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A communication channel refers either to a physical transmission medium such as a wire, or to a logical connection over a multiplexed medium such as a radio channel in telecommunications and computer networking. A channel is used for information transfer of, for example, a digital bit stream, from one or several senders to one or several receivers . A channel has a certain capacity for transmitting information, often measured by its bandwidth in Hz or its data rate in bits per second.
Communicating an information signal across distance requires some form of pathway or medium. These pathways, called communication channels, use two types of media: Transmission line-based telecommunications cable (e.g. twisted-pair, coaxial, and fiber-optic cable) and broadcast (e.g. microwave, satellite, radio, and infrared).
In information theory, a channel refers to a theoretical channel model with certain error characteristics. In this more general view, a storage device is also a communication channel, which can be sent to (written) and received from (reading) and allows communication of an information signal across time.
Examples of communications channels include:
All of these communication channels share the property that they transfer information. The information is carried through the channel by a signal.
Mathematical models of the channel can be made to describe how the input (the transmitted signal) is mapped to the output (the received signal). There exist many types and uses of channel models specific to the field of communication. In particular, separate models are formulated to describe each layer of a communication system.
A channel can be modeled physically by trying to calculate the physical processes which modify the transmitted signal. For example, in wireless communications, the channel can be modeled by calculating the reflection from every object in the environment. A sequence of random numbers might also be added to simulate external interference or electronic noise in the receiver.
Statistically, a communication channel is usually modeled as a tuple consisting of an input alphabet, an output alphabet, and for each pair (i, o) of input and output elements, a transition probability p(i, o). Semantically, the transition probability is the probability that the symbol o is received given that i was transmitted over the channel.
Statistical and physical modeling can be combined. For example, in wireless communications the channel is often modeled by a random attenuation (known as fading) of the transmitted signal, followed by additive noise. The attenuation term is a simplification of the underlying physical processes and captures the change in signal power over the course of the transmission. The noise in the model captures external interference or electronic noise in the receiver. If the attenuation term is complex it also describes the relative time a signal takes to get through the channel. The statistical properties of the attenuation in the model are determined by previous measurements or physical simulations.
Communication channels are also studied in discrete-alphabet modulation schemes. The mathematical model consists of a transition probability that specifies an output distribution for each possible sequence of channel inputs. In information theory, it is common to start with memoryless channels in which the output probability distribution only depends on the current channel input.
A channel model may either be digital or analog.
In a digital channel model, the transmitted message is modeled as a digital signal at a certain protocol layer. Underlying protocol layers are replaced by a simplified model. The model may reflect channel performance measures such as bit rate, bit errors, delay, delay variation, etc. Examples of digital channel models include:
In an analog channel model, the transmitted message is modeled as an analog signal. The model can be a linear or non-linear, time-continuous or time-discrete (sampled), memoryless or dynamic (resulting in burst errors), time-invariant or time-variant (also resulting in burst errors), baseband, passband (RF signal model), real-valued or complex-valued signal model. The model may reflect the following channel impairments:
These are examples of commonly used channel capacity and performance measures:
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In networks, as opposed to point-to-point communication, the communication media can be shared between multiple communication endpoints (terminals). Depending on the type of communication, different terminals can cooperate or interfere with each other. In general, any complex multi-terminal network can be considered as a combination of simplified multi-terminal channels. The following channels are the principal multi-terminal channels first introduced in the field of information theory[ citation needed ]:
Code-division multiple access (CDMA) is a channel access method used by various radio communication technologies. CDMA is an example of multiple access, where several transmitters can send information simultaneously over a single communication channel. This allows several users to share a band of frequencies. To permit this without undue interference between the users, CDMA employs spread spectrum technology and a special coding scheme.
In computer networking, multicast is a type of group communication where data transmission is addressed to a group of destination computers simultaneously. Multicast can be one-to-many or many-to-many distribution. Multicast differs from physical layer point-to-multipoint communication.
In telecommunications, orthogonal frequency-division multiplexing (OFDM) is a type of digital transmission used in digital modulation for encoding digital (binary) data on multiple carrier frequencies. OFDM has developed into a popular scheme for wideband digital communication, used in applications such as digital television and audio broadcasting, DSL internet access, wireless networks, power line networks, and 4G/5G mobile communications.
Network throughput refers to the rate of message delivery over a communication channel in a communication network, such as Ethernet or packet radio. The data that these messages contain may be delivered over physical or logical links, or through network nodes. Throughput is usually measured in bits per second, and sometimes in packets per second or data packets per time slot.
In digital transmission, the number of bit errors is the number of received bits of a data stream over a communication channel that have been altered due to noise, interference, distortion or bit synchronization errors.
Carrier-sense multiple access with collision avoidance (CSMA/CA) in computer networking, is a network multiple access method in which carrier sensing is used, but nodes attempt to avoid collisions by beginning transmission only after the channel is sensed to be "idle". When they do transmit, nodes transmit their packet data in its entirety.
In telecommunications, a transmission system is a system that transmits a signal from one place to another. The signal can be an electrical, optical or radio signal. The goal of a transmission system is to transmit data accurately and efficiently from point A to point B over a distance, using a variety of technologies such as copper cable and fiber-optic cables, satellite links, and wireless communication technologies.
In information theory, the Shannon–Hartley theorem tells the maximum rate at which information can be transmitted over a communications channel of a specified bandwidth in the presence of noise. It is an application of the noisy-channel coding theorem to the archetypal case of a continuous-time analog communications channel subject to Gaussian noise. The theorem establishes Shannon's channel capacity for such a communication link, a bound on the maximum amount of error-free information per time unit that can be transmitted with a specified bandwidth in the presence of the noise interference, assuming that the signal power is bounded, and that the Gaussian noise process is characterized by a known power or power spectral density. The law is named after Claude Shannon and Ralph Hartley.
In wireless communications, fading is the variation of signal attenuation over variables like time, geographical position, and radio frequency. Fading is often modeled as a random process. In wireless systems, fading may either be due to multipath propagation, referred to as multipath-induced fading, weather, or shadowing from obstacles affecting the wave propagation, sometimes referred to as shadow fading.
In telecommunications and computer networks, a channel access method or multiple access method allows more than two terminals connected to the same transmission medium to transmit over it and to share its capacity. Examples of shared physical media are wireless networks, bus networks, ring networks and point-to-point links operating in half-duplex mode.
A single-frequency network or SFN is a broadcast network where several transmitters simultaneously send the same signal over the same frequency channel.
Network performance refers to measures of service quality of a network as seen by the customer.
Spectral efficiency, spectrum efficiency or bandwidth efficiency refers to the information rate that can be transmitted over a given bandwidth in a specific communication system. It is a measure of how efficiently a limited frequency spectrum is utilized by the physical layer protocol, and sometimes by the medium access control.
IP multicast is a method of sending Internet Protocol (IP) datagrams to a group of interested receivers in a single transmission. It is the IP-specific form of multicast and is used for streaming media and other network applications. It uses specially reserved multicast address blocks in IPv4 and IPv6.
Dynamic single-frequency networks (DSFN) is a technique of using several transmitter antennas to transfer the same signal (macrodiversity) in orthogonal frequency-division multiplexing cellular networks.
In telecommunications, a diversity scheme refers to a method for improving the reliability of a message signal by using two or more communication channels with different characteristics. Diversity is mainly used in radio communication and is a common technique for combatting fading and co-channel interference and avoiding error bursts. It is based on the fact that individual channels experience fades and interference at different, random times, i.e., they are at least partly independent. Multiple versions of the same signal may be transmitted and/or received and combined in the receiver. Alternatively, a redundant forward error correction code may be added and different parts of the message transmitted over different channels. Diversity techniques may exploit the multipath propagation, resulting in a diversity gain, often measured in decibels.
Asymmetric digital subscriber line (ADSL) is a type of digital subscriber line (DSL) technology, a data communications technology that enables faster data transmission over copper telephone lines than a conventional voiceband modem can provide. ADSL differs from the less common symmetric digital subscriber line (SDSL). In ADSL, bandwidth and bit rate are said to be asymmetric, meaning greater toward the customer premises (downstream) than the reverse (upstream). Providers usually market ADSL as an Internet access service primarily for downloading content from the Internet, but not for serving content accessed by others.
There are several uses of the 2.4 GHz ISM radio band. Interference may occur between devices operating at 2.4 GHz. This article details the different users of the 2.4 GHz band, how they cause interference to other users and how they are prone to interference from other users.
Multimedia Broadcast multicast service Single Frequency Network (MBSFN) is a communication channel defined in the fourth-generation cellular networking standard called Long-Term Evolution (LTE). The transmission mode is intended as a further improvement of the efficiency of the enhanced Multimedia Broadcast Multicast Service (eMBMS) service, which can deliver services such as mobile TV using the LTE infrastructure, and is expected to compete with dedicated mobile/handheld TV broadcast systems such as DVB-H and DVB-SH. This enables network operators to offer mobile TV without the need for additional expensive licensed spectrum and without requiring new infrastructure and end-user devices.
NACK-Oriented Reliable Multicast (NORM) is a transport layer Internet protocol designed to provide reliable transport in multicast groups in data networks. It is formally defined by the Internet Engineering Task Force (IETF) in Request for Comments (RFC) 5740, which was published in November 2009.