Editor | Lyle Lowery |
---|---|
Categories | Wargames |
Frequency | Monthly |
First issue | June/July 1977 |
Company | Games Workshop |
Country | United Kingdom |
Based in | London |
Website | warhammer.com |
ISSN | 0265-8712 |
White Dwarf is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products.
During the first ten years of its publication, it covered a wide variety of fantasy and science-fiction role-playing games (RPGs) and board games, particularly the role-playing games Advanced Dungeons & Dragons (AD&D), Call of Cthulhu , RuneQuest and Traveller .
These games were all published by other games companies and distributed in the United Kingdom by Games Workshop stores. The magazine underwent a major change in style and content in the late 1980s. It is now dedicated exclusively to the miniature wargames produced by Games Workshop.
Steve Jackson and Ian Livingstone initially produced a newsletter called Owl and Weasel , which ran for twenty-five issues from February 1975 before it evolved into White Dwarf. [1]
Originally scheduled for May/June 1977, [2] White Dwarf was first published one month later. According to Shannon Appelcline, "Issue #1 ... was a 20-page magazine printed on glossy stock with a two-color cover." [3] The magazine had a bimonthly schedule, with an initial (and speculative) [4] print run of 4,000. White Dwarf continued the fantasy and science fiction role-playing and board-gaming theme developed in Owl and Weasel. Due to the increase in available space, there was an opportunity to produce reviews, articles and scenarios to a greater depth than had been possible in Owl and Weasel.
During the early 1980s the magazine focused mainly on the "big three" role-playing games of the time: Advanced Dungeons & Dragons, RuneQuest and Traveller.
In addition to this a generation of writers passed through its offices and onto other RPG projects in the next decade, such as Phil Masters and Marcus L. Rowland. The magazine included mini-game scenarios, capable of completion in a single night's play, rather than the long games typical of the off-the-shelf campaigns. This would often be in the form of a single task for either existing or new characters to resolve. These could either be added to existing campaign plots, or be used stand-alone, just for an evening, and were easily grasped by those familiar with RPG rules.
During this period the magazine included many features such as the satirical comic strip Thrud the Barbarian and Dave Langford's "Critical Mass" book review column, as well as a comical advertising series "The Androx Diaries", and always had cameos and full scenarios for a broad selection of the most popular games of the time, as well as a more rough and informal editorial style.
In the mid-late 1980s, however, there was a repositioning from being a general periodical covering all aspects and publishers within the hobby niche to a focus almost exclusively on Games Workshop's own products and publications. The last Dungeons & Dragons article appeared in issue 93, with the changeover being complete by issue #102. In this respect it took over some of the aspects of the Citadel Journal , an intermittent publication that supported the Warhammer Fantasy Battle game. The magazine has always been a conduit for new rules and ideas for GW games as well as a means to showcase developments. It often includes scenarios, campaigns, hobby news, photos of recently released miniatures and tips on building terrain and constructing or converting miniatures.
Grombrindal the White Dwarf is also a special character for the Warhammer Dwarf army, whose rules are published only in certain issues of White Dwarf (being revamped for the most recent edition of the rules). It is never stated who exactly the White Dwarf is, but it is implied[ by whom? ] that he is the spirit of Snorri Whitebeard,[ citation needed ] the last king of the Dwarfs to receive respect from an Elf. The image of the White Dwarf has graced the cover of many issues of the magazine. The image was also used on the character sheet for the Dwarf character in HeroQuest .
In December 2004, White Dwarf published its 300th issue in the United Kingdom and North America. [a] Each issue contained many special "freebies" as well as articles on the history of the magazine and the founding of Games Workshop.
The monthly battle reports are a regular feature. Battle reports detail a battle between two or more forces, usually with their own specific victory conditions. The reports follow the gamers through their army selection, tactics and deployment, through the battle to their respective conclusions. The format varies, ranging from a simplified, generalized style to a more detailed and visual style.
The page count of the US and UK publications was substantially different (for example, bearing in mind the US/UK numbering difference: issue US #319, 156 pages; UK #320, 132 pages) with substantial differences in actual amount of content (for example in the same issues: US, 114 pages; UK, 71 pages) and each magazine had substantial overlap with the other as well as unique articles. [5]
In June 2010 Andrew Kenrick replaced Mark Latham as editor. Kenrick had previously been sub-editor, as well as editing other Games Workshop material such as the most recent edition of Codex: Space Marines .
As of the October 2012 issue, White Dwarf was redesigned with a new nine-member production staff with Matthew Hutson, Kris Shield and Andrew Kenrick continuing from the previous version, and six new members, including Jes Bickham as the new editor. Bickham had previously edited the Battle Games in Middle-earth magazine. [6]
White Dwarf continued to be published on a monthly basis until issue #409, January 2014. On 1 February 2014, the magazine moved to a 32-page format, published weekly and renumbered from issue 1. [7] Warhammer Visions, a monthly sister title, was launched at the same time, in a format favouring the imagery over text. The weekly version of White Dwarf lasted for 131 issues and in September 2016 the magazine returned to its monthly format, also subsuming Warhammer Visions.
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer and Warhammer 40,000.
Fiend Folio is the name of three separate products published for successive editions of the fantasy role-playing game Dungeons & Dragons (D&D). All three are collections of monsters.
Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.
Warhammer Quest is a fantasy dungeon, role-playing adventure board game released by Games Workshop in 1995 as the successor to HeroQuest and Advanced HeroQuest, set in its fictional Warhammer Fantasy world. The game focuses upon a group of warriors who join to earn their fame and fortune in the darkest depths of the Old World.
Citadel Miniatures Limited is a company which produces metal, resin and plastic miniature figures for tabletop wargames such as Warhammer Fantasy Battle and Warhammer 40,000.
Inferno! was a bi-monthly magazine published from 1997 to 2004 by Games Workshop's publishing division, Black Library, which was initially just the name of the team brought together to work on Inferno!.
The Enemy Within campaign is a series of adventures for Warhammer Fantasy Roleplay where hidden powers of Chaos plot the destruction of the Empire. It was originally published by Games Workshop in the late 1980s. Praised as a detailed campaign that actually told a story, it was voted the best RPG campaign of all time by Casus Belli magazine.
Warhammer 40,000: Rogue Trader is the first edition rule/source book for the Warhammer 40,000 miniature wargame by Games Workshop. The subtitle "Rogue Trader" was dropped in subsequent editions.
Graeme Davis is a game designer, writer, and editor in the tabletop role-playing game industry.
Ian Marsh is a British writer, magazine editor, and entrepreneur.
Owl and Weasel was a newsletter for board gamers, role-playing gamers and wargamers, published in London, England, by Games Workshop. A total of 25 issues were published from February 1975 until April 1977; it was edited by Steve Jackson and Ian Livingstone. It was superseded by White Dwarf.
John Blanche is a British fantasy and science fiction illustrator and modeller who worked on Games Workshop's White Dwarf magazine, Warhammer Fantasy Battle, Warhammer Fantasy Roleplay, Warhammer 40,000 and Warhammer Age of Sigmar games and was the art director for the company and illustrated various game books and Fighting Fantasy publications.
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the Dragon Age RPG, Warhammer Fantasy Roleplay, and Freeport: The City of Adventure.
Theron O. Kuntz is a game designer who was an early associate of Gary Gygax and employee of TSR.
Dark Tower is an adventure module published by Judges Guild in 1980 for the Advanced Dungeons & Dragons fantasy role-playing game.
Don Turnbull was a journalist, editor, games designer, and an accomplished piano and pinball player. He was particularly instrumental in introducing Dungeons & Dragons into the UK, both as the managing director of TSR UK Ltd and as the editor of the Fiend Folio.
Jim Bambra is a British designer and reviewer of fantasy roleplaying games (RPG), and a former company director. He is particularly known for his contributions to Dungeons & Dragons, Fighting Fantasy, Warhammer, and Star Wars: The Roleplaying Game which was based on the Star Wars films. Later he became head of design at MicroProse, then managing director of Pivotal Games, a publisher of video games including Conflict: Desert Storm.
Archive Miniatures & Game Systems was one of the first companies to produce fantasy miniature figures following the birth of role-playing games in the 1970s.
Dungeon Planner Set 1: Caverns of the Dead is an adventure published by Games Workshop in 1984 for use with fantasy role-playing games.
Dungeon Planner Set 2: Nightmare in Blackmarsh is an adventure published by Games Workshop in 1984 for use with fantasy role-playing games.