Valhalla and the Fortress of Eve

Last updated
Valhalla and the Fortress of Eve cover.jpg
Developer(s) Vulcan Software
Publisher(s) Vulcan Software
Designer(s) Lisa Tunnah
Programmer(s) Paul Hale Carrington
Artist(s) Paul Hale Carrington
Writer(s) Lisa Tunnah
Platform(s) Amiga, Windows, BlackBerry
Release1996
Genre(s) Adventure
Mode(s) Single-player

Valhalla and the Fortress of Eve, also known as Valhalla 3, is an adventure game developed and released by Vulcan Software in 1995 for the Amiga. It was later ported to PC Windows in 2004 [1] and to the BlackBerry mobile in 2013. It is a sequel to 1994's Valhalla and the Lord of Infinity and 1995's Valhalla: Before the War in which the protagonist King Garamond II has to rescue the kidnapped ladies from an evil witch Eve's castle and find himself a woman of his dreams. [2]

Contents

Gameplay

The third game in the Valhalla series abandoned the top-town view for a pseudo-isometric perspective. The control system was also changed, as the mouse became a primary input device. [2]

Plot

The young King Garamond II has conquered his wicked uncle, the Lord of Infinity, and now the kingdom of Valhalla is ruled by its rightful heir. However, when Garamond decides to marry, all the eligible ladies in Valhalla are abducted by Queen Eve, an evil ruler of another kingdom and a devotee of Infinity, and imprisoned in her fortress tower as part of her plan to claim the kingdom of Valhalla as her own. The King begins his quest to free the ladies of Valhalla, one of whom will become his bride, and to make sure Eve would never bother them again.

There are four episodes: The Edge of Eveswood, The Village of Evesland, The Fortress Courtyard, and the Fortress Tower. If the game is completed, Garamond outwits the witch and she is destroyed. He then rescues the ladies of Valhalla, but he falls in love with a peasant girl named Lisa and chooses her as his queen.

Reception

Upon its original release, the game received very mixed reviews. Some were highly positive, including the scores of 88% by Lisa Collins of CU Amiga and 8/10 from Stefan Siemen of Amiga Magazine. [3] [4] Others, however, were more critical, such as Andy Smith of Amiga Format , who awarded it 51%, [5] and Tim Norris of Amiga Power , who gave it only 20%. [6] Herbert Aichinger from Amiga Games gave it mediocre rating of 63%. [7]

Related Research Articles

<i>Bloodwych</i> 1989 RPG video game

Bloodwych is a dungeon role-playing video game, a dungeon crawler, developed for the Amiga, Atari ST, MS-DOS, Amstrad CPC, Commodore 64, and ZX Spectrum. Its box featured artwork by Chris Achilleos. The plotline identifies the player as a champion of Trazere who, after recruiting up to three fellow champions, travels through dungeons and mazes fighting creatures along the way to find and destroy the evil Zendick, and banish the Lord of Entropy.

Lisa Foster is a retired Canadian actress, model, visual effects artist, animation producer, and video game developer. She was the star of the 1983 film, Fanny Hill.

<i>The One</i> (magazine) British video game magazine

The One was a video game magazine in the United Kingdom which covered 16-bit home gaming during the late 1980s and early 1990s. It was first published by EMAP in October 1988 and initially covered computer games aimed at the Atari ST, Amiga, and IBM PC compatible markets.

<i>The Black Cauldron</i> (video game) 1985 video game

The Black Cauldron is an adventure game designed by Al Lowe of Sierra On-Line and published in 1985. The game is based on the Disney film The Black Cauldron, which was itself based on the Chronicles of Prydain novel of the same name by Lloyd Alexander. It was made shortly after the first King's Quest game, so it resembles that game in many ways. Along with The Dark Crystal it remains one of only a few adventure games by Sierra to be based on films.

<i>Kings Quest II</i> 1985 video game

King's Quest II: Romancing the Throne is the second installment in the King's Quest series of graphic adventure games by Sierra On-Line. It was originally released in 1985 for PC DOS/PCjr, and later made available for the Apple II/IIGS, Atari ST, and Amiga. It uses the same AGI game engine as King's Quest I: Quest for the Crown and features King Graham as the player character. The title is a spoof of the 1984 film Romancing the Stone.

<i>Kings Quest IV</i> 1988 video game

King's Quest IV: The Perils of Rosella is a graphic adventure game developed and released by Sierra On-Line for the MS-DOS, Amiga, Apple II, Apple IIGS, and Atari ST computers in 1988. The player takes on the role of Princess Rosella, daughter of King Graham of Daventry and the twin sister of Gwydion/Alexander, who must save her father and a good fairy and destroy an evil witch. Critically acclaimed, it was one of the first PC games to support a sound card.

<i>Kings Quest VI</i> 1992 video game

King's Quest VI: Heir Today, Gone Tomorrow is a point-and-click adventure game, first released in 1992 as the sixth installment in the King's Quest series produced by Sierra On-Line. Written by Roberta Williams and Jane Jensen, King's Quest VI is widely recognized as the high point in the series for its landmark 3D graphic introduction movie and professional voice acting. King's Quest VI was programmed in Sierra's Creative Interpreter and was the last King's Quest game to be released on floppy disk. A CD-ROM version of the game was released in 1993, including more character voices, a slightly different opening movie and more detailed artwork and animation.

<i>Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)</i> 1988 video game by Al Lowe

Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) is the second game in the Leisure Suit Larry series of graphical adventure games, designed by Al Lowe and published by Sierra On-Line in 1988. Like its predecessor, Leisure Suit Larry in the Land of the Lounge Lizards, it was developed for multiple platforms, including MS-DOS, Atari ST and Amiga. It utilizes Sierra's Creative Interpreter (SCI0) engine, featuring 16-color EGA graphics and a mouse-based interface for movement. The story continues the exploits of Larry Laffer, who becomes stranded on a tropical island during an ill-fated vacation.

<i>Universe</i> (1994 video game) 1994 video game

Universe is a graphic adventure game developed and published by Core Design for the Amiga, Amiga CD32 and DOS platforms in 1994. It was Core Design's second and last effort in the adventure game genre after Curse of Enchantia, of which it was originally planned to be a sequel.

Nicky Boum, more commonly known as Nicky Boom, is a side-scrolling platform game developed and originally released for the Amiga, Atari ST and MS-DOS by Microïds in 1992. The game began a second life in 2008, with a remake for mobile phones, which was made available for Windows computers late in 2008. It was also ported to the Tapwave Zodiac handheld in 2006. It has been also ported to PlayStation 2 as a homebrew version. and is available for Mac OS X on the Mac App Store. In Nicky Boom, the player controls the titular boy trying to rescue his grandfather from a wicked witch. The game received mostly positive reviews and a sequel titled Nicky 2.

<i>Curse of Enchantia</i> British graphic adventure game

Curse of Enchantia is a graphic adventure game developed and released by the British video game company Core Design for MS-DOS and the Amiga in 1992. The game tells the comic fantasy story of Brad, a teenage boy from modern Earth who was magically abducted to the world of Enchantia by an evil witch-queen. He needs to escape and find a way back to his own dimension.

<i>Alien Breed 3D II: The Killing Grounds</i> 1996 video game

Alien Breed 3D II: The Killing Grounds is a first-person shooter, the fifth game in the Alien Breed franchise, a series of science fiction-themed shooters by Team17. It was published in 1996 by Ocean Software.

<i>Valhalla: Before the War</i> 1995 video game

Valhalla: Before the War is an adventure game developed and published by Vulcan Software for the Amiga in 1995. It is a prequel to the game Valhalla and the Lord of Infinity. The game is known for the in game speech and is the second ever Amiga speech adventure. Vulcan Software has later reproduced the games with updated graphics and audio, available for free download in episodic format for the PC Windows.

<span class="mw-page-title-main">Vulcan Software</span>

Vulcan Software was an independent computer games company founded in 1994 in the UK. Vulcan started creating software for the Amiga computer systems. Its first commercial game was Valhalla and the Lord of Infinity, which was notable for being the first ever Amiga speech adventure game. In January 1999, Vulcan Software started development for PC computer systems. The Director of Vulcan Software is Paul Carrington. In 2007, Vulcan announced a partnership with Amiga, Inc to develop older Amiga games for PCs and other devices.

<i>Elvira: Mistress of the Dark</i> (video game) 1990 video game

Elvira: Mistress of the Dark is a horror adventure/role-playing video game developed by Horror Soft and released by Accolade in 1990 for the Amiga, Atari ST, Commodore 64 and MS-DOS computers. It was Horror Soft's second published game after 1989's Personal Nightmare and stars the actress Cassandra Peterson as her character Elvira.

<i>Storm Warrior</i> 1989 video game

Storm Warrior is a 1989 beat 'em up video game developed and released by Elite Systems for the Amstrad CPC and Commodore 64 8-bit home computer systems. The game casts the player in the role of a prince on a quest to rid his kingdom of a witch's curse. It is unrelated to the 1984 game Storm Warrior.

<i>The Return of Medusa</i> 1991 video game

The Return of Medusa, also known as The Return of Medusa: Rings of Medusa II, is a 1991 role-playing video game and strategy video game hybrid developed by X-Ample and published by Starbyte Software for Amiga, Atari ST and PC DOS as a sequel to the 1989 game Rings of Medusa. A planned Commodore 64 version was cancelled.

<i>Time Paradox</i> 1996 video game

Time Paradox is a point-and-click adventure game developed and released by Flair Software for the MS-DOS in 1996 only in Europe.

<i>Nicky 2</i> 1993 video game

Nicky 2, or Nicky II, is a platform game developed and originally released for the Amiga, Atari ST, and MS-DOS by Microïds in 1992. It is a sequel to 1992's Nicky Boom in which the boy Nicky returns to fight evil forces. Its iPhone version was released as Nicky Boom 2 in 2009.

<i>Valhalla and the Lord of Infinity</i> 1994 video game

Valhalla and the Lord of Infinity is a 1994 adventure video game by Vulcan Software. It spawned a prequel and a sequel - Valhalla and the Fortress of Eve and Valhalla: Before the War.

References

  1. "Valhalla and the Fortress of Eve - gra przygodowa - przygodówka :: Przygodoskop". Przygodoskop.pl. Retrieved 2016-05-11.
  2. 1 2 "Valhalla and the Fortress of Eve preview from CU Amiga Magazine (Jun 1996) - Amiga Magazine Rack". Amr.abime.net. Retrieved 2016-05-11.
  3. CU Amiga (August 1996), pg 38-39.
  4. Amiga Magazine 41 (September-October 1996), pg 43-44.
  5. Amiga Format 87 (August 1996), pg 36-37.
  6. Amiga Power 63 (July 1996), pg 12-13.
  7. "DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". Kultboy.com. 2014-03-29. Retrieved 2016-05-11.