Videotelephony as a concept began to materialize shortly after the telephone was patented in 1876, and its history is closely connected to that of the telephone.
Barely two years after the telephone was first patented in the United States in 1876 by Alexander Graham Bell, an early concept of a combined videophone and wide-screen television called a telephonoscope was conceptualized in the popular periodicals of the day. It was also mentioned in various early science fiction works such as Le Vingtième siècle. La vie électrique (The 20th century. The electrical life) and other works written by Albert Robida, and was also sketched in various cartoons by George du Maurier as a fictional invention of Thomas Edison. One such sketch was published on December 9, 1878, in Punch magazine. [1] [2] [3]
The term "telectroscope" was also used in 1878 by French writer and publisher Louis Figuier, to popularize an invention wrongly interpreted as real and incorrectly ascribed to Dr. Bell, possibly after his Volta Laboratory discreetly deposited a sealed container of a Graphophone phonograph at the Smithsonian Institution for safekeeping. [4] [5] Written under the pseudonym "Electrician", one article earlier claimed that "an eminent scientist" had invented a device whereby objects or people anywhere in the world "....could be seen anywhere by anybody". The device, among other functions, would allow merchants to transmit pictures of their wares to their customers, and the contents of museum collections to be made available to scholars in distant cities...." [6] [Note 1] In the era prior to the advent of broadcasting, electrical "seeing" devices were conceived as adjuncts to the telephone, thus creating the concept of a videophone. [7] [8]
Fraudulent reports of "amazing" advances in video telephones would be publicized as early as 1880 and would reoccur every few years, such as the episode of "Dr. Sylvestre" of Paris who claimed in 1902 to have invented a powerful (and inexpensive) video telephone, termed a "spectograph", the intellectual property rights he believed were worth $5,000,000. After reviewing his claim Dr. Bell denounced the supposed invention as a "fairy tale", and publicly commented on the charlatans promoting bogus inventions for financial gain or self-promotion. [9] [10]
However Dr. Alexander Graham Bell personally thought that videotelephony was achievable even though his contributions to its advancement were incidental. [11] In April 1891, Dr. Bell actually did record conceptual notes on an "electrical radiophone", which discussed the possibility of "seeing by electricity" using devices that employed tellurium or selenium imaging components. [12] Bell wrote, decades prior to the invention of the image dissector: [12] [13]
Should it be found ... [that the image sensor] is illuminated, then an apparatus might be constructed in which each piece of selenium is a mere speck, like the head of a small pin, the smaller the better. The darkened selenium should be placed in a cup-like receiver which can fit over the eye ... Then, when the first selenium speck is presented to an illuminated object, it may be possible that the eye in the darkened receiver, should perceive, not merely light, but an image of the object ...
Bell went on to later predict that: "...the day would come when the man at the telephone would be able to see the distant person to whom he was speaking." [14] [15] The discoveries in physics, chemistry and materials science underlying video technology would not be in place until the mid-1920s, first being utilized in electromechanical television. More practical "all-electronic" video and television would not emerge until 1939, but would then suffer several more years of delays before gaining popularity due to the onset and effects of World War II.
The compound term "videophone" slowly entered into general usage after 1950, [16] although "video telephone" likely entered the lexicon earlier after video was coined in 1935. [17] Prior to that time there appeared to be no standard terms for "video telephone", with expressions such as "sight-sound television system", "visual radio" and nearly 20 others (in English) being used to describe the marriage of telegraph, telephone, television and radio technologies employed in early experiments. [18] [19] [20]
Among the technological precursors to the videophone were telegraphic image transmitters created by several companies, such as the wirephoto used by Western Union, and the teleostereograph developed by AT&T's Bell Labs, [21] which were forerunners of today's fax (facsimile) machines. Such early image transmitters were themselves based on previous work by Ernest Hummel and others in the 19th century. By 1927 AT&T had created its earliest electromechanical television-videophone called the ikonophone (from Greek: "image-sound"), [22] which operated at 18 frames per second and occupied half a room full of equipment cabinets. [23] [24] An early U.S. test in 1927 had their then-Commerce Secretary Herbert Hoover address an audience in New York City from Washington, D.C.; although the audio portion was two-way, the video portion was one-way with only those in New York being able to see Hoover.
By 1930, AT&T's "two-way television-telephone" system was in full-scale experimental use. [7] [20] The Bell Labs' Manhattan facility devoted years of research to it during the 1930s, led by Dr. Herbert Ives along with his team of more than 200 scientists, engineers and technicians, intending to develop it for both telecommunication and broadcast entertainment purposes. [8] [25]
There were also other public demonstrations of "two-way television-telephone" systems during this period by inventors and entrepreneurs who sought to compete with AT&T, although none appeared capable of dealing with the technical issues of signal compression that Bell Labs would eventually resolve. Signal compression, and its later sibling data compression were fundamental to the issue of transmitting the very large bandwidth of low-resolution black and white video through the very limited capacity of low-speed copper PSTN telephone lines (higher resolution colour videophones would require even far greater capabilities). [Note 2] After the Second World War, Bell Labs resumed its efforts during the 1950s and 1960s, eventually leading to AT&T's Picturephone.
In early 1936, the first public video telephone service, Nazi Germany's Gegensehn-Fernsprechanlagen (visual telephone system), was developed by Dr. Georg Schubert, who headed the development department at the Fernseh-AG, a technical combine for television broadcasting technology. [27] Two closed-circuit televisions were installed in the German Reichspost (post offices) in Berlin and Leipzig and connected together via a dedicated broadband coaxial cable to cover the distance of approximately 160 km (100 miles). The system's opening was inaugurated by the Minister of Posts Paul von Eltz-Rübenach in Berlin on March 1, 1936, who viewed and spoke with Leipzig's chief burgomaster. [28] [29]
Schubert's system was based on Gunter Krawinkel's earlier research of the late-1920s that he displayed at the 1929 Internationale Funkausstellung Berlin (Berlin International Radio Exposition). [30] Schubet's higher-performance system employed a Nipkow disk flying-spot scanner for its transmitter (a form of mechanical television) and a 20 cm (8 inch) cathode-ray display tube with a resolution of 150 lines (180 lines in later versions) running at 25 frames per second. [30] [31] [32] [33]
After the transistor was invented at Bell Labs in 1948, an AT&T electrical engineer predicted:
... whenever a baby is born anywhere in the world, he is given at birth a ... telephone number for life [and] ... a watch-like device with ten little buttons on one side and a screen on the other ... when he wishes to talk with anyone in the world, he will pull out the device and [call] his friend. Then turning the device over, he will hear the voice of his friend and see his face on the screen, in color and in three dimensions. If he does not see and hear him he will know that the friend is dead.
—Harold Osborne, 1948 [34]
After a period of experimentation, the system entered public use and was soon extended with another 160 km (100 miles) of coaxial cable from Berlin to Hamburg, and then in July 1938 from Leipzig to Nuremberg and Munich. Point-to-point video calling required swapping connections on a telephone switchboard. The system eventually operated with more than 1,000 km (620 miles) of coaxial cable transmission lines. The videophones were integrated within large public videophone booths, with two booths provided per city. Calls between Berlin and Leipzig cost RM3½, approximately one sixth of a British pound sterling, or about one-fifteenth of the average weekly wage. [31]
The video telephone equipment used in Berlin was designed and built by the German Post Office Laboratory. Videophone equipment used in other German cities were developed by Fernseh A.G., partly owned by Baird Television Ltd. of the U.K., [31] inventors of the world's first functional television. During its life the German system underwent further development and testing, resulting in higher resolutions and a conversion to an all-electronic camera tube transmission system to replace its mechanical Nipkow scanning disc. [30] While the system's image quality was primitive by modern standards, it was deemed impressive in contemporary reports of the era, with users able to clearly discern the hands on wristwatches. [31]
The videophones were offered to the general public, which had to visit special post office Fernsehsprechstellen (video telephone booths, from "far sight speech place") simultaneously in their respective cities, [33] but which at the same time also had Nazi political and propagandistic overtones similar to the broadcasting of the 1936 Olympic Games in Berlin. [35] The German post office announced ambitious plans to extend their public videophone network to Cologne, Frankfurt and Vienna, Austria, but expansion plans were discontinued in 1939 with the start of the Second World War. [36] [37] After Germany subsequently became fully engaged in the war its public videophone system was closed in 1940, with its expensive inter-city broadband cables converted to telegraphic message traffic and broadcast television service. [30] [38]
A similar commercial post office system was also created in France during the late-1930s. [39] The Deutsche Bundespost postal service would decades later develop and deploy its BIGFON (Broadband Integrated Glass-Fiber Optical Network) videotelephony network from 1981 to 1988, serving several large German cities, and also created one of Europe's first public switched broadband services in 1989. [40]
In the United States, AT&T's Bell Labs conducted extensive research and development of videophones, eventually leading to public demonstrations of its trademarked "Picturephone" product in the 1960s. Its large Manhattan experimental laboratory devoted years of technical research during the 1930s, led by Dr. Herbert Ives along with his team of more than 200 scientists, engineers and technicians. [8] [25] The Bell Labs early experimental model of 1930 had transmitted uncompressed video through multiple phone lines, a highly impractical and expensive method unsuitable for commercial use. [41]
During the mid-1950s, its laboratory work had produced another early test prototype capable of transmitting still images every two seconds over regular analog PSTN telephone lines. [32] [39] The images were captured by the Picturephone's compact Vidicon camera and then transferred to a storage tube or magnetic drum for transmission over regular phone lines at two-second intervals to the receiving unit, which displayed them on a small cathode-ray television tube. [30] AT&T had earlier promoted its experimental video for telephone service at the 1939 New York World's Fair. [42]
The more advanced Picturephone "Mod I" (Model No. 1) had public evaluation displays at Disneyland and the 1964 New York World's Fair, with the first transcontinental videocall between the two venues made on April 20, 1964. [43] [44] These demonstration units used small oval housings on swivel stands, intended to stand on desks. Similar AT&T Picturephone units were also featured at the Telephone Pavilion (also called the "Bell Telephone Pavilion") at Expo 67, an International World's Fair held in Montreal, Canada in 1967. [44] [45] [46] Demonstration units were available at the fairs for the public to test, with fairgoers permitted to make videophone calls to volunteer recipients at other locations.
The United States would not see its first public videophone booths until 1964, when AT&T installed their earliest commercial videophone units, the Picturephone "Mod I", in booths that were set up in New York's Grand Central Terminal, Washington D.C., and Chicago. [23] The system was the result of decades of research and development at Bell Labs, its principal supplier, Western Electric, plus other researchers working under contract to the Bell Labs. [41] However the use of reservation time slots and their cost of US$16 (Washington, D.C., to New York) to $27 (New York to Chicago) (equivalent to $118 to $200 in 2012 dollars) for a three-minute call at the public videophone booths greatly limited their appeal resulting in their closure by 1968. [14] [23]
AT&T developed a refined Picturephone throughout the late 1960s, resulting in the "Mod II" (Model No. 2), which served as the basis for AT&T's launch of the first true video conferencing service. Unlike earlier systems, in which people had to visit public videophone booths, any company or individual could pay to be connected to the system, after which they could call anyone in the network from their home or office.
The inaugural video call occurred on June 30, 1970, between Pittsburgh Mayor Peter Flaherty and Chairman and CEO John Harper of Alcoa. [41] The service officially launched the next day, July 1, 1970, with 38 Picturephones located at eight Pittsburgh companies. Among the first subscribers, Westinghouse Electric Corporation became Bell's largest Picturephone customer, leasing 12 sets. The following year, Picturephone service expanded to central Chicago and the suburb of Oak Brook, before expanding to other large East Coast cities.
In addition to an installation charge of $150 for the first set, companies paid $160 per month ($947/month in 2012 dollars) for the service on the first set and $50 per month for each additional set. Thirty minutes of video calling was included with each Picturephone, with extra minutes costing 25 cents [Note 3] . AT&T later reduced the price to $75 per month with forty-five minutes of video calling included to stimulate demand. [47]
The Picturephone's video bandwidth was 1 MHz with a vertical scan rate of 30 Hz, horizontal scan rate of 8 kHz, and about 250 visible scan lines.[ citation needed ] The equipment included a speakerphone (hands free telephone), with an added box to control picture transmission. Each Picturephone line used three twisted pairs of ordinary telephone cable, two pairs for video and one for audio and signaling. [48] Cable amplifiers were spaced about a mile apart (1.6 kilometres) with built-in six-band adjustable equalization filters. For distances of more than a few miles, the signal was digitized at 2 MHz and 3 bits per sample DPCM, and transmitted on a T-2 carrier. [44]
Color on AT&T's Picturephone was not employed with their early models. These Picturephone units packaged Plumbicon cameras and small cathode-ray tube displays within their housings. The cameras were located atop their screens to help users see eye to eye. Later generation display screens were larger than in the original demonstration units, approximately six inches (15 cm) square in a roughly cubical cabinet.
The original Picturephone system used contemporary crossbar and multi-frequency operation. Lines and trunks were six wire, one pair each way for video and one pair two way for audio. MF address signaling on the audio pair was supplemented by a Video Supervisory Signal (VSS) looping around on the video quad to ensure continuity. More complex protocols were later adopted for conferencing. [44]
To deploy Picturephone service, new wideband crossbar switches were designed and installed into the Bell System's 5XB switch offices, this being the most widespread of the relatively modern kind. [44] Hundreds of technicians attended schools to learn to operate the Cable Equalizer Test Set and other equipment, and to install Picturephones.
AT&T's initial Picturephone "Mod I" (Model No. 1) and then its upgraded "Mod II" programs, were a continuation of its many years of prior research during the 1920s, 1930s, late 1940s and 1950s. Both Picturephone programs, like their experimental AT&T predecessors, were researched principally at its Bell Labs, formally spanned some 15 years and consumed more than US$500 million, [Note 4] eventually meeting with commercial failure. [49] At the time of its first launch, AT&T foresaw a hundred thousand Picturephones in use across the Bell System by 1975. However, by the end of July 1974, only five Picturephones were being leased in Pittsburgh, and U.S.-wide there were only a few hundred, mostly in Chicago. [41] Unrelated difficulties at New York Telephone also slowed AT&T's efforts, and few customers signed up for the service in either city. Customers peaked at 453 in early 1973. AT&T ultimately concluded that its early Picturephones were a "concept looking for a market". [49]
AT&T would later market its VideoPhone 2500 to the general public from 1992 to 1995 [50] with prices starting at US$1,500 (approximately $3,260 in current dollars) [51] and later dropping to $1,000 ($2,110 in current dollars), marketed by its Global VideoPhone Systems unit. [52] The VideoPhone 2500 was designed to provide low-frame rate compressed color video on ordinary Plain Old Telephone Service (POTS) lines, circumventing the significantly higher cost ADSL telephone service lines used by several other videoconferencing manufacturers. It was limited by analog phone line connection speeds of about 19 Kilobits per second, the video portion being 11,200 bit/s, and with a maximum frame rate of 10 frames per second, but typically much slower, as low as a third of a video frame per second. The VideoPhone 2500 used proprietary technology protocols, including AT&T's Global VideoPhone Standard (GVS). [50] Again, AT&T met with very little commercial success, selling only about 30,000 units, mainly outside the United States. [50]
Despite AT&T's various videophone products meeting with commercial failure, they were widely viewed as technical successes which expanded the limits of the telecommunications sciences in several areas. Its videotelephony programs were critically acclaimed for their technical brilliance and even the novel uses they experimented with. The research and development programs conducted by Bell Labs were highly notable for their beyond-the-state-of-the-art results produced in materials science, advanced telecommunications, microelectronics and information technologies.
AT&T's published research additionally helped pave the way for other companies to later enter the field of videoconferencing. The company's videophones also generated significant media coverage in science journals, the general news media and in popular culture. The image of a futuristic AT&T videophone being casually used in the science fiction film 2001: A Space Odyssey, became iconic of both the movie and, arguably, the public's general view of the future.
Beginning in the late 1960s, several countries worldwide sought to compete with AT&T's advanced development of its Picturephone service in the United States. However such projects were research and capital intensive, and fraught with difficulties in being deployed commercially.
France's post office telecommunications branch had earlier set up a commercial videophone system similar to the German Reichspost public videophone system of the late 1930s. [39] In 1972 the defense and electronics manufacturer Matra was one of three French companies that sought to develop advanced videophones in the early 1970s, spurred by AT&T's Picturephone in the United States. Initial plans by Matra included the deployment of 25 units to France's Centre national d'études des télécommunications (CNET of France Télécom) for their internal use. CNET intended to guide its initial use towards the business sector, to be later followed by personal home usage. Its estimated unit cost in 1971 was the equivalent of £325, with a monthly usage subscription charge of £3.35. [53]
Studies of applications of videotelephony were conducted by CNET in France in 1972, with its first commercial applications for videophones appearing in 1984. The delay was due to the problem of insufficient bandwidth, with 2 Mb per second being required for transmitting both video and audio signals. The problem was solved worldwide by the creation of software for data encoding and compression via video coding and decoding algorithms, also known as codecs.
In Sweden, electronics maker Ericsson began developing a videophone in the mid-1960s, intending to market it to government, institutions, businesses and industry, but not to consumers due to AT&T's lack of success in that market segment. Tests were conducted in Stockholm, including trial communications in banking. Ultimately Ericsson chose not to proceed with further production. [54]
In 1970 the British General Post Office had 16 demonstration models of its Viewphone built, meant to be the equivalent to AT&T's Picturephone. [55] Their initial attempt at a first generation commercial videophone later led to the British Telecom Relate 2000, which was released for sale in 1993, costing between £400-£500 each. The Relate 2000 featured a 74 millimetres (2.9 in) flip-up colour LCD display screen operating at a nominal rate of 8 video frames per second, which could be depressed to 3-4 frames per second if the PSTN bandwidth was limited. In the era prior to low-cost, high-speed broadband service, its video quality was found to be generally poor by the public with images shifting jerkily between frames, due to British phone lines that generally provided less than 3.4 kHz of bandwidth. [32] British Telecom had initially expected the device, manufactured by Marconi Electronics, to sell at a rate of 10,000 per year, but its actual sales were minimal. [39] [56] [57] Its second generation videophone thus also proved to be commercially unsuccessful, [39] [58] similar to AT&T's VideoPhone 2500 of the same time period.
This time period saw the research, development and commercial roll-out of what would become powerful video compression and decompression software codecs, which would eventually lead to low cost videotelephony in the early 2000s.
Advances in video compression allowed digital video streams to be transmitted over the Internet, which was previously difficult due to the impractically high bandwidth requirements of uncompressed video. To achieve Video Graphics Array (VGA) quality video (480p resolution and 256 colors) with raw uncompressed video, it would require a bandwidth of over 92 Mbps. [59] A common compression technique used to significantly reduce bandwidth requirements in videotelephony and videoconferencing is the discrete cosine transform (DCT), [59] [60] developed by Nasir Ahmed, T. Natarajan and K. R. Rao in 1973. [61] The DCT algorithm was the basis for the first practical video coding standard that was useful for online videoconferencing, H.261, standardised by the ITU-T in 1988, and subsequent H.26x video coding standards. [60]
In Japan the Lumaphone was developed and marketed by Mitsubishi in 1985. The project was originally started by the Ataritel division of the Atari Video Game Company in 1983 under the direction of Atari's Steve Bristow. [62] Atari then sold its division to Mitsubishi Electric in 1984. The Lumaphone was marketed by Mitsubishi Electric of America in 1986 as the Luma LU-1000, costing US$1,500, [63] designed with a small black and white video display, approximately 4 centimetres (1.6 in) in size, and a video camera adjacent to the display which could be blocked with a sliding door for privacy. Although promoted as a "videophone", it operated similar to Bell Labs' early experimental image transfer phone of 1956, transmitting still images every 3–5 seconds over analog POTS lines. It could also be hooked up to a printer or connected to a regular TV or monitor for improved teleconferencing. [64] [65]
Mitsubishi also marketed its lower-cost VisiTel LU-500 image phone in 1988 costing about US$400, aimed at the consumer market. It came with reduced capabilities but had with a larger black and white display. Other Japanese electronic manufacturers marketed similar image transfer phones during the late-1980s, including Sony's PCT-15 (US$500), and two models from Panasonic, its WG-R2 (US$450) and its KX-TV10 (US$500). [63] [66]
Much later the Kyocera Corporation, an electronics manufacturer based in Kyoto, conducted a two-year development campaign from 1997 to 1999 that resulted in the release of the VP-210 VisualPhone, the world's first mobile colour videophone that also doubled as a camera phone for still photos. [67] [68] The camera phone was the same size as similar contemporary mobile phones, but sported a large camera lens and a 5 cm (2 inch) colour TFT display capable of displaying 65,000 colors, and was able to process two video frames per second. The 155 gram (5.5 oz.) camera could also take 20 photos and convey them by e-mail, with the camera phone retailing at the time for 40,000 yen, about US$325 in 1999. [68] [69]
The VP-210 was released in May 1999 and used its single front-facing 110,000-pixel camera to send two images per second through Japan's PHS mobile phone network system. Although its frame rate was crude and its memory is considered tiny in the present day, the phone was viewed as "revolutionary" at the time of its release. [69]
The Kyocera project was initiated at their Yokohama research and development center by Kazumi Saburi, one of their section managers. His explanation for the project was "Around that time, cellular handsets with enabled voice and SMS communication capabilities were considered to be just one among many personal communication tools. One day a simple idea hit us - 'What if we were able to enjoy talking with the intended person watching his/her face on the display?' We were certain that such a device would make cell phone communications much more convenient and enjoyable." [70]
Saburi also stated that their R&D section had "nourished [the idea] for several years before" they received project approval from their top management which had encourage such forward-thinking research, because they "also believed that such a product would improve Kyocera's brand image." Their research showed that a "cell phone with a camera and color display provided a completely new value for users, It could be used as a phone, a camera and a photo album". [70]
Technical challenges handled by about a dozen engineers at Kyocera over the two year development period included the camera module's placement within the phone at a time when electronic components had not been fully reduced in size, as well as increasing its data transmission rate. After its release the mobile video-camera phone was commercially successful, spawning several other competitors such as the DDI Pocket, and one from Vodafone K.K. [70]
Significant improvements in video call quality of service for the deaf occurred in the United States in 2003 when Sorenson Media Inc. (formerly Sorenson Vision), a video compression software coding company, developed its VP-100 model stand-alone videophone specifically for the deaf community. It was designed to output its video to the user's television in order to lower the cost of acquisition, and to offer remote control and a powerful video compression codec for unequaled video quality and ease of use with a video relay service (VRS). Favourable reviews quickly led to its popular usage at educational facilities for the deaf, and from there to the greater deaf community. [71]
Coupled with similar high-quality videophones introduced by other electronics manufacturers, the availability of high speed Internet, and sponsored video relay services authorized by the U.S. Federal Communications Commission in 2002, VRS services for the deaf underwent rapid growth in that country. [71]
Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals. At the time of its development it was considered an innovative advancement and represented the first significant evolution in television technology since color television in the 1950s. Modern digital television is transmitted in high-definition television (HDTV) with greater resolution than analog TV. It typically uses a widescreen aspect ratio in contrast to the narrower format (4:3) of analog TV. It makes more economical use of scarce radio spectrum space; it can transmit up to seven channels in the same bandwidth as a single analog channel, and provides many new features that analog television cannot. A transition from analog to digital broadcasting began around 2000. Different digital television broadcasting standards have been adopted in different parts of the world; below are the more widely used standards:
Digital video is an electronic representation of moving visual images (video) in the form of encoded digital data. This is in contrast to analog video, which represents moving visual images in the form of analog signals. Digital video comprises a series of digital images displayed in rapid succession, usually at 24, 25, 30, or 60 frames per second. Digital video has many advantages such as easy copying, multicasting, sharing and storage.
A telephone, colloquially referred to as a phone, is a telecommunications device that permits two or more users to conduct a conversation when they are too far apart to be easily heard directly. A telephone converts sound, typically and most efficiently the human voice, into electronic signals that are transmitted via cables and other communication channels to another telephone which reproduces the sound to the receiving user. The term is derived from Ancient Greek: τῆλε, romanized: tēle, lit. 'far' and φωνή, together meaning distant voice.
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types.
A teleconference or telecon is a live exchange of information among several people remote from one another but linked by a communications system. Terms such as audio conferencing, telephone conferencing, and phone conferencing are also sometimes used to refer to teleconferencing.
Telephony is the field of technology involving the development, application, and deployment of telecommunications services for the purpose of electronic transmission of voice, fax, or data, between distant parties. The history of telephony is intimately linked to the invention and development of the telephone.
Slow-scan television (SSTV) is a picture transmission method, used mainly by amateur radio operators, to transmit and receive static pictures via radio in monochrome or color.
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocols.
A video camera is an optical instrument that captures videos, as opposed to a movie camera, which records images on film. Video cameras were initially developed for the television industry but have since become widely used for a variety of other purposes.
Mechanical television or mechanical scan television is an obsolete television system that relies on a mechanical scanning device, such as a rotating disk with holes in it or a rotating mirror drum, to scan the scene and generate the video signal, and a similar mechanical device at the receiver to display the picture. This contrasts with vacuum tube electronic television technology, using electron beam scanning methods, for example in cathode-ray tube (CRT) televisions. Subsequently, modern solid-state liquid-crystal displays (LCD) and LED displays are now used to create and display television pictures.
Videotelephony is the use of audio and video for simultaneous two-way communication. Today, videotelephony is widespread. There are many terms to refer to videotelephony. Videophones are standalone devices for video calling. In the present day, devices like smartphones and computers are capable of video calling, reducing the demand for separate videophones. Videoconferencing implies group communication. Videoconferencing is used in telepresence, whose goal is to create the illusion that remote participants are in the same room.
H.324 is an ITU-T recommendation for voice, video and data transmission over regular analog phone lines. It uses a regular 33,600 bit/s modem for transmission, the H.263 codec for video encoding and G.723.1 for audio.
The history of telecommunication began with the use of smoke signals and drums in Africa, Asia, and the Americas. In the 1790s, the first fixed semaphore systems emerged in Europe. However, it was not until the 1830s that electrical telecommunication systems started to appear. This article details the history of telecommunication and the individuals who helped make telecommunication systems what they are today. The history of telecommunication is an important part of the larger history of communication.
A video relay service (VRS), also sometimes known as a video interpreting service (VIS), is a video telecommunication service that allows deaf, hard-of-hearing, and speech-impaired (D-HOH-SI) individuals to communicate over video telephones and similar technologies with hearing people in real-time, via a sign language interpreter.
Herbert Eugene Ives was a scientist and engineer who headed the development of facsimile and television systems at AT&T in the first half of the twentieth century. He is best known for the 1938 Ives–Stilwell experiment, which provided direct confirmation of special relativity's time dilation, although Ives himself did not accept special relativity, and argued instead for an alternative interpretation of the experimental results. Ives has been described as "the most authoritative opponent of relativity in United States between the late 1930s and the early 1950s."
The technology of television has evolved since its early days using a mechanical system invented by Paul Gottlieb Nipkow in 1884. Every television system works on the scanning principle first implemented in the rotating disk scanner of Nipkow. This turns a two-dimensional image into a time series of signals that represent the brightness and color of each resolvable element of the picture. By repeating a two-dimensional image quickly enough, the impression of motion can be transmitted as well. For the receiving apparatus to reconstruct the image, synchronization information is included in the signal to allow proper placement of each line within the image and to identify when a complete image has been transmitted and a new image is to follow.
High-definition television (HDTV) describes a television or video system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since at least 1933; in more recent times, it refers to the generation following standard-definition television (SDTV). It is the standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television.
A modulator-demodulator, commonly referred to as a modem, is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by modulating one or more carrier wave signals to encode digital information, while the receiver demodulates the signal to recreate the original digital information. The goal is to produce a signal that can be transmitted easily and decoded reliably. Modems can be used with almost any means of transmitting analog signals, from light-emitting diodes to radio.
A front-facing camera, commonly known as a selfie camera, is a common feature of cameras, mobile phones, smartphones, tablets, laptops, and some handheld video game consoles. While stand-alone cameras face forward, away from the operator, tablets, smartphones and similar mobile devices typically have a camera facing the operator to allow taking a self-portrait photograph or video while looking at the display of the device, usually showing a live preview of the image. These are called front-facing cameras and are important for videotelephony and the taking of selfies. Often, the preview image is by default a mirror image, which is more intuitive for most people; this default can be overridden, and in any case the recorded image is not reversed.
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