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A video lottery terminal (VLT), also sometimes known as a video gaming terminal (VGT), video slots, or the video lottery, is a type of electronic gambling machine. They are typically operated by a region's lottery, and situated at licensed establishments such as bars and restaurants.
VLTs typically feature a selection of multiple games, primarily video slot machines and Keno. Their exact operation depends on local law: many VLTs are stand-alone devices containing a random number generator. Each terminal is connected to a centralized computer system that allows the lottery jurisdiction to monitor gameplay and collect its share of revenue. The outcome of each wager on a VLT is random. VLT operators are not able to program the total amount wagered, or payouts, through the central computer system. A minimum percentage payout usually is written into that jurisdiction's law. That percentage is realized not by manipulation of the game, but by adjusting the expected overall payout.
In some jurisdictions, VLTs do not contain a random number generator, and display results from a fixed pool controlled by the central system (in similar fashion to scratch-off lottery tickets).
VLT programs are operated in nine Canadian provinces, with the only major exception being British Columbia. These machines are typically governed by the region's lottery and gaming boards, and are situated inside licensed establishments such as bars. [1] In several provinces, VLTs were deployed primarily to help counter illegal underground video gambling operations, while several (particularly those whose economies are reliant on natural resources) cited economic development as a factor in their use. [1]
VLTs were first popularized in Atlantic Canada, with New Brunswick becoming the first province to introduce them in 1990, and the other Atlantic provinces following suit in 1991. In New Brunswick, sites were initially limited to a maximum of five machines each, and they were later removed from locations that did not hold liquor licenses. Since 2002, the Atlantic Lottery Corporation has been fully responsible for all VLT operations in the province, rather than having their costs covered by private owner-operators. The ALC had already operated the VLT programs in Newfoundland and Labrador and Nova Scotia since their launch, while Prince Edward Island transferred its VLTs to the ALC in 2003. [1] Quebec introduced VLTs in 1994. [1]
VLTs also began to appear in Western Canada in 1991, with Alberta trialling them during the Calgary Stampede and Klondike Days events before beginning a province-wide program the following year. Manitoba initially deployed them at rural locations only, but expanded them to Winnipeg in 1993, and the Assiniboia Downs race track. [1] Saskatchewan introduced VLTs in 1993, primarily to encourage business at establishments in smaller communities (which faced competition from out-of-province casinos, prior to the opening of several commercial and First Nations casinos in the province). [1] Saskatchewan's VLT program also includes games offering regional and province-wide "Vault Breaker" mystery progressive jackpots. [2]
To address problem gambling concerns, VLTs in Canada are typically equipped with features and restrictions as safeguards in comparison to a casino-style slot machine, including the display of a player's credits as a cash value rather than units of a denomination, on-screen display of the current time, maximum session lengths with mandatory cash-out after time expires, limits on hours of operation, no Stop button (to regulate the pace of play), wager limits, limits on the amount of cash that can be deposited during a single session, and problem gambling resources. [1] Some VLTs may also offer integrated account systems for tracking usage and setting limits on cash spent. [3] In 2012, Nova Scotia began to mandate that users enroll in an account card system known as My-Play in order to use VLTs. The government discontinued the scheme in 2014, citing its decision to allow players to register anonymously without personal information ("light" enrollment) as having defeated the purpose of the system—as many players only used the cards temporarily before disposing them. The government claimed it would save $200,000 a year by removing the system. [4] [5]
Each province has imposed caps on the number of VLTs that may operate in their province, and Nova Scotia has enforced a moratorium on new VLT sites and attrition on existing sites outside of First Nations reservations (taking VLTs out of service permanently if a site closes or removes them). In the 2000s, Alberta reallocated some of its VLTs to increase the number allowed at specific sites, in effect reducing the total number of sites in operation. Some provinces also have regulations that allow individual municipalities to prohibit VLTs in their communities; [1] [3] [6] ten Alberta communities opted out upon the establishment of its program, but some (such as Coaldale, Alberta) have since passed bylaws to lift the ban. [7] In January 2017, Quebec announced that it would similarly re-allocate and cut its VLTs from 12,000 to under 10,000 over the next two years, including making the number of sites and machines present in a region proportional to population, and a focus on placing them in leisure venues such as billiard halls and bowling alleys to "promote socialization and group entertainment". [8]
The Ontario Lottery and Gaming Corporation (OLG), a long hold-out, introduced VLTs branded as "Tap 'N Play" (formerly "TapTix") in the mid-2010's. [9] Unlike the VLTs in other Canadian jurisdictions, they are deployed at charity gaming centres rather than licensed establishments, [10] and based on the outcomes of a bingo or pull-tab game, using slots as an entertainment display (similarly to "Class II" gaming devices used at some tribal casinos in the United States). [9] [10] [11] OLG deployed the machines as part of a modernization program for Ontario's charity bingo halls; in turn, some of these halls rebranded themselves as gaming centres to emphasize the machines, and widen their appeal to young adult patrons who are not usually associated with bingo. [10] [11]
The Moncton, New Brunswick-based Spielo has been heavily involved in the Canadian VLT market; it was acquired in 2004 by GTECH Corporation, which was in turn acquired by Lottomatica of Italy, which then acquired and merged with IGT in 2015. [12] Alberta and the Atlantic Lottery both deployed modernizations to their VLT networks in the early-2010s, entering into supply deals with multiple gaming vendors, collectively including Aristocrat, and the present IGT (IGT, Spielo) and Scientific Games (Bally Technologies and WMS). [13]
The Atlantic Lottery's VLT program has been subject to criticism, due to concerns from residents that the readily-accessible games exacerbate gambling addiction; in 2017, a class-action lawsuit against the ALC was certified in the Supreme Court of Newfoundland and Labrador, citing that the machines are "inherently deceptive, inherently addictive and inherently dangerous when used as intended", and were comparable to three-card monte—a con that is illegal under the Criminal Code. The plaintiffs sought damages equivalent to the ALC's alleged unlawful gains [14] [15] [16] In July 2020, the Supreme Court of Canada overturned a decision by the Court of Appeal of Newfoundland and Labrador that would have allowed the suit to move forward, ruling that the suit made insufficient arguments that VLTs were effectively equivalent to three-card monte. [17]
Lotteries in the U.S. were considering VLTs as early as 1981, when a planned experiment with 20 machines by the New York State Lottery was scrapped, after the Attorney General determined they would be illegal. [18] A similar plan by the New Jersey Lottery died in 1983 after ties between state officials and VLT manufacturers raised conflict of interest concerns. [19]
The first VLTs in the country were installed in late 1983 by Bellevue, Nebraska as part of its municipal lottery. Eleven other local lotteries in Nebraska followed suit, until the state banned the devices, effective 1985. [20]
South Dakota became on October 16, 1989, the first state to adopt VLTs. In a unique arrangement with private industry, the machines are owned by private companies but monitored by the South Dakota Lottery via a centralized computer system that assures the integrity of the games. South Dakota imposes a substantial tax on the net income (gross income minus player winnings) of the games. Beginning in 1992, four attempts were made to repeal South Dakota's video lottery; all were widely rejected by public votes. Most recently, in May 2006, petitions were filed containing over 21,000 signatures in order to place the issue on the November ballot; voters again agreed to keep video lottery, by a 66%-34% margin.
Other US jurisdictions which have had legal video lottery include: Oregon, Illinois, Rhode Island, Delaware, New York, Ohio, West Virginia, Louisiana, Maryland, Montana and formerly South Carolina. Of these, Delaware, Rhode Island and West Virginia previously participated in a multi-jurisdictional video lottery named Cashola.
The U.S. Virgin Islands also has a legalized video lottery, managed by Southland Gaming of the Virgin Islands. The local governments in St. Thomas and St. John use the funds generated by the video lottery to fund various government programs on the islands; primarily focusing on educational efforts.
In 1990, West Virginia introduced the concept of racinos when it allowed MTR Gaming Group to add VLTs to Mountaineer Race Track & Gaming Resort in Chester.
Racinos differ from traditional VLTs in that all video lottery games are played on a gaming machine.
Other states that have legalized VLTs in racinos are Delaware, Rhode Island, Louisiana, New York, Ohio and West Virginia.
In Montana, VLT-type poker, keno and bingo machines are legal to operate in the private sector. Since the 1970s, Montana was the first state, other than Nevada and New Jersey, to legalize machine gaming.
Keno and Bingo machines were first introduced in Montana in 1975. Although subject to legal challenge, these machines were deemed legal in 1976 after the Montana Supreme Court ruled in favor of Treasure State Games, a private company that brought the first games of this type to the state. (See Justia.com - Treasure State Games v. State of Montana)
Unlike in other states, the gaming devices are not under the jurisdiction of the state lottery. In 2011 the state legislature added another class of games, so-called "line games", to the list of approved games.
All establishments licensed for the on-premises consumption of alcohol within the state of Montana are allowed to operate such machines provided they have the correct permits. In addition, there are some Montana establishments (such as some truck stops) that do not possess "on-sale" licenses but hold "grandfather" licenses allowing them to operate gaming machines.
The maximum prize awarded on these machines is $800, with a maximum bet of $2 per hand. The legal age to gamble in Montana is 18, although people under the age of 21 cannot gamble in bars.
As in Louisiana, the games in Montana are not technically part of its lottery.
Currently, only Oregon and South Dakota employ Class III gaming technology (incorporating a random number generator) into their VLT games. Oregon's VLT program was modeled upon those deployed in Canada. [1] The devices operated in Montana are also Class III machines, but as they are not connected to the Montana Lottery are technically not "video lottery terminals". This means that unlike any of the Class II states (which have a fixed number of winners, analogous to scratch cards), Oregon and South Dakota lottery players compete against a house edge rather than other lottery players.[ citation needed ] This is the same type of gaming offered in Nevada, Connecticut and Atlantic City, New Jersey as well as in the majority of tribal casinos. Currently, the state of Oregon offers its players a 91-95% payout on each of its games. South Dakota and Montana law specifies that payouts must be greater than 80%, although in reality actual payouts in these two jurisdictions are around 88-92%.[ citation needed ]
Most US jurisdictions do not allow VLTs and those that do have attracted the same criticism the Canadian provinces have. However, some non-players have expressed tolerance for the machines. [21]
In certain jurisdictions, VLTs are known as video gaming devices (VGD) or video slot machines along with video gaming terminals (VGT). Most VLTs are multi-game devices, allowing the players to select, from an on-screen menu, the games they wish to play. They are also known as poker machines and fruit machines in some areas.
Games available in most casinos are commonly called casino games. In a casino game, the players gamble cash or casino chips on various possible random outcomes or combinations of outcomes. Casino games are also available in online casinos, where permitted by law. Casino games can also be played outside of casinos for entertainment purposes, like in parties or in school competitions, on machines that simulate gambling.
A slot machine, fruit machine, poker machine or pokies is a gambling machine that creates a game of chance for its customers. Slot machines are also known pejoratively as one-armed bandits, alluding to the large mechanical levers affixed to the sides of early mechanical machines, and to the games' ability to empty players' pockets and wallets as thieves would.
Online casinos, also known as virtual casinos or Internet casinos, are online versions of traditional casinos. Online casinos enable gamblers to play and wager on casino games through the Internet. It is a prolific form of online gambling.
Sport Select is a group of sports betting games offered by Canada's lottery corporations. In Quebec, the program is known as Pari sportif; in Ontario and Atlantic Canada, it is known as Pro-Line while in British Columbia, it is known as Sports Action. However, the rules for the games are similar in all provinces. Initially created to offer betting primarily on the North American major professional sports leagues, Sport Select has expanded to offer betting on competitions such as the English Premier League and college sports.
Loto-Québec is a crown corporation in the Canadian province of Quebec. Established in 1969, it is responsible for overseeing lottery and gaming in the province.
A racino is a combined race track and casino. In some cases, the gambling is limited to slot machines, but many locations are beginning to include table games such as blackjack, poker, and roulette.
Ontario Lottery and Gaming Corporation, known for corporate branding purposes simply as OLG since 2006, is a Crown corporation owned by the Government of Ontario, Canada. It is responsible for the province's lotteries, charity and Aboriginal casinos, commercial casinos, and slot machines at horse-racing tracks. It was created in April 2000 when the Ontario Lottery Corporation (OLC) was merged with the Ontario Casino Corporation (OCC), established in 1994. Prior to 2006, the combined entity was known in short form as the OLGC. OLG employs over 8,000 individuals throughout Ontario; 1,400 in Sault Ste Marie and the GTA offices. There are approximately 9,800 retailers operating more than 10,000 lottery terminals across the province.
Aristocrat Leisure Limited is an Australian gambling machine manufacturer, which has its administrative and research headquarters in the Sydney suburb of North Ryde. It has marketing and development offices in South Africa, Russia, and the United States.
In the United States, gambling is subject to a variety of legal restrictions. In 2008, gambling activities generated gross revenues of $92.27 billion in the United States.
The Atlantic Lottery Corporation (ALC), branded as simply Atlantic Lottery or Loto Atlantique, is a Canadian organization that provides government-regulated lottery products in Atlantic Canada. They offer a wide range of games, from draw games to online bingo; breakopen tickets to sports wagering; and games in both social settings and online.
The Saskatchewan Liquor and Gaming Authority is a Treasury Board crown corporation responsible for the distribution, control and regulation of alcoholic beverages, cannabis and most gambling in the Canadian province of Saskatchewan. Its head office is located in Regina.
A fixed odds betting terminal is a type of electronic slot machine normally found in betting shops in the United Kingdom and introduced in 1999. The terminals allow players to bet on the outcome of various games and events which have fixed odds, with the theoretical percentage return to player (RTP) displayed on the machine by law. Like all casino games, the "house" has a built-in advantage. Typically, slot machine FOBTs have an RTP of 90% to 94% depending on the chosen stake, and standard roulette FOBTs have a long-term average RTP of 97%.
The British Columbia Lottery Corporation is a Canadian Crown corporation that manages all legal gambling products in British Columbia including lottery tickets, casinos and online gambling. It is based in Kamloops, with a secondary office in Vancouver. It consists of three business units: Lottery, Casino and eGaming. Its annual revenues exceed CDN $1.6 billion. It has 890 direct employees. Its service providers, who run casinos on its behalf under contract, have an additional 8,300 employees.
Server-based gaming, or SBG, is a solution employed by video lotteries and casinos to operate Video Lottery Terminals (VLTs) and Electronic Gaming Machines (EGMs), the latter commonly referred to as slot machines. An SBG system includes a central system and gaming terminals which connect to the central system. SBG systems may be operated locally over a LAN or span large geographical areas, even entire nations, over a WAN, such as the Internet.
Gambling in Oregon relates to the laws, regulations, and authorized forms of gambling.
Gambling in Pennsylvania includes casino gambling, the Pennsylvania Lottery, horse racing, bingo, and small games of chance conducted by nonprofit organizations and taverns under limited circumstances. Although casino gaming has been legal for less than two decades, Pennsylvania is second only to Nevada in commercial casino revenues.
I. Nelson Rose is an internationally known author and public speaker, and is recognized as one of the world's leading experts on gambling and gaming law. He is currently a Professor Emeritus at Whittier College and a Visiting Professor at the University of Macau. Rose is best known for his internationally syndicated column and 1986 book, Gambling and the Law. To further educate and inform on the subject, he also maintains a comprehensive website, "Gambling and the Law," which can be found at www.gamblingandthelaw.com.
The Nova Scotia Gaming Corporation (NSGC) is a Crown corporation governed by the provincial Gaming Control Act.
The Manitoba Liquor & Lotteries Corporation is a crown agency of the Manitoba government responsible for providing legalized gambling ("gaming"), distributing and selling liquor, and for sourcing and distributing non-medical cannabis to retailers in the province of Manitoba.
Gambling in Quebec includes Casino gambling in most crowded cities of the region, Lottery, Société des casinos du Québec and Sports betting. Games of chance have existed during the prohibition era but became legal in Quebec only in 1985 when gambling was made legal in the country. Unlike most Canadian provinces where the minimum age for gambling is nineteen, in Quebec, along with Alberta and Manitoba, the minimum age is eighteen.