Void Destroyer | |
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Void Destroyer logo | |
Developer(s) | Paul Zakrzewski |
Platform(s) | Microsoft Windows |
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Genre(s) | Real-time strategy Space combat |
Void Destroyer is a real-time strategy space combat video game. It was developed by Paul Zakrzewski and was released on January 20, 2015.
Real-time strategy (RTS) is a sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.
Void Destroyer is a real-time strategy space combat game. [1]
Void Destroyer was developed by Paul Zakrzewski. Zakrzewski explained to The Escapist that Homeworld was a major influence for the title, describing himself as a fan. He also said that the interface and mechanics for Void Destroyer was inspired by the 1999 game. [2]
Escapist Magazine is an American video game website and online magazine. First published as a weekly online magazine by Themis Media on July 12, 2005, The Escapist eventually pivoted to a traditional web journalism format and became well-known for a roster of popular video series.
Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Microsoft Windows. Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology. The survivors journey with their spacecraft-constructing mothership to reclaim their ancient homeworld of Hiigara from the Taiidan, encountering a variety of pirates, mercenaries, traders, and rebels along the way. In each of the game's levels, the player gathers resources, builds a fleet, and uses it to destroy enemy ships and accomplish mission objectives. The player's fleet carries over between levels, and can travel in a fully three-dimensional space within each level rather than being limited to a two-dimensional plane.
Zakrzewski worked on the game by himself of four years before taking it to Kickstarter in 2013, asking for $20,000. Four days before the end of the Kickstarter campaign, it reached its goal. [1] At the end of the campaign, it reached $35,606 by 1,735 backers. [3] During the campaign, it was submitted for Steam Greenlight. [1] It was later accepted through Greenlight on October 29, 2013. [4] It was released to Steam Early Access in January 2014. [5] The game was fully released on January 20, 2015. [6]
Kickstarter is an American public-benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity and merchandising. The company's stated mission is to "help bring creative projects to life". Kickstarter has reportedly received more than $4 billion in pledges from 15.5 million backers to fund 257,000 creative projects, such as films, music, stage shows, comics, journalism, video games, technology and food-related projects.
Reception | ||||||||
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IGN gave the game a 7.1/10. [6]
A sequel to the game, Void Destroyer 2 , was released to Steam Early Access in 2016. [8]
Relic Entertainment, known as THQ Canada Inc. between 2004 and 2013, is a Canadian video game developer based in Vancouver, founded in 1997. The studio specializes in real-time strategy games and is known for series such as Homeworld, Warhammer 40,000: Dawn of War and Company of Heroes. Acquired by THQ in 2004, the company was sold to Sega on January 22, 2013 as part of THQ's bankruptcy. Relic is now a part of Sega West, which also comprises Creative Assembly, Sports Interactive and Amplitude Studios.
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Divinity: Original Sin is a fantasy role-playing video game developed by Larian Studios. The game was partially funded through Kickstarter and is a prequel to Divine Divinity. Upon its release in 2014, the game received acclaim from critics, with many praising its ability to modernize the RPG genre. The game ships with the editor that created it, allowing players to create their own single-player and multiplayer adventures and publish them online. An enhanced edition of the game, featuring voice acting and various other updates, was released in October 2015. A sequel to the game, titled Divinity: Original Sin II, was released in September 2017.
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