the overall network throughput. When a router or switch is configured to use excessively large buffers, even very high-speed networks can become practically unusable for many interactive applications like voice over IP (VoIP), audio streaming, online gaming, and even ordinary web browsing.

The Stream Control Transmission Protocol (SCTP) is a computer networking communications protocol in the transport layer of the Internet protocol suite. Originally intended for Signaling System 7 (SS7) message transport in telecommunication, the protocol provides the message-oriented feature of the User Datagram Protocol (UDP), while ensuring reliable, in-sequence transport of messages with congestion control like the Transmission Control Protocol (TCP). Unlike UDP and TCP, the protocol supports multihoming and redundant paths to increase resilience and reliability.

RDMA over Converged Ethernet (RoCE) is a network protocol which allows remote direct memory access (RDMA) over an Ethernet network. There are multiple RoCE versions. RoCE v1 is an Ethernet link layer protocol and hence allows communication between any two hosts in the same Ethernet broadcast domain. RoCE v2 is an internet layer protocol which means that RoCE v2 packets can be routed. Although the RoCE protocol benefits from the characteristics of a converged Ethernet network, the protocol can also be used on a traditional or non-converged Ethernet network.

<span class="mw-page-title-main">Multipath TCP</span> Transmission Control Protocol technology

Multipath TCP (MPTCP) is an ongoing effort of the Internet Engineering Task Force's (IETF) Multipath TCP working group, that aims at allowing a Transmission Control Protocol (TCP) connection to use multiple paths to maximize throughput and increase redundancy.

Deterministic Networking (DetNet) is an effort by the IETF DetNet Working Group to study implementation of deterministic data paths for real-time applications with extremely low data loss rates, packet delay variation (jitter), and bounded latency, such as audio and video streaming, industrial automation, and vehicle control.

References

  1. N. Brownlee; C. Mills & G. Ruth (October 1999). "RFC 2722 - Traffic Flow Measurement: Architecture". IETF . Retrieved 2010-02-11.
  2. J. Rajahalme, A. Conta, B. Carpenter and S. Deering (March 2004). "RFC 3697 - IPv6 Flow Label Specification". IETF . Retrieved 2010-02-11.{{cite web}}: CS1 maint: multiple names: authors list (link)
  3. J. Quittek; JT. Zseby; B. Claise & S. Zander (October 2004). "RFC 3917 - IPFIX Requirements". IETF . Retrieved 2010-02-11.
  4. "What is TCP (Transmission Control Protocol)?". GeeksforGeeks. 2021-11-25. Retrieved 2024-06-28.