Type | Public |
---|---|
Established | TBD |
Location | , , |
Campus | Urban |
Vice Provost | Carl E. Walsh [1] [2] |
Website | svi.ucsc.edu |
The UCSC Silicon Valley Initiatives are a series of educational and research activities which together increase the presence of the University of California in Silicon Valley. To that end, UC Santa Cruz has set up a 90,000 square-foot satellite campus called the University of Santa Cruz Silicon Valley Campus (SVC), currently located on Bowers street in Santa Clara, California, where it has been since April 2016 [3] The Initiatives, still in the early stages of their development, have had ambitious hopes attached to them by UCSC, among them the possibility of a home for the University's long-planned graduate school of management and the Bio|Info|Nano R&D Institute. [4] [5] It currently houses professional the SVLink incubator-accelerator program, programs and a distance education site for the UCSC Baskin School of Engineering, the UCSC Silicon Valley Extension, the Office of Industry Alliances and Technology Commercialization leadership, and the University of California's online learning program, UC Scout. [6]
The Silicon Valley Campus offers several master's programs designed to support the diverse workforce in the Silicon Valley area. [7] It currently houses an M.S. program in Games and Playable Media and an M.S. program in Serious Games, with an M.S. in Natural Language Processing and M.S. in Human-Computer Interaction in development, with a tentative launch date of Fall 2020.
The M.S. in Games and Playable Media is run by the UCSC Baskin School of Engineering and is among the top-ranked programs in the world. [8] The program spans five quarters and combines technical and design innovation to explore a variety of new possible playable experiences.
The M.S. in Serious Games was established in the fall of 2019 and is country's first graduate program in serious games, which are games designed to accomplish measurable social goals, rather than just serve as entertainment. UCSC has said that it hopes the program will help students enter what has become a rapidly growing industry with applications for health care, therapy, security, the military, education, and product creation. The new program spans five quarters and trains students in game design, game technology, eliciting and integrating subject matter knowledge, designing and conducting efficacy measures, effective teamwork, and career planning, and will culminate in a capstone project. [9] [10]
Part of the mission of the Silicon Valley Campus is to create a space where academic researchers can connect with global industry leaders, with hopes that these connections will lead to increased innovation and the development of life-enhancing technologies. To this end, the Silicon valley initiatives have sought to create a number of opportunities for UC affiliates to work with industry leaders. Engineering students often intern in the Silicon Valley, and many of the school's alumni have joined or founded companies in the area. The SVC also serves as a venue for public talks by faculty and local leaders, like the Kraw Lecture Series on Science and Technology. [11] It also houses a number of research centers, institutes, and other ventures.
SVLink is a non-profit run by the University of California, Santa Cruz and managed by the Office of Industry Alliances and Technology Commercialization (IATC) at the Silicon Valley Campus. It was established in 2018 to help startup companies with new innovations get ready for commercialization. Applications are reviewed by a committee of UCSC staff and faculty members and priority is given to companies that are connected to the University of California, but all companies are welcome to apply. SVLink was partly funded a $2.2 million state allocation to UC Santa Cruz (California Assembly Bill (AB) 2664) to fund innovation and entrepreneurship. [12] Another incubator/accelerator program, Startup Sandbox, does similar work in the Santa Cruz region and was also partly funded by the same state allocation. [13]
The SVRDT is a project by sociologist Rebecca London and Professor Emeritus Rod Ogawa to use data-sharing to identify common problems students are facing in the Santa Cruz, Santa Clara, and San Mateo counties and find solutions to address them. The trust enables teachers, principals, social workers, public and mental health professionals, judges, and probation officers to share information in real time about students and the services they are receiving to better address their needs. [14]
The Center for Games and Playable Media (CGPM) was established in 2010 and promotes research into both games for entertainment and serious games for training and rehabilitation. It houses five game-related research labs that study a diversity of games, working on projects that range from artificial intelligence to level design. Its Expressive Intelligence Studio, dedicated to exploring the intersection of artificial intelligence, art, and design, is one of the largest technical game research groups in the world. [15]
This research center studies cyber-physical systems, which rely on computational algorithms integrated with physical components. The goal of the center is to facilitate collaborative research on these large and complicated systems within UCSC and with industrial partners. It studies, among other things, autonomous systems, human sensing, smart cities and buildings, power grids, agriculture, manufacturing, transportation, and connected health. [16]
The D3 Research Center opened in 2017 and is led by Professor of Computer Science Lise Getoor. It engages with foundational computational, mathematical, and statistical research to make it easier to make decisions and discoveries based on complex data sets. The goal of the center is to develop open-source tools for addressing the challenges big data presents, and to create a platform for partnering with the industries in the Silicon Valley area in the field of data science. [17]
This center is designed to facilitate the transfer of student research into industry via open-source projects. It was founded after UCSC student Sage Weil successfully founded the distributed storage platform Ceph. Its goal is to create a path for graduate students to become entrepreneurs in the tech industry, drawing on the expertise of Silicon Valley experts. [18]
The Genomics Institute was established in 2014 to research ways to employ intelligent diagnostics to get cures to people more quickly and to understand the genetic underpinnings of a variety of diseases and conditions. It creates open-source genomics platforms and other technologies to find evolutionary patterns and the genetic underpinnings of disease, and it is committed to openly sharing its innovations to promote a healthier society. The institute has close partnerships with industries in the area, and research at the institute has led to the creation of several new companies, including Five3 Genomics, Maverix Biomics, MagArray, Two Pore Guys, and Dovetail Genomics. [19] [20]
The NMO lab is funded partly through an industry partnership with Cisco and partners with Cisco engineers to work on real problems in operational networks. [21]
The SSRC focuses on file and storage systems, and particularly on the security and reliability in such systems. It has active projects in archival storage, large-scale distributed storage systems, creating file systems for more advanced storage devices, and managing scalable metadata. The center frequently collaborates with local industry. [22]
SVI Initiatives:
The University of California, Santa Cruz is a public research university in Santa Cruz, California. It is one of 10 campuses in the University of California system. Located 75 miles (120 km) south of San Francisco at the edge of the coastal community of Santa Cruz, the campus lies on 2,001 acres (810 ha) of rolling, forested hills overlooking the Pacific Ocean and Monterey Bay.
Cabrillo College is a public community college in Aptos, California. It is named after the explorer Juan Rodríguez Cabrillo and opened in 1959. Cabrillo College has an enrollment of about 12,000 students per term.
Mathematics, Engineering, Science Achievement (MESA) is an academic preparation program for pre-college, community college and university-level students. Established in 1970 in California, the program provides academic support to students from educationally disadvantaged backgrounds throughout the education pathway so they will excel in math and science and ultimately attain four-year degrees in science, technology, engineering or math (STEM) fields. The program has successfully been replicated in over a dozen other states.
Carnegie Mellon Silicon Valley is a branch campus of Carnegie Mellon University located in the heart of Silicon Valley in Mountain View, California. It was established in 2002 at the NASA Ames Research Center in Moffett Field. The campus offers full-time and part-time professional Masters programs in Electrical And Computer Engineering, Software Engineering and Software Management, various bi-coastal Masters programs in Information Technology, and a bi-coastal Ph.D. program in Electrical and Computer Engineering. One key differentiator between programs in the traditional Pittsburgh campus and the new Silicon Valley campus is a new focus on project-centered learning by doing approach to education.
Denice Dee Denton was an American professor of electrical engineering and academic administrator. She was the ninth chancellor of the University of California, Santa Cruz.
The Jack Baskin School of Engineering is the school of engineering at the University of California, Santa Cruz. It consists of six departments: Applied Mathematics, Bimolecular Engineering, Computational Media, Computer Science and Engineering, Electrical and Computer Engineering, and Statistics.
History of Consciousness is the name of a department in the Humanities Division of the University of California, Santa Cruz with a 50+ year history of interdisciplinary research and student training in "established and emergent disciplines and fields" in the humanities, arts, sciences, and social sciences based on a diverse array of theoretical approaches. The program has a history of well-known affiliated faculty and of well-known program graduates.
Kumar Malavalli is an Indian American technology entrepreneur and philanthropist. In 1995, he founded Brocade Communications Systems with Paul Bonderson Jr. He currently serves as chairman of C3DNA Inc. and as a partner at VKRM Services, a boutique investment firm. He has also served on the boards of the Storage Networking Industry Association and the Fibre Channel Industry Association.
George R. Blumenthal is an American astrophysicist, astronomer, professor, and academic administrator. He is the tenth chancellor of the University of California, Santa Cruz.
The University of California, Santa Cruz (UCSC) Coastal Science Campus consists of five main institutions: UCSC's Long Marine Laboratory, UCSC's Coastal Biology Building, the Southwest Fisheries Science Center, the Seymour Marine Discovery Center, and the Marine Wildlife Veterinary Care and Research Center. The physical location of the campus is at the western end of Santa Cruz, California, roughly 10 minutes away from UCSC's main campus, and is located adjacent to the Younger Lagoon Reserve. Walking trails exist throughout the campus and are used by area residents for walking, biking, and bird watching.
The California Institute for Quantitative Biosciences (QB3) is a nonprofit research and technology commercialization institute spanning three University of California campuses in the San Francisco Bay Area: UC Berkeley, UCSF, and UC Santa Cruz. QB3's domain is the quantitative biosciences: areas of biology in which advances are chiefly made by scientists applying techniques from physics, chemistry, engineering, and computer science.
The Center for Agroecology & Sustainable Food Systems (CASFS) is a center within the Division of Social Sciences at the University of California, Santa Cruz. The mission of CASFS is to research, develop, and advance sustainable food and agricultural systems that are environmentally sound, economically viable, socially responsible, nonexploitative, and that serve as a foundation for future generations. The Center's history dates back to 1967, when English master gardener Alan Chadwick was hired to create a Student Garden Project on the fledgling UC Santa Cruz campus.
Sung-Mo “Steve” Kang is an electrical engineering scientist, professor, author, inventor, entrepreneur and 15th president of KAIST. Kang was appointed as the second chancellor of the University of California, Merced in 2007. He was the first department head of foreign origin at the electrical and computer engineering department at the University of Illinois at Urbana-Champaign. Dr. Kang teaches and has written extensively in the field of computer-aided design for electronic circuits and systems; he is recognized and respected worldwide for his outstanding research contributions. Dr. Kang has led the development of the world’s first 32-bit microprocessor chips as a technical supervisor at AT&T Bell Laboratories and designed satellite-based private communication networks as a member of technical staff. Dr. Kang holds 15 U.S. patents and has won numerous awards for his ground breaking achievements in the field of electrical engineering.
The Expressive Intelligence Studio is a research group at the University of California, Santa Cruz, established to conduct research in the field of game design technology. The studio is currently being run by Michael Mateas, Noah Wardrip-Fruin, Arnav Jhala, and Jim Whitehead, who work closely with the students in their research.
Erin Robinson Swink is a Canadian indie game designer and developer. In 2011, Fast Company named her one of the most influential women in technology. In 2015, University of California, Santa Cruz appointed her creative director of the Jack Baskin School of Engineering's master's programme in games and playable media.
Lise Getoor is a professor in the Computer Science Department, at the University of California, Santa Cruz, and an adjunct professor in the Computer Science Department at the University of Maryland, College Park. Her primary research interests are in machine learning and reasoning with uncertainty, applied to graphs and structured data. She also works in data integration, social network analysis and visual analytics. She has edited a book on Statistical relational learning that is a main reference in this domain. She has published many highly cited papers in academic journals and conference proceedings. She has also served as action editor for the Machine Learning Journal, JAIR associate editor, and TKDD associate editor. She is a board member of the International Machine Learning Society, has been a member of AAAI Executive council, was PC co-chair of ICML 2011, and has served as senior PC member for conferences including AAAI, ICML, IJCAI, ISWC, KDD, SIGMOD, UAI, VLDB, WSDM and WWW.
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