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A wait state is a delay experienced by a computer processor when accessing external memory or another device that is slow to respond.
Computer microprocessors generally run much faster than the computer's other subsystems, which hold the data the CPU reads and writes. Even memory, the fastest of these, cannot supply data as fast as the CPU could process it. In an example from 2011, typical PC processors like the Intel Core 2 and the AMD Athlon 64 X2 run with a clock of several GHz, which means that one clock cycle is less than 1 nanosecond (typically about 0.3 ns to 0.5 ns on modern desktop CPUs), while main memory has a latency of about 15–30 ns. Some second-level CPU caches run slower than the processor core.
When the processor needs to access external memory, it starts placing the address of the requested information on the address bus. It then must wait for the answer, that may come back tens if not hundreds of cycles later. Each of the cycles spent waiting is called a wait state.
Wait states are a pure waste of a processor's performance. Modern designs try to eliminate or hide them using a variety of techniques: CPU caches, instruction pipelines, instruction prefetch, branch prediction, simultaneous multithreading and others. No single technique is 100% successful, but together can significantly reduce the problem.
Wait states can be used to reduce the energy consumption of a processor, by allowing the main processor clock to either slow down or temporarily pause during the wait state if the CPU has no other work to do. Rather than spinning uselessly in a tight loop waiting for data, sporadically reducing the clock speed in this manner helps to keep the processor core cool and to extend battery life in portable computing devices.
On IBM mainframes, the term wait state is used with a different meaning. A wait state refers to a CPU being halted, possibly due to some kind of serious error condition (such as an unrecoverable error during operating system to IPL). A wait state is indicated by bit 14 of the PSW being set to 1, with other bits of the PSW providing a wait state code giving a reason for the wait. In z/Architecture mode, the wait state code is found in bits 116-127. [1]
A central processing unit (CPU), also called a central processor, main processor, or just processor, is the most important processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs).
In computing, multitasking is the concurrent execution of multiple tasks over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running program, saving its state and loading the saved state of another program and transferring control to it. This "context switch" may be initiated at fixed time intervals, or the running program may be coded to signal to the supervisory software when it can be interrupted.
The Intel 8088 microprocessor is a variant of the Intel 8086. Introduced on June 1, 1979, the 8088 has an eight-bit external data bus instead of the 16-bit bus of the 8086. The 16-bit registers and the one megabyte address range are unchanged, however. In fact, according to the Intel documentation, the 8086 and 8088 have the same execution unit (EU)—only the bus interface unit (BIU) is different. The 8088 was used in the original IBM PC and in IBM PC compatible clones.
Symmetric multiprocessing or shared-memory multiprocessing (SMP) involves a multiprocessor computer hardware and software architecture where two or more identical processors are connected to a single, shared main memory, have full access to all input and output devices, and are controlled by a single operating system instance that treats all processors equally, reserving none for special purposes. Most multiprocessor systems today use an SMP architecture. In the case of multi-core processors, the SMP architecture applies to the cores, treating them as separate processors.
The CDC 6600 was the flagship of the 6000 series of mainframe computer systems manufactured by Control Data Corporation. Generally considered to be the first successful supercomputer, it outperformed the industry's prior recordholder, the IBM 7030 Stretch, by a factor of three. With performance of up to three megaFLOPS, the CDC 6600 was the world's fastest computer from 1964 to 1969, when it relinquished that status to its successor, the CDC 7600.
Parallel computing is a type of computation in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level, data, and task parallelism. Parallelism has long been employed in high-performance computing, but has gained broader interest due to the physical constraints preventing frequency scaling. As power consumption by computers has become a concern in recent years, parallel computing has become the dominant paradigm in computer architecture, mainly in the form of multi-core processors.
In computing, the clock rate or clock speed typically refers to the frequency at which the clock generator of a processor can generate pulses, which are used to synchronize the operations of its components, and is used as an indicator of the processor's speed. It is measured in the SI unit of frequency hertz (Hz).
Simultaneous multithreading (SMT) is a technique for improving the overall efficiency of superscalar CPUs with hardware multithreading. SMT permits multiple independent threads of execution to better use the resources provided by modern processor architectures.
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels, with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels, or even any level, sometimes some latter or all levels are implemented with eDRAM.
A barrel processor is a CPU that switches between threads of execution on every cycle. This CPU design technique is also known as "interleaved" or "fine-grained" temporal multithreading. Unlike simultaneous multithreading in modern superscalar architectures, it generally does not allow execution of multiple instructions in one cycle.
In electronics, computer science and computer engineering, microarchitecture, also called computer organization and sometimes abbreviated as µarch or uarch, is the way a given instruction set architecture (ISA) is implemented in a particular processor. A given ISA may be implemented with different microarchitectures; implementations may vary due to different goals of a given design or due to shifts in technology.
POWER7 is a family of superscalar multi-core microprocessors based on the Power ISA 2.06 instruction set architecture released in 2010 that succeeded the POWER6 and POWER6+. POWER7 was developed by IBM at several sites including IBM's Rochester, MN; Austin, TX; Essex Junction, VT; T. J. Watson Research Center, NY; Bromont, QC and IBM Deutschland Research & Development GmbH, Böblingen, Germany laboratories. IBM announced servers based on POWER7 on 8 February 2010.
The history of general-purpose CPUs is a continuation of the earlier history of computing hardware.
In computer architecture, multithreading is the ability of a central processing unit (CPU) to provide multiple threads of execution concurrently, supported by the operating system. This approach differs from multiprocessing. In a multithreaded application, the threads share the resources of a single or multiple cores, which include the computing units, the CPU caches, and the translation lookaside buffer (TLB).
The Alpha 21364, code-named "Marvel", also known as EV7 is a microprocessor developed by Digital Equipment Corporation (DEC), later Compaq Computer Corporation, that implemented the Alpha instruction set architecture (ISA).
The SPARC64 V (Zeus) is a SPARC V9 microprocessor designed by Fujitsu. The SPARC64 V was the basis for a series of successive processors designed for servers, and later, supercomputers.
IBM Power microprocessors are designed and sold by IBM for servers and supercomputers. The name "POWER" was originally presented as an acronym for "Performance Optimization With Enhanced RISC". The Power line of microprocessors has been used in IBM's RS/6000, AS/400, pSeries, iSeries, System p, System i, and Power Systems lines of servers and supercomputers. They have also been used in data storage devices and workstations by IBM and by other server manufacturers like Bull and Hitachi.
The z13 is a microprocessor made by IBM for their z13 mainframe computers, announced on January 14, 2015. Manufactured at GlobalFoundries' East Fishkill, New York fabrication plant. IBM stated that it is the world's fastest microprocessor and is about 10% faster than its predecessor the zEC12 in general single-threaded computing, but significantly more when doing specialized tasks.
Cache hierarchy, or multi-level cache, is a memory architecture that uses a hierarchy of memory stores based on varying access speeds to cache data. Highly requested data is cached in high-speed access memory stores, allowing swifter access by central processing unit (CPU) cores.
Power10 is a superscalar, multithreading, multi-core microprocessor family, based on the open source Power ISA, and announced in August 2020 at the Hot Chips conference; systems with Power10 CPUs. Generally available from September 2021 in the IBM Power10 Enterprise E1080 server.