Transport Fever (video game)

Last updated
Transport Fever
Transport Fever cover.jpg
Cover art of Transport Fever
Developer(s) Urban Games
Publisher(s) Gambitious Digital Entertainment
Series Transport Fever
Platform(s)
Release
  • WW: 8 November 2016
Genre(s) Business Simulation
Mode(s) Single-Player

Transport Fever is a business simulation game developed by Urban Games and published by Gambitious Digital Entertainment. It is the second video game of the Transport Fever franchise, and was available worldwide for Microsoft Windows and macOS on 8 November 2016.

Contents

Gameplay

Like its predecessor Train Fever , Transport Fever focuses on traffic simulation, but offers more varieties of transport vehicles, including buses, trains, ships and planes. The game starts in 1850 and allows players to play until the modern days, experiencing the transportation history stretching more than 150 years. New and better transport vehicles will be released gradually until the year 2014. [1] The game also features American and European campaigns, with each provides seven challenges by telling the historical context of the 19th and 20th century. [2]

Development and release

Transport Fever was revealed in April 2016. [3] It was developed by Urban Games, which was the developer of the Transport Fever franchise. The game was released on 8 November 2016 worldwide for Microsoft Windows. [4]

Reception

Transport Fever received "fairly positive" reviews, according to review aggregator Metacritic. [5]

The game scores an overall 7 points from TheSixthAxis, which suggests the game "great attention to detail", and praises the campaign mode is a good new content to enjoy. However, the cluttered UI system, inflexible roads and tracks placements and occasional bug would likely to make players lose their interests. [9]

Sergio Brinkhuis of Hooked Gamers writes that in comparison to its predecessor Train Fever , the game improved in almost every term of aspects. However, time progression in the game is a bit off. He also criticises the time system that "travel time versus distance is completely out of whack and a day in the game lasts mere seconds." [10]

The highest score among the thirteen reviews comes from GameStar. Benjamin Danneberg praises that the game offers better cargo systems and good new transports, but the controls are still flawed. [7]

Related Research Articles

<i>Transport Tycoon</i> Business simulation video game/tycoon

Transport Tycoon is a city-based pixel video game designed and programmed by Chris Sawyer, and published by MicroProse on 15 November 1994 for DOS. It is a business simulation game, presented in an isometric view in 2D with graphics by Simon Foster, in which the player acts as an entrepreneur in control of a transport company, and can compete against rival companies to make as much profit as possible by transporting passengers and various goods by road, rail, sea and air.

<i>Chris Sawyers Locomotion</i> 2004 video game

Chris Sawyer's Locomotion is a video game designed and programmed by independent game developer Chris Sawyer, and published by Atari in September 2004. The game is a simulation game in which the player takes on the role of a transportation company manager, building transportation networks and managing the flow of goods and passengers in order to compete against rival companies. Sawyer independently developed the game over nine years from the 1990s as a "spiritual successor to Transport Tycoon", with the game featuring "fundamentally the same" gameplay but with "differences in detail, scale and presentation" to update and refine the features that Sawyer "wanted to get right" in its predecessor.

<i>RollerCoaster Tycoon 3</i> Amusement park construction and management simulation video game

RollerCoaster Tycoon 3 is a 2004 construction and management simulation video game. It is the third installment in the RollerCoaster Tycoon series, and was developed by Frontier Developments. RollerCoaster Tycoon 3 places players in charge of managing amusement parks; rides can be built or demolished, terrain and scenery can be adjusted, and prices can be controlled to keep visitors or "peeps" happy.

<i>Traffic Giant</i> 2000 video game

Traffic Giant is a video game released in 2000 by Austrian developer JoWooD Productions. It allows players to create a working public transportation system in a city using buses, streetcars, commuter rail, suspended monorail, and Maglev trains. The game used 2D isometric graphics for its interface.

<i>RollerCoaster Tycoon 2</i> 2002 video game

RollerCoaster Tycoon 2 is a 2002 construction and management simulation game developed by Chris Sawyer and published by Infogrames Interactive. Released in October 2002 as the sequel to RollerCoaster Tycoon, the game simulates the management of amusement parks.

<i>The Movies</i> 2005 video game

The Movies is a business simulation game created by Lionhead Studios for Microsoft Windows and ported to Mac OS X by Feral Interactive. Players run a Hollywood film studio, creating films that can be exported from the game. The Movies was released in November 2005 to positive reviews and several awards, but sold poorly. An expansion, The Movies: Stunts & Effects, was released in 2006.

<i>Zoo Tycoon</i> (2001 video game) 2001 video game

Zoo Tycoon is a business simulation game developed by Blue Fang Games and released by Microsoft. Although first released for Microsoft Windows and Macintosh in 2001, it was ported to the Nintendo DS in 2005. It was followed by two expansion packs, Dinosaur Digs and Marine Mania, which were released in 2002, as well as a sequel, Zoo Tycoon 2, released in 2004.

<i>Railroad Tycoon II</i> 1998 video game

Railroad Tycoon II is a business simulation video game in the Railroad Tycoon series developed by PopTop Software and published by Gathering of Developers. It was released for Microsoft Windows, Mac OS, PlayStation and Dreamcast

<i>Railroad Tycoon 3</i> 2003 video game

Railroad Tycoon 3 is a video game, part of the Railroad Tycoon series, that was released in 2003.

<i>RollerCoaster Tycoon</i> (video game) Amusement park construction and management simulation video game

RollerCoaster Tycoon is a 1999 construction and management simulation video game themed around amusement parks. Developed by Chris Sawyer and published by Hasbro Interactive, the game was released for Windows in 1999 and was later ported to the Xbox by Infogrames in 2003. It is the first game in the RollerCoaster Tycoon series.

<i>Train Fever</i> 2014 video game

Train Fever is a business simulation game by Swiss developer Urban Games, funded via the crowdfunding platform Gambitious on 20 March 2012 for a total budget of €300,000 and therefore published digitally by Gambitious Digital Entertainment and to retail by Astragon.

<i>Cities XXL</i> 2015 city-building video game

Cities XXL is a city-building computer game developed by Focus Home Interactive as a sequel to their earlier game Cities XL Platinum. The game allows players to design, build, and manage cities.

<i>Planet Coaster</i> 2016 video game published by Frontier Developments

Planet Coaster is a construction and management simulation video game developed and published by Frontier Developments for Windows. It was released worldwide on 17 November 2016. Frontier had previously worked in the amusement park construction and management genre with RollerCoaster Tycoon 3, Thrillville, Thrillville: Off the Rails, and Zoo Tycoon. A version for PlayStation 4, Xbox One, and Xbox Series X/S, known as Planet Coaster: Console Edition, was released worldwide on 10 November 2020. The PlayStation 5 version was released in North America and Australia on 12 November 2020 and in Europe on 19 November 2020. A macOS version, developed by Aspyr, was later released on 17 November 2020 on both Steam and Mac App Store.

<i>Motorsport Manager</i> 2016 video game

Motorsport Manager is a racing management-simulation strategy video game developed by British video game developer, Playsport Games. The game was released on iOS in August 2014 and Android in 2015. A desktop version of the game was published by Sega on macOS, Microsoft Windows and Linux operating systems in November 2016.

<i>RollerCoaster Tycoon Classic</i> 2016 video game

RollerCoaster Tycoon Classic is a construction and management simulation video game developed by Origin8 Technologies and published by Atari. The game's initial release is a port of both RollerCoaster Tycoon and RollerCoaster Tycoon 2 combined into a single game. Both games were amusement park management simulators created by Chris Sawyer for the PC. RollerCoaster Tycoon Classic was released for Android and iOS in December 2016 and for Microsoft Windows and macOS in September 2017.

Transport Fever is a business video game series developed by Urban Games and published by Gambitious Digital Entertainment. The franchise was introduced in 2014, when the first game titled as Train Fever, with the latest game titled as Transport Fever 2 was released in 2019.

<i>Planet Zoo</i> 2019 video game

Planet Zoo is a 2019 construction and management simulation video game by Frontier Developments for Windows. The game is a spiritual successor to Zoo Tycoon and Zoo Tycoon 2, with gameplay similar to the studio's theme park game, Planet Coaster.

<i>Bus Simulator 18</i> 2018 vehicle simulation video game

Bus Simulator 18 is a bus simulator game developed by Stillalive Studios and published by Astragon Entertainment for Microsoft Windows, PlayStation 4, and Xbox One. It is powered by Unreal Engine 4 and was initially available on the 13th of June 2018 worldwide. It is the fifth game in the Bus Simulator franchise and is the direct sequel to Bus Simulator 16. A sequel titled Bus Simulator 21 was released in 2021.

<i>Transport Fever 2</i> 2019 transport simulation video game

Transport Fever 2 is a business simulation game developed by Urban Games and published by Good Shepherd Entertainment. It is the third video game of the Transport Fever franchise. The game was released for Microsoft Windows and Linux on 11 December 2019 and macOS on 23 February 2021, with the console versions of PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S released on 9 March 2023.

<i>Hokko Life</i> 2022 video game

Hokko Life is a 2022 video game developed by Wonderscope Games and published by Team17.

References

  1. O'Connor, Alice (15 November 2016). "Trains, planes, and tycooning in Transport Fever". Rock, Paper, Shotgun . Retrieved 17 May 2020.
  2. "game overview". transportfever.com. 5 April 2016. Retrieved 17 May 2020.
  3. Smith, Adam (12 April 2016). "Planes, Trains And Automoboats: Transport Fever". Rock, Paper, Shotgun . Retrieved 17 May 2020.
  4. Davey, Jamie (11 April 2016). "Transport Fever is an economic transport simulator coming to PC this fall". gamewatcher.com. Retrieved 17 May 2020.
  5. 1 2 "Transport Fever PC". Metacritic . Retrieved 17 May 2020.
  6. Oertel, Mathias (29 November 2016). "Test: Transport Fever". 4Players . Retrieved 17 May 2020.
  7. 1 2 Danneberg, Benjamin (8 November 2016). "Transport Fever im Test - Das neue Transport Tycoon?". GameStar (in German). Retrieved 17 May 2020.
  8. Dammes, Matthias (26 November 2016). "Transport Fever im Test: Modellbahn mit Wirtschaftskreislauf". PC Games (in German). Retrieved 17 May 2020.
  9. gazzagb (8 November 2016). "Transport Fever Review". The Guardian . Retrieved 17 May 2020.
  10. Brinkhuis, Sergio (7 December 2016). "Transport Fever". hookedgamers.com. Retrieved 17 May 2020.